White Desert—vast desert that covers much of the center of Xand.

Whitewood—a forest on the border between Silverside and Marrinswalk.

Wolfstooth Spire—tallest tower of Southmarch Castle.

Xand—the southern continent.

Xis—largest kingdom of Xand; its master is the autarch.

THINGS and ANIMALS

Astion—a Funderling symbol of authority.

Blueroot—favorite Funderling tea-herb.

Book of Regret—a semi-mythical Qar artifact/text.

Book of the Tngon—a late-era adaptation of original texts about all three gods.

Cloudchip—a type of crystal.

Dado—a dog, raised by Briony.

“Dasmet and the Girl With No Shadow”—a Xandian folktale.

Days of Cooling—legendary time in Funderling history and myth.

Days of the Week—in the Eionic calendar, there are three ten-day periods in each month, called “tennights.” Therefore, the twenty-first day of August in our calendar would be more or less the third Firstday of Oktamene. (See the explanation under “Months” for more information.). Firstday, Sunsday, Moonsday, Skyday, Wmdsday, Stonesday, Fireday, Watersday, Gods day, Lastday.

Demia’s Ladder—a constellation.

Earth-ice—a type of crystal.

Eddon Wolf—the symbol of the Eddon family (silver wolf and stars on black field)

“Ever-Wounded Maid”—a famous story.

Family of Stones and Metals—a Funderling scheme of classification

Feast of the Rising—Xixian festival at the end of the rainy season

Firegold—a mineral Fireworm—a poisonous snake.

Great Death—plague that killed a large part of Eion’s population

Great Golden Piece—part of the Rooftopper’s crown jewels

Harrier—a hunting hound

Hierosoline—the language of Hierosol, found in many religious services and scientific books, etc.

History of Eion and Its Nations—book by the historian Clemon

Horns of Zmeos—a constellation, also called the Old Serpent

K’hamao—a drink, part of Funderling ritual

Kettle—Barrick’s horse

Kloe—a cat.

Kossope—a constellation.

Kuhkos or kuhkos stone—a reputedly magical object

Lastday—Funderling day of rest.

Lander’s Hall—a near-mythical setting for stones of knightly adventure

“Lay of Kermos”—a famous story and song, part of the funeral service

Leaf, Singers, White Root, Honeycomb, Waterfall—-Flint’s names for constellations

Lymer—a hunting hound.

M’aarenol—a location, possibly a mountain, in Qar lands

Maker’s-pearl—a stone used by Funderlings for decoration.

Mantis—a priest, usually of the Trigon.

Meadowsweet—a common wildflower.

Months—each Eion month is thirty days long, divided into three ten-nights, with five intercalary days between the end of the year— Orphan’s Day—and the first day of the new year, also known as Firstday or Year Day Thusly month/month correspondents are liable to differ by a few days the first day of Trimene in Southmarch is not the exact same day as March 1 on our calendar.: Eimene—-January, Diniene—February, Trimene—March, Tetramene —April, Pentamene—May, Hexamene—-June, Heptamene—-July, Oktamene—August, Ennamene—September, Dekamene—October, Endekamene—November, Dodekamene—December.

Mordiya—Tuani for “uncle,” can be honorary or actual.

Morning Star of Kirous—Jeddin’s ship.

Mossbrew—a strong Funderling drink.

Neverfade—a small white wildflower. Pass-evil—hand sign made to avert bad luck.

Pentecount—a troop, numbering fifty.

“Perin’s great planet”—Pennos Eio, largest planet in the skies.

Perinsday—a spring holiday.

Podensis—a Hierosoline ship.

Procession of Penance—a holy festival.

Puffkin—a cat.

Quiller’s Mint—a tavern.

Rack—a dog, raised by Briony.

S’a-Qar—language of the Qar.

Sandy—a river on the Blueshore border.

Seal of War—a Qar gem, object of great importance.

Screaming Years—an era of Qar history

Shining Man—center of the Funderling Mysteries

Shivering Plain—a famous Qar battleground

Silver Thing—part of the Rooftopper’s crown jewels

Skyglass—Funderling name for a type of crystal

Snow—Briony’s horse.

Sun’s Blood—an elixir prepared by the priest of Nushash

Vuttish longboat—a raiding boat used by Vuttish islanders in the northern ocean.

Whitefire—the sword of Yasammez.

Wildsong Night—a holiday evening, in the days after Winter’s Eve

Wolf’s Chair—throne of Southmarch Castle.

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