at this time was Brand the Slaver King, as the first Boarswic had died long before. This was a hundred years after the settling of this land by the fleet. The queen of Edenvale then was Rosamund Flame-Hair. And yes, I am not fond of Konigheim, nor is anyone fond of Konigheim who is sane and a lover of life and law. To this day they kidnap our border citizens and sell them off farther north into slavery, though we repeatedly make them regret such doings. But I digress.'
Garkim felt a surge of anxiety from the men before him. The visitors were now wondering if the kidnapped woman they sought had been sold into slavery in just this manner. It was possible, admitted Garkim to himself, but of no importance for now-except to them. Garkim made a note to check on this later.
'Rosamund and Brand fought, and Brand's forces failed. They could not prevail against the army Rosamund's bloodforge had brought forth. Then Brand found a bloodforge of his own. He conquered Rosamund's forces and took her bloodforge, too. But he was himself murdered by his own family-a common thing in Konigheim. While Brand's kingdom fell into civil war, the forces of Edenvale's royal consort, the dead queen's husband, discovered another bloodforge. Then the Northmen found the fourth, and finally our own King Helvar found the fifth. As was his right by decree of the gods and his ancestor Aetheric's command of the fleet that brought the Ffolk to these shores, King Helvar declared himself emperor of the Five Kingdoms and set out forcibly bringing order to the land. He was unsuccessful, but his example continues to inspire us in the present day.'
'What do these other kingdoms think about having you bring order to them?' The casual question came from the visitor who had not yet spoken-the secret wizard, Trandon.
The question, though expected, was irksome. 'They are not fond of the idea, of course,' said Garkim briskly, 'but it is a shame, as the disorder and chaos has produced terrible grief in this land. The Free Cities of Parsanic, which know little of true responsibility and all too much of their selfish freedom, gained the services of one of the warring factions in Konigheim, which had its own bloodforge. At this point, each of the five Founding Lords' states had a bloodforge, and I can cover in full the events of the following decade merely by saying that we were perpetually at war, all the Five Kingdoms, though it cost very few lives. The bloodforges conjured whole armies with a few moments' work, once their secrets were understood. A few real, live persons died now and then in the raiding, to be sure, but for the most part we were spared the horrors usually visited on kingdoms engaged in such activities.'
A short silence followed as the five visitors digested this bit of history. Kem spoke next. 'Everyone finally sickened of this sport in the end?'
Garkim considered the proper response. 'Indeed. It became all too apparent in time that use of the bloodforges had a price, one that was not evident when they were found. They rendered changes in the blood and bone of those who used them, which… um…' He hesitated. He had not had to explain this in many years. His diplomatic tongue failed for a moment and his headache increased.
He decided to backtrack. 'Those who used the bloodforges were changed in many ways that soon reduced their appetite for using these ancient devices. Equally troubling, it was also discovered that the bloodforges somehow attracted the attention of monsters, and the more often the bloodforges were used, the more monsters appeared and the more trouble these monsters brought. Our kingdoms have largely been at peace for the last seven decades, thanks in great part to the foresight of Mage-King Aetheric II, long may he live in memory, who discovered the connection between the coming of the beasts and usage of the bloodforges. He raised up true armies again, which had nearly vanished except for palace and personal guards, and he made Doegan a realm with real might, a sanctuary and haven against a tide of darkness.'
'So there are no more monsters around,' finished Kern.
Garkim hesitated. 'I did not say that,' he responded at last, as the drover called an order to the elephant and the wagon creaked to a stop. 'Ah! We are almost at the palace; the drawbridge is around the corner ahead, to the right. We must dismount here and cross over the bridge by foot. You can admire our little Eldrin River, which was rechanneled by King Erwain, son of Aetheric I, to serve as a moat. A lovely job he did, too.'
The drover had the wooden steps down in a second. As he climbed down, Garkim noted that the five visitors were eyeing each other and had made no move yet to get up. They were also sweating profusely from the heat. He smiled to himself. 'You are in no danger from monsters here,' he added casually, handing the drover a few coins, drawing the man's startled thanks. 'It is unlikely you will be troubled at all during your stay, in fact. Doegan is as safe as your own homes.' He casually waved a hand toward the corner. 'Please come with me.'
Exhaling heavily, Miltiades got up, moved to the steps, and climbed down to the ground. A moment later, every other man did the same. Garkim then turned and led the group to the corner and the drawbridge beyond.
Miltiades didn't trust him, Garkim knew, but that was to be expected. The other four men assumed that they were indeed safe here, and they meant to set about their errand of mercy without further delay. They planned to find this kidnapped woman, Lady Eidola, at all costs. They even had a necklace that would detect her presence. That was certainly well and good, and Garkim wished them success, if only to speed their eventual departure. After the mage-king had finished whatever use he had for them, of course.
But they had another goal in mind, to find out what power was blocking all attempts to magically spy on this city from afar, then destroy it. That could be a source of real trouble. Every one of the five men suspected that a bloodforge was responsible for this magical shielding, and every one believed he might have to find and destroy that bloodforge as a result.
This would mean the death of every one of them. Perhaps this accounted for the mage-king's interest in the group.
Garkim sighed and surreptitiously massaged his aching head. He wondered if he had told the visitors too much about the bloodforges. Or, perhaps, too little. Should he have told them that the price for use of the bloodforge extended to the entire population of the Five Kingdoms? That his ever-increasing headaches were only one symptom of a physical weakening that year by year spread wider and wider in Doegan, among Mar and Ffolk alike? It was, he reflected wryly, the supreme irony of the Utter East: as the populace grew weaker, the rulers relied more heavily on the bloodforges to keep the armies of the fiends at bay. But every use of the bloodforge weakened the population still more, continuing the vicious cycle.
No point in worrying about it for now. He led the men over the drawbridge and into the palace, drawing up plans with every step.
Chapter Four
Lord Garkim and his five charges were greeted at the palace entrance by a delegation of curious fellow councilors, all of whom had been present at the meeting two hours earlier when Garkim was summoned by the emperor. The councilors welcomed the overheated visitors and introduced themselves. The weariness of the visitors and their filthy, sweat-drenched condition were duly noted. Chambermaids were dispatched to fix up a large guest room for the warriors, and a midafter-noon luncheon was promised. The visitors seemed rather distant but appropriately pleased at such treatment.
The warm, stuffy room to which the five men were taken was an octagonal chamber about forty feet across. A broad crystal dome replaced the ceiling, revealed a bright blue sky above; brilliant flowers and long green vines hung from brass pots suspended from the ceiling by thin chains. The furniture in the room was made from a rich, dark wood, the thatched seats and backs of rough fibers dyed in colorful striped patterns. Long silk tapestries hung from the rough stone walls. The floor was covered by a thick carpet whose colorful pattern had faded from exposure to sunlight from above as well as the scuffing of shoes.
The five men looked about the room cautiously as they entered, but saw nothing amiss. As the maids left, a well-dressed Mar servant pointed out the side bedrooms that led off from six of the room's eight walls. The entry door and a bookcase with assorted knickknacks and small volumes took up the last two walls.
Miltiades nodded his thanks to the servant, who closed the door behind him as he left. The old warrior silently eyed the other members of his group. Rivers of sweat ran down his face.
Noph tried the handle to one of the doors, then pushed the door open and peered inside. 'Huh,' he said. 'Nice