taking all the pressure upon herself as one by one the other espers collapsed and died around her. Very soon the strain was almost unbearable. For all her strength, Jenny Psycho was no match for the many minds that made up Legion. If she and everyone else in the barroom were to survive, she was going to have to be more than just Jenny Psycho.

And so she reached inside herself, to that brightly shining place once touched by the Mater Mundi in the dark cells of Silo Nine. She called out to the uber-esper, the Mater Mundi, Our Mother Of All Souls, to come and manifest through her again, and pull all the espers in Mistport together into one great gestalt that would drive Legion and the Empire from Mistworld. She called, and no one answered. Jenny screamed then, a bitter howl of outrage and betrayal and despair that for a moment even drowned out Legion's endless scream. For as far as she could reach with her mind, there was no trace of the Mater Mundi, only the bright sparks of Mistport's espers blinking out one by one, and that awful thing that was Legion, slowly turning its full attention upon her. The Mater Mundi had abandoned her.

Jenny Psycho held together through sheer willpower. She had to. So many people were depending on her. Her brief touch by the Mater Mundi had made her one of the strongest espers the Empire had ever seen, but even so it was all she could do to hold off the many-in-one that was Legion. The pain was almost unbearable, but she wouldn't give up. If the Council were to die, resistance in Mistport would quickly fall apart, and the Empire would win. Jenny turned inward, cutting off all contact with the outside world, focusing all her will and concentration on maintaining the psionic shield. She stopped hearing the screams of people dying in the streets around the Blackthorn Inn, as the disrupter beams stabbed viciously down, killing everything that moved, spreading fire and destruction. She couldn't afford to be distracted. The psionic shield was her whole world now.

She knew the strain was killing her, and didn't care. After enduring the horrors and agonies of Silo Nine, she'd sworn to die rather than be taken captive again. Blood leaked steadily from her nose and ears, and sprayed from her mouth with every harsh breath. Some of the pain began to die away as parts of her mind began to shut down, bit by bit. She didn't know it, but her face looked like a grinning, death's-head mask. And still she fought on, refusing to give in, refusing to be beaten, and slowly she began to gain a new sense of her opponent Legion, of who and what it was. Of what it had been made from. Brains from people she might have known and Wormboy's worms. And Legion looked on her and knew who she was. The worms remembered her and what she'd done before. They were scared of her. Jenny Psycho laughed inside her head, and it was a terrible, unforgiving sound.

The invading forces pressed forward on all fronts, though more slowly on some than others. It was as though every man, woman, and child who could hold a weapon was out in the streets of Mistport, defending barricades and blocking crossroads, sniping from windows and hidden alleyways, making the troopers fight for every inch and pay for every victory in blood and death. Retreating defenders blew up and collapsed buildings as they fell back, to block off streets and slow the Empire's advance. The rebels' projectile weapons confused and scattered troops only used to dealing with the predictability and long pauses of disrupter fire until they learned to advance behind massed force shields, and the projectile guns were no use against them.

There were no espers operating now, in the sky or on the streets. Legion had proved too much for all but the strongest, and most of those were dead now. The defenders fell back, street by street, trying to follow Mistport's ages-old plans for last-ditch defense, but the plans hadn't been updated in years. Important routes had been blocked by street markets and new buildings, and some streets didn't exist anymore, save on the oldest maps. The defenders did the best they could, falling back only when there was no other option, retreating slowly toward the vulnerable heart of Mistport.

The wounded and refugees traveled through the city on barges on the River Autumn. It was quicker and safer than trusting to the streets. The coal-fired barges chugged up and down the freezing river, their steel prows breaking through the newly forming ice on the surface of the water, their crimson bow lights burning like coals in the night. On either side of the River, buildings burned like coals in Hell. The Autumn meandered through the city, passing through Guilds Quarter to Merchants to Thieves, and barges came and went with quiet desperation. Passengers occasionally called out to other craft, anxious for news of missing loved ones or how the battle went, but the answers were often old, and rarely good.

