‘Well,’ said Bose, as they gathered their few items of luggage bought in Hlanith, ‘that was an adventure in itself. Sea serpents and sunken cities! Tell me, Captain, is this journey always so exciting?’
Lochery considered for a moment. ‘No pirates this time,’ he said, shrugged, and then bade his passengers a good evening before turning his attention to unloading cargo.
Baharna was a very different city from Hlanith, even larger (in their experience to date, the Dreamlands didn’t seem to do small – except for ships) and seemed to owe less to Earth in its architecture. Or at least, as Cabal commented, to any surviving architecture known on Earth. The city was terraced, but in such a way as to make the ranks of Hlanith seem very modest indeed. The streets of Baharna rose and fell steeply and, as a result, were frequently stepped. The visitors guessed that loads were carried on the sharply zigzagging roads that ran across the terraced levels, but people still managed to ride up and down the interstitial stepped highways by an unexpected method.
‘Oh, I say,’ said Bose. ‘That chap’s riding a zebra.’
It seemed that the zebras of the Dreamlands, or at least the zebras of Oriab, were far more biddable creatures than their terrestrial counterparts. A smiling trader in an orange silken robe, saluted them with something similar but not exactly a salaam gesture, and rode by on his patient and sanguine zebra, laden with panniers.
They watched him pass and then watched him ride off down the stepped road towards the quays. The observation grew to a slightly irritating length until it was halted by Cabal’s curt, ‘Oh, hallelujah. We have seen a man on a zebra and may now die content.’ He stalked off up the hill, looking for an inn the captain had told them of, and did not deign to make sure the others were keeping up.
As he walked, and they pursued him in a desultory we-were-going-this-way-in-any-event sort of way, he looked up at the huge archways that bent upon the highways of the city, archways upon which stood more buildings of the same dark purplish porphyry from which much of the city seemed to be built. It gave an impression of great solidity and great age. Cabal knew that an igneous stone like porphyry was difficult to cut; the ancient Egyptians had certainly made heavy weather of it, loathing the stuff for its hardness but loving it for its colour, finish and resistance to the elements. Or so the mummy of a master architect had once told him during a not entirely legal experiment at a respected science academy held long after normal hours. In fact, the virtues of building materials were all that ancient worthy had been prepared to talk about, probably because the rest of his brain was in a canopic jar somewhere.
The vast quantities of the stuff in evidence here, however, raised the question of just how large a quarry would have to be opened in the side of a nearby volcano to supply such gargantuan – indeed, Cyclopean – loads of the distinctive rock. Cabal considered the hypothesis that if all the porphyry were to be dumped neatly back into the quarries it would produce a good-sized hill after filling the holes. In short, that most had never been mined but dreamed into existence, long, long ago by men or things like men. The hard stone had been chosen because it reasonably matched the environment, but mainly because it emanated permanence, and permanence in the land of sleep is better than gold in the world of wakefulness. Cabal’s chosen profession meant that he must perforce dabble frequently in history and folklore and the misty hinterland between them. Over time, he had developed a sense of what was likely and what was not, which historical theories were probably true, and which were bunkum. To this sense, the Dreamlands stank of bunkum, a rank, musty smell like old sacking. Real history was unromantic, steeped in greed and blood and abject eye-rolling stupidity. An endless parade of putative Ozymandiases marching off to glory before snapping off at the ankles in the depths of the desert:
The Dreamlands had none of that. The town squares had statues to poets and artists, philosophers and writers, not generals and statesmen. Cabal had heard of no wars or even border squabbles in living memory. Oh, there were tales of great wars and toppled states, but these all dwelled in the distant past. When an Ozymandian empire fell here, it was explicitly for the convenience of any passing Shelley looking for a subject for a sonnet.
Yet, Cabal concurred, the Dreamlands should have had all the necessary ingredients for conflict and anarchy. There were fat merchants with vast wealth, so money was important here, and where there was money there were jealousy and violence. There were pirates, mercenaries, marines and soldiers. There were kingdoms that chafed under ancient enmities with other races and neighbours. All the elements were here, so why did no spark start a conflagration?
Perhaps, he concluded, wars could only start here for aesthetic reasons. Tawdry little land grabs simply didn’t happen because they were revolting and wrong. Noble crusades and heroic ventures, on the other hand, were romantic and right. Perhaps, Cabal thought, when he had more leisure he might try his hand at starting a conflict here, just for purposes of scientific enquiry. The Trojan model looked simple and effective. He made a mental note to foment a war at some point, and returned his attention to finding the inn.
It took another twenty minutes to locate the place, ten of which were spent in a small square, the centre of which was a compact but beautiful garden, arranged around a statue of a middle-aged man of patrician features, dressed in a toga. The statue was of striking craftsmanship, but the reason for the pause there was because all of the party – Cabal included – were astounded to discover that they were able, at some curious subconscious level, to hear the statue think. Several people were gathered around, sitting on the pale wood benches that bordered the square, in poses of deep concentration, ‘listening’ to the thoughts and occasionally nodding in slow comprehension.
When one of them arose from his meditations to make a few notes upon a waxen tablet, Corde asked him, ‘That statue, how is it that we can hear its mind?’
The man laughed, a small polite laugh of the type reserved for ignorant foreigners, and said, ‘That is not a statue. It is the great thinker Arturax, he who has travelled so deeply into the inner realms of thought and intellect that he has been transfigured by the very nature of his ideas. He has no need of food, drink or rest because such things are animal and unsuited to a man of thought. Thus, he has dispensed with them. He is a hero to all mankind, as he addresses question after question, slaying them with his wisdom.’
‘These problems,’ asked Johannes Cabal, ‘I was wondering, do they include how to deal with urban pigeons?’ But his colleagues shushed him and took him away before the student of Arturax could hear.
The inn was called the Haven of Majestic and Bountiful Rest and, worse yet, deserved that name. Cabal rarely visited inns, except to secure the temporary services of ratlike men with names like Tibbs, Feltch and Crivven to do the basic shovel work in moonlit cemeteries when he was in too much of a hurry to do it himself. The inns such men frequented in turn had names like the Friendly Gibbet, the Sucking Wound and the Sports Bar, vile places with vile clientele. The Haven, by contrast, was a lively, bustling place full of open-faced men and more than a few women, all wearing bright silks, drinking golden mead and ice wine, singing