first time he understood how his gryphons felt at the kill.
That terrible joy gave him the strength to rise to his feet, stagger into the next room, and take his place on his own, modest version of a throne. Hardly a throne at all, really, just a large, comfortable chair, raised off the floor on a platform about half a stair-step high. He had never seen any reason to build a dazzling audience chamber; everything in the small room was made of old, time-mellowed wood. On the few occasions that he had needed to impress someone, he’d transformed the whole place with illusions. Much cheaper, and
He gasped with effort as he stumbled up onto the platform and lowered himself down into his throne. The exertion left him dizzy and disoriented for a moment; he closed his eyes, and when he opened them again, there was a faint haze of rainbow around everything.
He stared fixedly at the ornamental arch across the room from him, an arch built right into the wall, that seemed only to frame a shallow, purposeless nook. He wrapped his mind and his fading powers around the mage- energies woven into wood and stone beneath, and
Within the frame of the arch, the blank wall writhed, then turned into a swirling haze of colors, like oil on water, for just the barest instant.
Then the colors darkened, steadied—and Urtho looked across the leagues into the Throne Room of the Palace of High King Leodhan, a massive room constructed of six different kinds and colors of the rarest marbles, a place that seemed vast even when it was packed full of courtiers. Now it held only one man, but that man had presence enough to fill it.
Ma’ar stared fixedly at the Gate that had suddenly opened up in his Throne Room, a Gate he clearly had no notion ever existed. He had not been born a handsome man, but over the years he had sculpted his body into the image of a young god. His square-jawed face, with precisely chiseled cheekbones and sensuous mouth, framed with a mane of hair of dark copper, topped a body that would be the envy of any warrior in his ranks. All that remained of the old Ma’ar were the eyes; small, shrewd, and of an odd yellow-green.
“Kiyamvir Ma’ar,” Urtho said genially. “It has been a very long time.”
Ma’ar recovered his poise much more quickly than Urtho would have credited him for. “Urtho.” He leaned back in his throne, a
Urtho smiled, gently. “Not at all,” he countered. “I recall that you used to enjoy a gamble. I am offering you just that.”
Ma’ar barked his laughter. “You? And what have you to offer me that I cannot take?”
Urtho waved, a gesture that made him dizzy again. “Why, this. I’m sure you realize that I’ve had as much carried away as I could—but I am sure you also realize that there is
Ma’ar’s face darkened, and his lips formed a soundless snarl.
“However—” Urtho held up a finger to forestall any reply. “I’m proposing a challenge. The prize—the Tower and everything that’s left. If you kill me, I obviously cannot trigger the destructive spells.”
Ma’ar frowned, but he was obviously intrigued. “You underestimate what I have done here, Urtho. I took a weak land, torn apart by internal quarreling and wrecked by the greed of shortsighted idiots who thought no further than their own fat profits. I forged it into an Empire that will live long beyond me, and I intend to live a
Urtho leaned forward in his chair, ignoring another wave of dizziness, and spoke two words. “Knowledge. Power.”
Then he settled back, and closed his eyes. “Think about it, Kiyamvir Ma’ar. You win, or I do. All the knowledge, and all the power. I can afford to wait, but feel as though I should retire. Your army is on the way, and I prefer to reset this Gate to—somewhere else, somewhere
He slitted open his lids just a little, and saw to his satisfaction that Ma’ar was staring at the Gate, chewing his lip in vexation.