There were running fights on the docksides as advance groups of marines tried to get to the barges, only to be fought off by dockworkers armed with barbed knives and grappling hooks. The longshoremen knew every inch of their territory, and were hard and savage fighters. Some barges became overcrowded with refugees and wounded, slowed down too much, and became easy targets for overhead gravity sleds. Unable to maneuver, the barges were blown apart by disrupters, scattering burning bodies in the dark waters of the Autumn. Burning remnants blocked the way and clogged the docks, and half-charred and ruptured bodies floated in the water and lay captured by the slowly forming ice on the surface.

The larger barges armed themselves with heavy-duty projectile weapons and taught the gravity sleds to maintain a respectful distance. Standard tactics for a gravity sled was to deflect incoming fire with its force shield, then lower the shield to fire back while their enemy's energy guns were recharging. They weren't expecting guns that didn't need to recharge between shots. The Empire lost a lot of sleds till word got around. But the Deathstalker's gift of guns and ammo had been widely spread and, therefore, were in short supply everywhere, while there seemed no end to the invading forces. The barge gunners huddled low behind improvised shelters, and vowed to make every bullet count.

Imperial marines made their way through the hard-won streets of Mistport, stepping over the dead bodies and tossing grenades into the few buildings that still looked capable of hiding snipers. They left the better areas untouched, of course, and even left a few men behind to guard against looters. When the Empire finally took control of this city, these areas would be reoccupied by the new, Imperially approved, leaders. But everywhere else, the buildings burned and fires rose up into the night sky like beacons of victory.

Kast and Morgan trailed happily along in the rear, hanging back to avoid the real action, keeping themselves occupied by shooting enemy snipers or anyone else who annoyed them. They killed anyone who even looked dangerous, men or women, and tossed grenades through windows if their prey tried to go to ground. Like the rest of the invading force, they weren't interested in taking prisoners. That would come later, once the city was theirs. Kast and Morgan took time out to do a little quiet looting here and there, when no one was looking, but the pickings weren't up to much, even in the few buildings that somehow escaped the fires and the grenades. Mistport wasn't known for its luxuries, except in the most fortunate areas, and Kast and Morgan never got anywhere near those.

So they strolled unhurriedly down the narrow streets, ignoring the bodies and the smell and the blood-caked cobblestones, passing a bottle back and forth between them till it was empty, then acquiring another at the next opportunity. The wine was mostly lousy, but wine was wine, after all. They sang battle songs and vulgar ditties in between looting and killing people, but they couldn't seem to get into the spirit of the occasion. Until they found the girl hiding in the ruins of a mostly overlooked house. The brickwork was blackened and scorched, and the windows were all smashed, but otherwise it had held together. Just the place for a frightened refugee to hide. Which was why Kast and Morgan had checked it out in the first place. The girl looked to be in her mid-teens, terrorized and trembling, all wide eyes and pleading mouth. Her clothes were torn and blackened by soot, and she looked about as appetizing as a half-burnt steak, but Kast and Morgan weren't picky. They pushed the only door shut behind them and grinned at each other.

'Now this is what we've been missing,' said Kast. 'An invasion never really feels like an invasion till you've dipped your wick.'

'Who goes first?' said the more practical Morgan. 'And no, I'm not tossing for it this time.'

So they played scissors cuts paper till Kast won. He started undoing his trouser belt. The girl made a break for it. Morgan caught her easily, pulling her back. She went for his eyes, hands like claws, and he spun her round and pinned her arms to her sides. She still kicked and struggled, so he bear-hugged her hard, driving the breath out of her, and dropped her at Kast's feet. He crouched before her, smiling easily, and she spit in his face. He backhanded her almost casually, and the strength of the blow threw her backwards. She fetched up against the far wall, breathing hard, her eyes darting from Kast to Morgan and back again. Blood and snot dribbled from her nose. Kast grinned at her.

'Struggle all you like, my dear. I enjoy a good struggle. If you're good, really good, you'll get a special prize at the end. We'll let you live.'

And then both marines froze as a voice called their names outside in the street. They waited, hoping it would go away, but the voice came again, even louder. The girl tensed to scream, and Morgan hit her in the mouth.

Вы читаете Deathstalker War
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