troops such as these were acceptable to the newly returned rulers there,

Many regiments managed to return southward to Molag, though, where they thought there would be safety. Most died there. The city was soon under siege. First the wild kin of these humanoids made up the bulk of the attackers, but soon enough things far worse than troll and ogre, bugbear and gnoll, were there. The masters of the Hierarchs summoned monstrous creatures from the lower planes to fortify the defense of Molag. Hideous hordlings rubbed shoulders with even worse — daemons of all sorts, and the awful demodands of Tarterus.

In answer to this, the besieging force was sent demons when they cried for aid. The retreat ofluz's forces became a sudden advance again, as hundreds upon hundreds of demons of all manner were loosed to combat the Hierarchs' reinforcements from Tarterus, Hades, and Gehenna. Not only were these forces outnumbered, but many hordlings, secretly despising their masters and favoring the chaos of the Abyss, went over to Iuz. Men and humanoids, even those of power or fear-someness, stayed low and did nothing as demons fought daemons, hordlings tore hordlings or demodands, and were rent in turn.

Monstrous forms hopped and ran, crawled and wiggled, flapped and fluttered in a terrible dance of death and destruction around the city of Molag. Many demons died, but still more came daily, until the whole place was ringed with them, and the air above the city became unsafe for any who did not serve the Abyss.

Then the Dukes of Hell took an interest in what was happening. They sent legions of their servants to assist the masters of the Hierarchs because their cause was one with Nerull and the rest. Cohorts of abishai — blue, red, green, black, and white devils of winged sort — appeared in the sky to contest with the demons there. From spined devils to mighty pit fiends, the Nine Hells sent forth their companies.

Those who had lesser power died, destroyed forever — whether daemon, demon, demodand, hordling, devil, or any other of the foulness being belched up from the vile lower planes. The terrible battle raged day and night for a week. When it finally ended, all of the things summoned were dead or returned to their own places. It had to be thus, or else the great rulers would be drawn into the contest, and none — demon, devil, or otherwise — cared to risk this over some petty piece of the Prime Material Plane at this particular conjunction of probability, The Hells were satisfied that they had checked their Abyssal foes. There was time enough to take from the demon-spawned Iuz that which he had stolen.

Nerull seethed with fury at the setback, but Tarterus wavered, and if he continued to fight openly then, more likely than not, other of the lords of the Abyss would unite to oppose the conjunction of Evil. The Reaper too decided to bide his time.

Molag fell to the mundane armies of Iuz. The cambion's realm now extended from the Dulsi River in the west to the verge of the Fellreev Forest and the banks of the Ritensa in the east. The writ of Iuz extended northward to the Cold Marshes and south to the Veng River and the border marches of Furyondy and the Shield Lands. Bandit lordlings now pledged their fealty to Iuz, while ambassadors from the nomads of the cold northwestern plains and the strange realm of Blackmoor came with gifts and offers of alliance. Even the master of the distant holdings called Stonefist considered such steps, so great was the fame which came to the cambion upon his overthrow of the Hierarchs.

Of the Hierarchs themselves, not even Iuz knew for certain. Those who had served these men had either died or taken service under their new master. Some few escaped, of course, for the Ten had surely managed to flee somewhere. Rumor said that they had been carried far to the south, but nothing was known beyond this tale.

As the month of Sunsebb brought the chill of winter to the land, the ones who opposed Evil wondered what would follow. Perhaps the night and cold would be upon Oerth forever soon, and spirits dimmed and hearts grew heavy at this prospect. Others, though, understanding full well the contest between Chaos and the rest of Evil, were glad for the seeming victory of badness. These wise leaders sent messages of encouragement to the others who neared despair. 'When Evil fights Evil, Good folk prosper. Do not lose heart, for Iuz truly stands between us and a world of utter darkness! There is hope yet.'

