“Shit.” You bite back on your anger as you hop forwards, hoping your shoes aren’t ruined.
Louder swearing from the other side of the taxi tells you that the whole car-park is a mud-bath. You reach dry land and see a building ahead, two police cars drawn up in front of it—
There’s a thicket of twirling tags above the entrance: Chris, Maggie, Mohammed, and a blue diamond marker blinking blues and twos. Your heart sinks as you hurry towards the shed, hoping to get out of the rain. Inside the entrance you find a strange little scene. The shed is tricked out like the lobby of a corporate office, but there’s no office building attached, just a bank of lifts. Which are being guarded by a very bored-looking policeman, who is giving Chris and Mo the I’m-sorry-sir-you’ll-have-to-come-back-another-day story while scanning your face with his evidence-locked life recorder’s camera.
“We’ve got a court order,” says Chris. “Mr. Kadir, if you’d care to show the gentleman…” He’s using the stilted, formal language smart people use when talking to police with evidence cams.
“Sure.” Mohammed opens his conference folder and pulls out a document. “This is a compulsory search order, served by—”
“I’m sure it is, sir, but you’ll have to stop right there.” The cop looks flustered. “This is a criminal investigation. I’ll call the inspector immediately, and she’ll sort you out as soon as—” He stops, then fidgets with his earpiece. “Oh.” He nods to himself. “Uh, Sarge? If I can…? I’ve got a group of visitors here with a solicitor and a compulsory search order demanding immediate access. What should I…okay, I see, right, I’ll do that…It’s what? Aw, no! Right, right. I’ll do that, sir.” Behind the CopSpace glasses and the flickering pixelated reflections off his eyelids, his face tells its own story.
“DNA
The cop sighs. “Orders,” he says. “So we can exclude you from our enquiries.”
“But it’s a fraud case. What use is DNA evidence?”
“Not
JACK: In Hell
The Martians from CapG are not wholly inhumane: The clock starts ticking when the one o’clock gun sounds from the castle battlements. You take yourself off to the designer shops on George Street to do something about your wardrobe—for eight thousand a day it’d be stupid not to—and by the time you hear the distant thud, you’ve acquired a new suit, some lunch, and a precarious determination to bluff your way through to the bitter end. You’ve even bought a tie, soup stains optional.
When Mr. Pin-Stripe texts you, you’re dodging through the lunchtime crowds on your way towards the West End: GO TO [LOCATOR: SEE ATTACHMENT]. ELAINE BARNABY WILL MEET YOU IN THE LOBBY.
The hotel is a modern conversion. Edinburgh’s planning laws are strictly dedicated to keeping the capital looking like a time warp from the eighteenth century, so the developers bought an old stone warehouse and gutted it, erecting a glassy cube of modernity inside the hollow shell. You wander into the lobby and glance around.
The receptionist fakes a smile. “I’m sorry, but we don’t disclose guests’ names—”
“Could be,” a woman’s voice says from behind your shoulder. You begin to turn. “Did CapG services send you?”
“Uh, yeah,” you say, finishing the turn—
“Oh I’m sorry,” apologizes the receptionist—
“Well, you’re late.” She looks like a librarian. Mousy hair, black plastic spectacle frames, and a sternly disapproving expression. “Like the rest of this circus,” she adds, taking some of the sting out of the words. “Come on.” She turns and stalks towards the lobby staircase, not bothering to wait for you.
She pauses at the top of the stairs, on the mezzanine that looks out across the city towards the international conference centre from behind the cunningly designed false frontage. “By the way, what’s your name?”
“Jack. Jack Reed. And you are Elaine Barnaby? From, uh, Dietrich-Brunner Associates?”
“Two out of two.” Her smile is less insincere than the receptionist’s, but you can tell it’s concealing the core message:
You shrug. “That’s because I’m not one of their normal consultants.” She starts moving again, up the staircase towards the first floor like she’s got chromed pistons inside those trousers instead of legs. She probably cycles everywhere. You manage to keep up, but you’re breathing heavily by the time she barges through the fire doors and into a corridor on the second floor. “Much farther?”
“Just in here.” She waves you towards an office door, which unlocks with a
Barnaby shakes her head, then pushes a stray lock back behind her ear. You notice that she’s got very fine, fly-away hair. “One moment.” She flexes her hands, airboarding—there are subdermal chips in each of her finger joints, she can probably type two hundred words per minute without RSI. It’s an office world input method, not a gamer interface, but…“Let’s see. You’re a senior developer, formerly employed by LupuSoft, working on games that run on Zone-Phones. Right?”
“Cool!” she says, a big fat grin spreading across her face like sunrise in the arctic spring. It’s a happy smile, too wide for that narrow face, and it makes her look unexpectedly attractive. “I wasn’t sure they’d find one in time.”
“But.”
“I need a Zone programmer,” she explains, “because I’ve got to audit a bank that’s located inside Avalon Four.”
“Audit a
“Yes.” She picks up a leather conference folio that was sitting on the table and opens it. “It’s been robbed.”
“The bank. Robbed…?” All of a sudden the solid ground under your mental feet has turned into a solipsistic