reappear when the shields were banished, of course, but until then . . .

He left the wand lying right where it had fallen and hastened on.

There was a flash of blue-white fire, and Vangerdahast laughed aloud.

'Yes!' he spat in delight, hands spread wide in the last flourish of his casting. 'Done-and perfect!'

He chuckled in triumph, scribbled a note on his parchments with some panache, and rolled his eyes when Myrmeen asked from behind him, 'Time for a break, Master of All Magic? Just a few moments to sip water, stretch, and wipe noses?'

Vangerdahast whirled around, robe swirling grandly, and made a very rude gesture he'd seen Purple Dragons present enthusiastically to each other on several occasions.

Myrmeen decided it was her turn to roll her eyes.

Rauthur's mind held very clear directions on how to open the armory shields for someone not keyed to them. Merely mutter the right phrase, make the correct gesture, and step forward.

Into a chamber where two War Wizards turned startled faces toward him.

'Laspeera sent me!' Starangh told them anxiously. 'There's-'

By then he was close enough to touch one of the men, releasing a spell that twisted the man's only active enchantment-a personal shield; by the kisses of Loviatar and of Shar, these Cormyrean mages lived like scared rabbits!-into a quivering paralysis field.

The other man gaped at him, hands flashing up to shape a spell. The Red Wizard reached into his sleeve, plucked a poisoned dart from a forearm sheath that held two of them, and tossed it into the man's face.

The man shouted and clutched at his eye. Starangh lunged forward and punched him hard in the throat. The War Wizard went down gargling, and by the time he hit the floor the foam was coming to his mouth and the spasms had begun.

Starangh stepped clear and let him thrash. He'd deal with these two after he'd snatched what he'd come for.

The closet door had no lock. He used a daggerpoint to draw it open and moved aside with it, just in case, but no doom lashed out. Inside were dozens of pigeonholes labelled with unfamiliar glyphs, stuffed with scrolls. He selected three at random, peered at them, then pulled out a sack from his belt, shook it open, and started to fill it. There'd be time to find out what magics he'd gained later. Tarrying here would not be wise. He took the rolled parchments from the niches that held the smallest number of scrolls, stuffed the sack until it was full then-paused in mid-reach.

Something was winking in an empty niche: a tiny star of activation. The Red Wizard stepped back. He'd seen the most powerful of zulkirs use such things. Unless touched by the right being or counterspelled in precisely the right way they visited disaster on anyone disturbing them. Its presence meant that Vangerdahast had a second array of scrolls behind this first one-and that he was far more powerful in his Art than Sta-rangh had thought.

The Thayan frowned, whirled, and carefully cast the spells that would burn out the brains of the two War Wizards from within and take with them all remembrance of his own appearance. He plucked his dart from the bubbling flames and took it with him, just in case. It had taken two years of retching weakness to build up a resistance to killing doses of staeradder, but he could now employ it without fear of dying from a casual scratch.

The man War Wizards called Old Thunderspells was not a doddering old fool but a graybeard magically much stronger than anyone in Thay gave him credit for. Defying him with taunts and a flourish of spells would be the act of a fool-and Harnrim Sta-rangh would not leap into the recklessness that had taken so many ambitious young Red Wizards to their deaths.

It was time for the velvet glove, not the fist of fireballs. He'd arrange for Joysil to learn about Vangerdahast's scheme. In her dragon shape, her enraged attack should destroy or weaken the old wizard. Whatever befell in battle, more magic should be uncovered for Harnrim Starangh to oh-so-casually find.

Darkspells of Thay departed the sanctum as hastily and stealthily as he knew how.

The whirling flames collapsed again, taking a small and inoffensive three-legged stool with them this time. It was flaming kindling in an instant and drifting ashes the next.

'Blast! Damn and blast!' Vangerdahast said wearily, leaning on his worktable. 'There's something wrong with this last bit.' He tapped two lines of runes then brightened. 'Hey, now! If I change-'

'Into a pumpkin? Perhaps, but tomorrow'll be soon enough for that,' Myrmeen Lhal said firmly, springing up from her chair and sheathing her blade with a flourish.

She took the former Royal Magician firmly by one elbow and turned him from the table, the pain causing him to blink at her, scrabble wildly to keep hold of his notes then give up and stumble along as she towed him, snapping gruffly, 'You don't have to treat me like some witless sack of grain, lass!'

'No, of course not,' she replied fondly, leaning close to him with her eyes dancing, 'and I'll soon stop doing so just as soon as you stop behaving like one!'

'Lass! Uh, lass! Myrmeen, damn you, girl! I've just a few tweaks more to work with it and 'twill be done, damn it!'

'Of course-as you work right through the night and the next morning and much of the day that follows it, doing those few little tweaks!'

Vangerdahast blinked at her as they went out into the passage. 'But of course, lass. 'Tis magic.'

'Indeed,' the Lady Lord of Arabel agreed, still towing him firmly along. 'And magic of a different sort will soon unfold in the kitchen, once you're sitting there resting with a good stiff drink and I get started on the cooking. Gods above, man, you've waited decades to play with your spells-this one can wait for a single night longer.'

'Oh, but . . .'

'Oh, but you're almost falling-down weary. Take a seat.' The ranger practically shoved Vangerdahast into a chair, clunked his best drinking-horn down in front of him, and filled it to the flaring brim with-

'Gods, woman! Old Amberfire! Where did you get this?'

'From your cellars,' Myrmeen told him sweetly. ' Twon't keep forever, you know-and neither will you. When you're dead, you'll wish you'd opened a few more bottles of it instead of always leaving them for 'the right time.' The right time is always now.'

The mighty innermost shields of the sanctum hummed and pulsed around them as she unconcernedly started unbuckling straps and shucking armor in all directions.

Vangerdahast blinked at the sight and swiftly looked away. He cleared his throat loudly, took another swig . . . and slyly looked back at her again.

Ignoring him, Myrmeen plucked out the towel that all wise Cormyrean warriors keep strapped inside their breastplates beside the spare dagger, towelled herself dry, and reached for the largest skillet.

'It astonishes me,' she observed as she murmured the word he used to ignite whatever she'd left ready in the firebox, and went to the pantry cold-shelf for the crock of hog-fat and the string-sack hanging near it for some onions, 'how you managed to keep such a round little belly on you, eating as you did.'

'Well, lass,' Vangerdahast grunted amiably over his drinking-horn, 'I was alone and therefore relaxed. However tardily I thought of victuals and clumsily I prepared them, I could dine at leisure. No stress, see you?'

Myrmeen plucked down one of the kitchen knives she'd sharpened and commenced to do deft murder upon the onions. One thing for the old windbeard's magic: His cantrip made the stove hot in a hurry. She cast a glance at the wood ready at hand, judged it wasn't time to add any yet, and made busy greasing the pan. 'How often did you end up groaning your guts out over the sink or yon bucket? Thrice I've scrubbed it and still can't get rid of the sick smell! No stress then, I suppose?'

Vangey sipped, cast a surprised eye at how little remained in his horn, and observed to the low-beamed ceiling, 'The trouble with overclever lasses is their tongues. Sharp like swords, and always jabbing jabbing jabbing at a man.'

Myrmeen snorted as the first onions hit the pan with a loud hiss and replied, 'The trouble with overclever wizards is their hog-headed-stubborn insistence on always being right, which really means the world must do everything their way. Now, if they were really brilliant enough to choose the right way as their way, those tongues of their lasses could get a rest, and there'd be no jab jab jabbery at all!'

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