“Oh, by Glaggerk and by Kos!” he roared. “By the Behemoth! Oh, by the Cold Waste and the guts of the Red God! Oh! Oh! Oh!” Again the insane bellowing burst out. “Oh, by the Killer Whale and the Cold Woman and her spawn!” By degrees the laughter died away, choking in his throat. He rubbed his forehead with the palm of his hand and his face became starkly grave. Then he knelt beside the man he had just slain, and straightened his limbs, and closed his eyes, and began to weep in a dignified way that would have seemed ridiculous and hypocritical in anyone but a barbarian.

Meanwhile the Mouser's reactions were nowhere near as primitive. He felt worried, ironic, and slightly sick. He understood Fafhrd's emotions, but knew that he would not feel the full force of his own for some time yet, and by then they would be deadened and somewhat choked. He peered about anxiously, fearful of an anticlimactic attack that would find his companion helpless. He counted over the tally of their opponents. Yes, the six henchmen were all accounted for. But Rannarsh himself, where was Rannarsh? He fumbled in his pouch to make sure he had not lost his good-luck talismans and amulets. His lips moved rapidly as he murmured two or three prayers and cantrips. But all the while he held his sling ready, and his eyes never once ceased their quick shifting.

From the middle of a thick clump of bushes he heard a series of agonized gasps, as the man he had felled from the tree began to regain his wind. The henchman whom Fafhrd had disarmed, his face ashy pale from exhaustion rather than fright, was slowly edging back into the forest. The Mouser watched him carelessly, noting the comical way in which the steel cap had slipped down over his forehead and rested against the bridge of his nose. Meanwhile the gasps of the man in the bushes were taking on a less agonized quality. At almost the same instant, the two rose to their feet and stumbled off into the forest.

The Mouser listened to their blundering retreat. He was sure that there was nothing more to fear from them. They wouldn't come back. And then a little smile stole into his face, for he heard the sounds of a third person joining them in their flight. That would be Rannarsh, thought the Mouser, a man cowardly at heart and incapable of carrying on single-handed. It did not occur to him that the third person might be the man he had stunned with his sling handle.

Mostly just to be doing something, he followed them leisurely for a couple of bowshots into the forest. Their trail was impossible to miss, being marked by trampled bushes and thorns bearing tatters of cloth. It led in a beeline away from the clearing. Satisfied, he returned, going out of his way to regain the mallet, pick, and pry- bar.

He found Fafhrd tying a loose bandage around the scratch on his thigh. The Northerner's emotions had run their gamut and he was himself again. The dead man for whom he had been somberly grieving now meant no more to him than food for beetles and birds. Whereas for the Mouser it continued to be a somewhat frightening and sickening object.

“And now do we proceed with our interrupted business?” the Mouser asked.

Fafhrd nodded in a matter-of-fact manner and rose to his feet. Together they entered the rocky clearing. It came to them as a surprise how little time the fight had taken. True, the sun had moved somewhat higher, but the atmosphere was still that of early morning. The dew had not dried yet. The treasure house of Urgaan of Angarngi stood massive, featureless, grotesquely impressive.

“The peasant girl predicted the truth without knowing it,” said the Mouser with a smile. “We played her game of ‘circle-the-clearing and don't-cross-the-magic circle,’ didn't we?'

The treasure house had no fears for him today. He recalled his perturbations of the previous evening, but was unable to understand them. The very idea of a guardian seemed somewhat ridiculous. There were a hundred other ways of explaining the skeleton inside the doorway.

So this time it was the Mouser who skipped into the treasure house ahead of Fafhrd. The interior was disappointing, being empty of any furnishings and as bare and unornamented as the outside walls. Just a large, low room. To either side square doorways led to the smaller domes, while to the rear a long hallway was dimly apparent, and the beginnings of a stair leading to the upper part of the main dome.

With only a casual glance at the skull and the broken skeleton, the Mouser made his way toward the stair.

“Our document,” he said to Fafhrd, who was now beside him, “speaks of the treasure as resting just below the keystone of the chief dome. Therefore we must seek in the room or rooms above.'

