'And know ye that Drizzt will agree with me choice,' Catti-brie went on, hammering home the point. 'Guenhwyvar's a friend to us both, and we're not for leaving friends behind!'

Entreri hooked his toe under a loop in the circlet a'nd casually flipped it across the room to Catti-brie, who caught it once more and, this time, put it on her head. Without another word, the assassin motioned for the woman to sit tight, and he abruptly left the room.

The single guard outside Jarlaxle's private room showed little interest in the approaching human; Entreri practically had to prod the drow to get his attention. Then the assassin pointed to the strange, flowing door and asked, 'Jarlaxle?'

The soldier shook his head.

Entreri pointed again to the watery door, his eyes suddenly popping wide with surprise. When the soldier leaned over to see what was wrong, the assassin grabbed him across the shoulders and heaved him through the portal, both of them slipping through, into the watery corridor. Entreri tugged and twisted in a slow-motion wrestling match with the surprised drow. He was bigger than this one, and equally agile, and gradually made progress in moving the guard along.

They plunged out the other side, falling into Jarlaxle's room. The drow went for his sword, but Entreri's left hook staggered him. A quick combination of punches followed, and when the drow went down to one knee, the assassin's foot slammed hard against his cheek.

Entreri half-dragged, half-carried the drow to the side of the room, where he slammed him against the wall. He slugged him several times to make sure that he would offer no further resistance. Soon he had the dark elf helpless, down on his knees, barely conscious, with his hands tied behind his back and his mouth tightly gagged. He pinned the drow against the wall and felt about for a releasing mechanism. The door to a secret cubby slid open, and Entreri forced the drow inside.

Entreri considered whether or not to kill this one. On the one hand, if he killed the drow, there would be no witnesses and Jarlaxle would have to spend some time figuring out who had committed the crime. Something held Entreri's dagger hand in check, though, some instinct that told him to proceed with this operation cleanly, with no losses to Bregan D'aerthe.

It was all too easy, Entreri realized when he found not only the figurine of Guenhwyvar, but Catti-brie's magical mask as well, waiting for him—yes, waiting for him! — on Jarlaxle's desk. Entreri picked them up gingerly, looking for some devious traps nearby and checking to make sure that these were the genuine items.

Something strange was going on.

Entreri considered the not-so-subtle hints that Jarlaxle had been dropping, the fact that the mercenary had taken him to Sorcere and conveniently showed him the way to the spider mask. He reached into a pocket and took out the magical locket of Alustriel, the homing beacon to Drizzt Do'Urden that Jarlaxle had casually tossed to him. Jarlaxle had even managed to slip in the proper time for the attempt, the early hours of the high ritual being celebrated at House Baenre this very night.

What was it all about? Entreri wondered. Jarlaxle had some private agenda, one that apparently went against House Baenre's designs on Mithril Hall. Standing there in the mercenary's office, it seemed obvious to Entreri that Jarlaxle had set him up as a pawn.

Entreri clutched the locket tightly, then thrust it back into his pocket. Very well, he decided. He would be an effective pawn indeed.

Twenty minutes later, Entreri, using the magical mask to appear as a drow soldier, and Catti-brie moved quietly and swiftly along the winding ways of Menzoberranzan, cutting a northeastern path along the stalagmite mounds, toward the higher level of Tier Breche and the drow Academy.

He saw again the tiered steps of the great dwarven Undercity, the heart of Mithril Hall, He imagined the entry-way from the western gate, through Keeper's Dale, and pictured again the great chasm known as Garumn's Gorge.

Drizzt fought hard to warp those images, to distort the truth about Mithril Hall, but the details were so clear to him! It was as if he were there again, walking freely beside Bruenor and the others. In the throes of the mind flayer's hypnosis, Drizzt found himself overwhelmed. He had no more barriers to stack against the mental intrusion of Matron Baenre's pet, no more willpower against the mental giant.

As the images came to Drizzt, he felt them stripped away, mentally scraped from his brain, like so much food for the wretched illithid. Each intrusion burned painfully, shot electrical shocks along the synaptical connections of the drow ranger's mind.

Finally Drizzt felt the creature's insidious tentacles loosening their grip on the skin of his forehead, and he slumped, his mind a jumble of confusing images and his head throbbing with agony.

'We have gained some information this day,' he heard the distant, watery voice say.

Gained some information…

The words rang over and over ominously in Drizzt's mind. The illithid and Matron Baenre were still talking, but he was not listening, concentrating on those three words, remembering the implications of those three terrible words.

Drizzt's lavender orbs slipped open, but he kept his head bowed, covertly peeking at Methil. The creature had its back to him, was only a couple of feet away.

The illithid now knew part of the layout of Mithril Hall, and its continuous intrusions into Drizzt's mind would soon show it the entire complex.

Drizzt could not let that happen; slowly the drow's hands clenched more tightly on the chains.

Drizzt's bare foot came up, his heel slamming the wretched creature's spongy head. Before Methil could move away, the ranger wrapped his legs about Methil's neck in a choke hold and began thrashing back and forth, trying to snap the thing's neck.

Drizzt felt the tentacles probing for his skin, felt them boring into his legs, but he fought away his revulsion and thrashed wildly. He saw wicked Vendes coming around the side and knew what would come, but he concentrated on his task. For the sake of his friends, Methil had to be killed!

The illithid threw its weight straight back, trying to confuse Drizzt and break the hold, but the skilled drow ranger turned with the move and Methil fell to the ground, half slumped against the wall and half held aloft by Drizzt's strong hold. Drizzt heaved him up and slammed him back, releasing the ineffective choke. Illithids were not physically imposing creatures, and Methil raised his three-fingered hands pitifully, trying to fend the sudden barrage of stomping feet.

Something hard slammed Drizzt at the base of his ribs, stealing his breath. He stubbornly continued to stomp, but was slammed again, then a third time and a fourth.

Hanging limply from the chains, the ranger tried to curl up to protect the area as Vendes hammered away. Drizzt thought that he was surely dead when he looked into the furious eyes of wicked Duk-Tak, which were filled with a mixture of venom and hatred and ecstacy, as she was allowed to vent that perpetual fury.

She stopped, sooner than Drizzt dared to hope, and calmly walked away, leaving Drizzt hanging from the shackles, trying to curl but unable to find the strength.

Methil had joined Matron Baenre, who sat comfortably on her driftdisk, and was looking back at Drizzt with his pupilless, milky white eyes.

Drizzt knew that the next time the illithid encroached on his mind, Methil would go out of his way to make the pain even more intense.

'No potion for him,' Matron Baenre instructed Dantrag, standing impassively by the door. Dantrag followed his mother's gaze to several flasks along the wall to Drizzt's left and nodded.

'Dobluth,' she said to Drizzt, using the derisive drow word for outcast. 'The high ritual will be better served with our knowledge that you are here in agony.' She nodded to Vendes, who wheeled about, hurling a small dart as she turned.

It caught Drizzt in the stomach, and he felt a small but stinging pinch. Then his entire belly felt as if it had ignited into roaring fires. He gagged, tried to scream, then sheer agony gave him the strength to curl up. The change in posture didn't help. The magical little dart continued to pump its droplets of poison into him, continued to burn at his insides.

Through tear-filled eyes, Drizzt saw the driftdisk slide from his cell, Vendes and Methil obediently following Matron Baenre. Dantrag, expressionless, remained leaning against the doorjamb for some time, then walked over near Drizzt.

Вы читаете STARLESS NIGHT
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