broad-winged onto the wind’s shivering back.
That was three dozen leagues and four meals ago; a long time to cover such a distance. It was a tactical disaster for his side that the enemy’s army had advanced this close to Urtho’s Tower; now it appeared they were prepared to march on the Tower itself. The layout of the encampments showed three separate cadres of troops; the makaar had been assigned equally to two of them. And between those two was the Weaponsmaster’s coach, staked firmly and blanketed, flanked by two canvas-covered wagons.
Each side in this war had Seers and Diviners, whose powers could throw secret plans, however perfectly laid, awry. A Seer waking with a premonition of an assassination could thwart the attempt, for instance. The night before Stelvi Pass was taken, a Seer’s vision told of a horrible new weapon that would devastate the garrison Urtho had placed there. It was something magical, the woman had said, but was in the hands of common soldiers. That warning alone was enough to make the gryphon wary, and had made him determined to explore this valley.
In a war of mages, the limited number of Adepts and Masters made tactical planning easier; you could study your opponents, guess their resources, even identify them by their strategies without ever seeing the commander himself. What alarmed Skandranon was the idea that the power of a mage could be put in the hands of untrained people—those who did not have the innate powers or learned skills of a mage. The units that could be fielded with such weapons would be an unwelcome variable, difficult to guard against if at all. A Master could ride onto a battlefield and call on his own powers, unleashing firebolts, lightning, hurricanes of killing wind—yet he was still just one man, and he could be eliminated. But soldiers that could do that would be devastating, even if the weapons were employed but once each. And if an Adept had discovered a way for the weapons to draw on power from magical nodes—
That was too horrifying to think of further. Skandranon had faced the Adept commander of all the troops below, the Kiyamvir Ma’ar, twenty months ago. He had volunteered for that mission, too, and had limped home wing-broken, stricken with nightmares. He had seen his wingmates skinned by the Adept’s spells, feathered coats peeled back in strips by the Adept’s will alone in full daylight, despite Skan’s attempts to counterspell. The nightmares had left him now, but the memory made him determined to protect Urtho’s people from the Kiyamvir’s merciless rule.
Skandranon’s eyes focused on the town of Laisfaar. Urtho’s garrison had not all been human; there had been hertasi, a few tervardi, and three families of gryphons. His eyes searched the ramparts, noted the wisps of smoke of fires still burning since the attack. There were the aeries of the gryphons; the ramps for visitors, the sunning beds, the fledglings’ nests. . . .
. . . the bloodstains, the burned feathers, the glistening rib cage. . . .
She had been alive until very recently; she had escaped the worst of it by dying of shock and blood loss. The makaar had no love for gryphons, and their masters gave them a still-living one after a battle as a reward. Often it was a terrified fledgling, like this gray-shafted gryphon had been. The rest of the garrison’s gryphons had doubtless been wing-cut, caged, and sent to the Kiyamvir for his pleasures by now. Skandranon knew well that, unless Ma’ar was distracted by his business of conquest, there would be nothing left of them to rescue by day’s end.
If he could, Skandranon would insure the captives would not last that long. Crippled as they would likely be, he couldn’t help them escape; but he might be able to end their ordeal.
Before that, he had a larger duty to attend to.
Now he moved, slinking belly-flat to the ground, catlike; one slow step at a time, eeling his way through the underbrush with such delicate care that not even a leaf rustled. The Weaponsmaster’s wagons had plenty of guards, but not even the Weaponsmaster could control terrain. The mountains themselves provided brush-filled ravines for Skandranon to creep through, and escarpments that overlooked the wagons. The encampment was guarded from attack from above by makaar, but only over the immediate vicinity of the camp. It was guarded from penetration from below by the foot-soldiers, but only outside the camp itself. No one had guarded against the possibility of someone flying into the area of the camp, behind the sentry lines, then landing and proceeding on foot to the center of the camp.
No one could have, except a gryphon. No one would have, except Skandranon. The omission of a defense against gryphon spying told him volumes about the military commanders who led this force. The Kiyamvir would reprimand them well for such a mistake—but then, Ma’ar was the only one of their side who understood the gryphons’ abilities. Most commanders simply assumed gryphons and makaar were alike, and planned defenses accordingly.
So Skandranon stayed in the shadows, moving stealthily, as unlike a makaar as possible.
Time meant nothing to him; he was quite prepared to spend all night creeping into place. Even in the most strictly ruled of armies, discipline slackens after a victory. Soldiers are weary and need rest; victory makes them careless. Skan had timed his movements to coincide with that period of carelessness.
He noted no sentries within the bounds of the camp itself; his sharp hearing brought him no hint that the commanders prowled about, as they were known to do before a battle. Doubtless, the commanders were as weary as the soldiers and slept just as deeply.
He spent his moments waiting committing details to memory; even if he died, if his body were somehow recovered, Urtho could still sift his last memories for information. That would only work if he died swiftly, though. Otherwise, the memories would be overcome by sensory input; thus the immediate torture of gryphon captives.