“True,” answered the Northerner, glancing around. “But I wonder, Mouser, just what use this structure served. A man who builds a house solely to hide a treasure is shouting to the world that he has a treasure. Do you think it might have been a temple?'

The Mouser suddenly shrank back with a sibilant exclamation. Sprawled a little way up the stair was another skeleton, the major bones hanging together in lifelike fashion. The whole upper half of the skull was smashed to bony shards paler than those of a gray pot. “Our hosts are overly ancient and indecently naked,” hissed the Mouser, angry with himself for being startled. Then he darted up the stairs to examine the grisly find. His sharp eyes picked out several objects among the bones. A rusty dagger, a tarnished gold ring that looped a knucklebone, a handful of horn buttons, and a slim, green-eaten copper cylinder. The last awakened his curiosity. He picked it up, dislodging hand-bones in the process, so that they fell apart, rattling dryly. He pried off the cap of the cylinder with his dagger point, and shook out a tightly rolled sheet of ancient parchment. This he gingerly unwound. Fafhrd and he scanned the lines of diminutive red lettering by the light from a small window on the landing above.

Mine is a secret treasure. Orichalcum have I, and crystal, and blood-red amber. Rubies and emeralds that demons would war for, and a diamond as big as the skull of a man. Yet none have seen them save I. I, Urgaan of Angarngi, scorn the flattery and the envy of fools. A fittingly lonely treasure house have I built for my jewels. There, hidden under the keystone, they may dream unperturbed until earth and sky wear away. A day's ride beyond the village of Soreev, in the valley of the two double-humped hills, lies that house, trebly-domed and single- towered. It is empty. Any fool may enter. Let him. I care not.

“The details differ slightly,” murmured the Mouser, “but the phrases have the same ring as in our document.'

“The man must have been mad,” asserted Fafhrd, scowling. “Or else why should he carefully hide a treasure and then, with equal care, leave directions for finding it?'

“We thought our document was a memorandum or an oversight,” said the Mouser thoughtfully. “Such a notion can hardly explain two documents.” Lost in speculation, he turned toward the remaining section of the stair, only to find still another skull grinning at him from a shadowy angle. This time he was not startled, yet he experienced the same feeling that a fly must experience when, enmeshed in a spider's web, it sees the dangling, empty corpses of a dozen of its brothers. He began to speak rapidly.

“Nor can such a notion explain three or four or mayhap a dozen such documents. For how came these other questers here, unless each had found a written message? Urgaan of Angarngi may have been mad, but he sought deliberately to lure men here. One thing is certain: this house conceals — or did conceal — some deadly trap. Some guardian. Some giant beast, say. Or perhaps the very stones distill a poison. Perhaps hidden springs release sword blades which stab out through cracks in the walls and then return.'

“That cannot be,” answered Fafhrd. “These men were killed by great, bashing blows. The ribs and spine of the first were splintered. The second had his skull cracked open. And that third one there. See! The bones of his lower body are smashed.'

The Mouser started to reply. Then his face broke into an unexpected smile. He could see the conclusion to which Fafhrd's arguments were unconsciously leading — and he knew that that conclusion was ridiculous. What thing would kill with great, bashing blows? What thing but the gray giant the peasant girl had told them about? The gray giant twice as tall as a man, with his great stone club — a giant fit only for fairy tales and fantasies.

And Fafhrd returned the Mouser's smile. It seemed to him that they were making a great deal of fuss about nothing. These skeletons were suggestive enough, to be sure, but did they not represent men who had died many, many years ago — centuries ago? What guardian could outlast three centuries? Why, that was a long enough time to weary the patience of a demon! And there were no such things as demons, anyhow. And there was no earthly use in mucking around about ancient fears and horrors that were as dead as dust. The whole matter, thought Fafhrd, boiled down to something very simple. They had come to a deserted house to see if there was a treasure in it.

Agreed upon this point, the two comrades made their way up the remaining section of stair that led to the

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