barely large enough for him to kneel in. The air was warm, and smelled surprisingly sweet. Cross was covered in filth, and he had to wipe grime and bits of bone and silt away from his eyes. Faint glistening smoke filled the air, which smelled vaguely of hashish.
He looked around and realized he’d found some sort of meditation chamber, a sage’s retreat. The tiny space had been filled with hundreds upon hundreds of runes written on the dark walls of the egg-shaped space with white chalk. The runic graffiti took a myriad of forms: lines and spirals, ellipses and arcane calculations, inverted algorithms’ and cross-cut runic geometries, all of it both nonsensical and yet undeniably possessed by a pattern. It was a madman’s code.
It was similar to the map they’d found in Thornn, but not identical. That map had been made using the language and code set here. This was older. Ancient.
Cross sat and stared at it all, took it all in, stored bits in his mind and compared them to one another. His brain arranged, stored, rearranged.
He remembered his studies. His mind went back to the grim academy in Seraph, through the hovels of ancient books and age-yellowed parchments, where hunched scholars turned leathery with age and angry and trapped spirits drifted through the texts. When it came to the arcane, Cross was a machine: he had a natural gift for magic, for recalling vagaries and geometries and diagrams, for storing them in his mind, organizing them, recalling details with much greater clarity and precision than he could with anything else in his life. It was work, sometimes, for Cross to remember even his sister’s birthday, but he could recall the dynamics of variant hex fields or the schematics for a pyramid vortex bomb with ease.
Cross looked, read, stored, and recalled. He had no idea how much time passed, as it blurred while diagrams and lines and encrypted layers of meaning spun through his mind.
Finally, he saw an answer.
It was a map.
This isn’t a crypt at all, he thought. It’s a message. She came here to learn something. That map in Thornn had told her how to get here, to find the second map. She came to gather information that the Old One had left behind for when he wanted someone to find him.
Red had come to find her way to Koth, the Necropolis. A place of legend and whispered terror. A city that even the mighty vampires of the Ebon Cities feared and despised. It was bane to humans and vampires alike, a black city of outcasts and evil forces controlled by the Old One, who plotted and schemed in order to further his own nefarious agenda.
That was where Red was going, and now Cross knew how to find it.
PART THREE
He walks in the cold shadow of the mountain.
He wears the same clothes as he had back in the physical world, but instead of being filthy with blood they are filthy with brine. He sinks ankle deep into thick pools of salty bog made grey with sediment.
He makes his way to an island of dry ground. The boundary between the land and the water is marked by a thin vein of silver mist. The air is cold and still, and every splash of his boots echoes like thunder. The water is bordered by thick trees so tall and dark they seem like walls. Thick leaves heavy with moisture drift down from indeterminate heights and fall lazily to the ground.
The mountain looms above him. It is so large it is nearly impossible to see anything else. It looms overhead like a giant, replacing the sky.
Ice shards float past his feet. The riverbed is uneven, for it alternates between deep pools and shallow runs of silt and sediment. His feet find dry ground and he steps out of the cold flow, through mist that feels electric as it runs over his legs. He hears something faint in the distance, a mournful song. There are eyes on him, watching from somewhere in the darkness of the trees.
A white spider scuttles across the back of his hand.
He knows she is there, trapped in a prison of smoke and rain. The demonic whinnies of black steeds echo through the trees, and the brimstone stench of their tainted sweat carries on the hard wind. Voices come and fade. He walks through thick clouds of forest steam and arcane frost.
Black leaves fly through the air and gang together in flight like flocks of ravens. He hears her screams in the wind. He feels her pain press against him like a shower of glass shards.
I’ll find you, he promises, even as the world bleeds away. I’ll find you.
ELEVEN
They walked beneath a blue-black sky that looked like a vast and seeping bruise. It felt like it might rain, but they all knew that wouldn’t happen. It hadn’t rained much After The Black.
They walked across drifts of hard red clay and fine white dust. The air was cold and bone dry, and it tasted of salt even though they were far from any sea.
They rested only sparingly. They made cold camps and feasted exclusively on MREs, which tasted like wet paper.
Cross slept as he walked, or at least he came close. His entire body was sore, but thankfully, even with the continued march, his ribs had healed considerably, and the dizziness that had earlier plagued his every step had faded. He had a minor concussion, he concluded, at worst.
But the pain of his loss was greater, and it hurt deeper than any physical wound he could ever sustain. Cross’ nerves were on edge, and he was anxious to the point of nausea. On top of that, his temperature was high and he suffered bouts of extreme chill, so he’d probably contracted a fever.
He tried not to think about which loss was worse. Thinking about Snow sent chills through his stomach and down his spine. He tried to push the images of her young face from his mind, his memories of her as a young girl, which was who she was to him, and who she’d always be. Every time he thought of her face, he saw Red standing beside her, drowning her with dark magic and pain.
The loss of his spirit was more physically painful, and in its own right just as bad. He suffered withdrawal at her loss, plain and simple. His spirit was gone, and he’d never before been without her. It was like losing a part of his self. He felt incomplete, and hollow. A void grew at his core.
He, Graves and Stone marched towards Dirge, a borderland outpost and armistice town controlled by the Ebon Cities that stood west of Thornn and north of the Wormwood. It was directly en route to Red’s destination, at least so far as Cross’ crudely translated map indicated. Cross had determined that she was bound for the Carrion Rift, a vast canyon filled with the remains of the tens of thousands slaughtered by the Grim Father’s vampire legions in the early days after The Black. It was Cross’ guess that Koth, the necropolis ruled by the vampire outcast called the Old One, was there. It was the Old One that Red intended to give her information to; he was the one she planned to hand the key to destroying what was left of humankind.
It was midmorning, but they’d only been walking for a couple of hours. The three of them had originally been air-dropped northeast of the Wormwood, and they’d entered the haunted forest on foot, since the Wormwood was far too hazardous for them use mounts in it. Even pack animals were out of the question.
The airship, unfortunately, was not an option for getting to Dirge.
They’d come across its smoking remains just outside of the Wormwood. The pilot’s bodies had been flayed and their bones burned. Nothing was left now but timber. The vampires had hit it hard and fast. Eventually, someone would ask questions back in Thornn when the ship didn’t return, but that would take some time…several days, at the very least, and it wasn’t like the remnants of Viper Squad could expect any backup. Squads had been