It was not all well with Iuz. The victories were hollow to the cambion, for he had to share them with the two women who seemed determined to make his existence a hell — no; worse than that. Ordered and regimented as it was, Iuz thought that such would almost be preferable to what he suffered. Iggwilv held the Second Key and would not give it to him. With it in her possession, Iuz dared not argue strongly, let alone attempt force. Zuggtmoy, meanwhile, directed his every move, with Iggwilv's advice and blessing. It was intolerable! Only he knew that somehow he must tolerate it all, biding his moment, the time when he actually gained the Second Key and stood above the two who ruled him as he had ruled others.

Winter howled over Dorakaa, and Iuz wished that the reconstruction of his new palace at Molag were done so at least he could enjoy the benefits of that warmer clime. Thinking of the fair shores of the Pomarj, where snow never fell, Iuz wandered off to the dungeons below his dreadful palace in Dorakaa to see if a little amusement there might cheer him somewhat.

Chapter 33

Returning the former captives took several weeks. Moon and his friend and longtime fellow mercenary, Patrick, would not have it any other way. They saw most of the women and girls safely to their respective homes. Of course they were given rewards, the compensation being a few coppers or a gold orb, depending on the financial capability of the grateful relatives concerned. In the process, Patrick won the favor of a nice-looking lass from a small village in the Viscounty of Verbobonc. Nothing would do but that she be returned home last; of course, and Moon cheerfully agreed to the plan. Eventually, the three brought their weary horses to the stable of the girl's home.

Her father was a well-off swordsmith, and he took an instant liking to his prospective son-in-law, Patrick, and Moon was most happily received as well. After they had spent several weeks with this man, nuptials were agreed to and a date set. Not much later Patrick and the girl were married and settled in a cottage not far from the establishment of the sword-smith. Moon, being reluctant to leave the town, looked for gainful employment, for Patrick had already established a school for weapon-use in the village. In due course Moon joined the local militia, and he was soon appointed chief of the local watch and Captain of the Militia as well. For these services he received ample compensation and was quite content. Eventually he too found true love with a cousin of his friend Patrick's family, and was soon married and raising children.

Far away in Hardby, Deirdre returned. Although she had taken no part in the quest for the Artifact of All Evil, or an insignificant part at best, she was received as a heroine by the Matriarch (Despotrix no longer being a fashionable tide, the ruler of that place styled herself thus). Deirdre was given the post of Justiciar of the Realm, and her brother Oscar was appointed as Dweomercrafter of All Hardby. Neither found the offices or their lives totally satisfying, but then few mortals are given such satisfaction anyway. They were pleased enough, and received much honor and accolades in their offices.

A dark-skinned warrior took service with a caravan going east from the frontier of Furyondy to the Shield Lands. It was a long, slow trip. He left word at many villages and towns, and sought information too, but none knew of the ones he sought. In the process, though, he met many other men-at-arms who earned their bread by offering their swords for hire. The best of these he recruited — some for positions with the merchants' train of goods, others personally. He was now called Captain Incosee, and the company he commanded was to be known as the Bronze Band. Incosee himself was the color of old bronze, and he chose for a device a bronzewood tree. Deep brown and green were the homely colors of the company's cloaks and tabards.

Although they had but small repute, Incosee and his new free company found employment in the Shield Lands, for the robber lords to the north were active, and many reaving parties were being sent down to harry the lands around. The Bronze Band proved itself repeatedly against brigands and vicious humanoids alike. Soon its renown was such that the brown and green of its emblem were a byword throughout the whole of the territory. Great deeds were done by the company, and powerful fighting men and spell-workers were proud to serve with it. Incosee was knighted by the Earl himself, and the Flan captain sat in council with lords and generals.

The half-elven ranger and druid, Greenleaf, called Curley by his friends because of the anomaly of being baldpated and having elvish blood, strived to enable the faction he served to gain the second portion of the artifact that would enable the unchaining of the greatest Evil imaginable. Although the druids and the Cabals above them were as neutral in their philosophy as Mordenkainen, they were, at least for the time, totally disinterested in the

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