“Are those rocks?” Venser said.

Koth nodded. “These are rocks. I was a Planeswalker before I saw my first rock. “They are not known on Mirrodin.”

“How are they here, in this deep place?” Elspeth said.

Koth shook his head.

Venser approached one of the rocks. It was really more of a boulder. It stood taller than Venser, and if he was to trust the jagged edges, then it was blasted or torn out of a mountain in some way.

“This is stanite,” Venser said.

“What does that mean?” Koth said.

“It is a common rock, found on many planes.”

“Very strong,” Elspeth said.

“I can’t think what the enemy needs this for.”

Venser looked closely at the rock. “How long have you been away from Mirrodin?”

“About a season,” Koth said.

“And the Phyrexians were here when you left?”

“Well, they weren’t on the surface, I’ll tell you that,” Koth said, pushing his knuckles into the palm of his hand.

Venser looked back to the rock. “That is interesting.”

“Why?” Elspeth said.

“Only that these rocks have been here for years,” Venser said.

“How do you know?”

Venser put out his finger and pulled it across the top of one of the boulders. His finger left a deep trail on it. “Dust,” Venser said.

“I do not think the Phyrexians pulled these here,” Elspeth said.

But Koth was not paying attention to the boulders anymore. His eyes were back on the portal, which remained open. “Why have they not come after us?” he said.

Venser turned. “It could be that there are many splits in the tubing, and they don’t know which one we took.”

“Why did we take this one?”

“I have no idea,” Venser admitted. “I had hoped you would be able to tell us.”

“These openings and tubes are not Mirrodin technology.”

They moved between the boulders until they found a set of badly corroded stairs. The stairs went up and up, swaying and creaking as the four climbed them. Venser walked up them first as a test. If he fell or encountered anything unforeseen, he could teleport back down, or he could have counted on being able to do that before his trip with the fleshling. He abruptly wondered if he would ever teleport dependably again. But he did not encounter anything except stairs that did not stop.

Eventually he walked back down and they all started to walk up the open stairs. They climbed so high that they left the light below. Soon they could see the entire larger cavern, and then more caverns beneath them, all glowing in the pulsing light from the rivers of molten metal.

The stairs were wide, but not quite wide enough for Elspeth and the fleshling to walk abreast. Koth walked two steps below and made sure that the fleshling did not teeter backward.

Venser stayed ahead, with his blue wisps lighting the way before them. Twice they heard a tremendous roar vibrate the wall that the stairs were affixed to. The second time the walls and the steps vibrated and Venser thought for one tight second that they would all tumble. But the tremor passed quickly, and they encountered no true opposition, save the stairs themselves.

The air was so hot that Venser’s throat tightened every time he took a breath. The air had taken on a particular smoky taste. Koth on the steps below breathed deeply and exhaled loudly.

“Ore,” he said. “Lots of ore.”

The stairs ended abruptly at a landing. A platform of hot metal. Venser could feel the heat through his boots. A doorway with a metal door, not an eye, not a mouth, no metal-and-flesh conduit, stood at the top of the landing. It was clad and shining. Venser tugged one of his mana tethers and felt the cool tingle as the power emptied into his cranium. He sniffed and whispered his spell of wrought, but the door remained solid and unmoving. Cursing under his breath Venser spoke other words, and even traced a sigil that sat glowing on the door. Then he seized the air in front of the door and twisted. The sweat popped out on his forehead as he turned the air. He clenched his teeth and kept turning. Eventually he was able to reach into the metal of the door and scooped the lock out. The door swung open.

The cavern on the other side of the door was filled with a red glow. It was a large room, Venser could tell-he could see no walls. He stepped into the room, followed by the others.

A movement drew his eye too late, and a huge Phyrexian moved into his field of view from the right. It was large and skeletal in appearance, and glowing. What looked like bone, however, proved to be glowing metal, and its thin arms trailed behind it as it stumbled along. The heat emanating from it made Venser’s cheek tingle. The Phyrexian stopped and turned to them, examining them with its small head. Venser fell back and readied himself. But the Phyrexian turned away and continued walking. Soon it was gone, lost to the glow and fire.

Venser turned to look at the others.

“What was that?” Koth said.

And then Venser remembered that Tezzeret had mentioned that the Phyrexians in the furnace layer were different.

“The Phyrexians here are different,” Venser said. “The metal-armed one told me that.”

Koth shook his head, watching the form of the glowing skeleton move away.

“What is happening here in this place?” Elspeth said.

“I think those are forges,” Koth said, not able to keep the amazement out of his voice. The vista showed massive buildinglike structures dotting the cavern. The buildings contained the cherry glow of ore, and there were rivers of ore connecting one building to the next. Each building had a veinlike tube attached to its top. Each tube extended upward into darkness.

Forms moved back and forth between the buildings, carrying globs of molten metal. Some of them were large, insectlike forms, picking their way over the rough, slag-littered ground with precise legs. But huge creatures with two legs and arms moved among the buildings as well. They dragged the motionless forms of other Phyrexians behind them toward the ore pools.

“Where is our destination in this place?” Elspeth said.

“I do not know,” Venser said. The terrain was dotted with piles of slag. The glow of molten metal lit the distance, and insectlike Phyrexians moved in silhouette in front of it.

They started to walk. The way was more difficult than the steps, if that was possible. There were no trails, as the Phyrexians seemed to be large enough to mince between the slag piles and canals of ore. But twice Venser almost fell, tripping on hardened slag obscured on the shadowy ground.

Slowly they made their way to one of the buildings. As they got closer, it was clear to them all that it was no ordinary building… more of a Phyrexian on its stomach with a large open maw of teeth. One of the vein canals attached to its head. The bright white glow of molten metal shone from its mouth.

“The ore is coming in through that cord attached to its head,” Koth said, shaking his head.

And it was. They could see the molten ore through breaks in the tube.

“But what is it doing?” Venser yelled above the blowing of the Phyrexian furnace.

“It is melting down Phyrexians for reuse.”

The voice that had spoken was deep. They turned to see an elephantine humanoid standing on its rear legs, with an immense club slung casually over its shoulder. As they watched, six more forms appeared out of the flickering shadow: three humans, an elf, and a lionlike being walking on two legs. Each was armed, but none had their weapons up and at the ready.

“This is where the metal of the beasts are melted,” the elephantine said. “It is a shameful place, but not a dangerous one.”

“Have you ever watched sausage being made?” one of the humans offered.

Nobody said anything, and the elephantine humanoid glanced back at the human who had spoken.

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