An optimized economy relies on proper incentives-incentives for innovation, incentives against corruption, incentives to share knowledge rather than hoard it, incentives for hard work, incentives to find what you love and to do it every day! The Game, the divinely inspired fabric under which players live and the bounty of the universe is being realized, bequeaths these incentives to us.

— Excerpt from “Introducing the Game,” as it appears in the Game help documentation

Deep under the rotting trees of Meredith Forest, within the slime-covered tunnels of the Nardar catacombs, D_Light moved quickly while Lily trailed behind him like a kitten chasing a string. D_Light was multitasking as best he could. It wasn’t easy getting directions in the catacombs while simultaneously keeping the nasties at bay. He had already spent more manna than he wanted by frying a couple of corrupted elves they had come across in play.

A hustler opened a blink with D_Light. The Nardar catacombs, yeah, I’ve been there before…eh, a while back.

D_Light was not impressed with the thought tone of the hustler. Given the generous amount of points D_Light was auctioning off for a guide to the apartment mounds, he expected top quality. He replied unceremoniously, Okay, well I want out of here fast, so there’ll be a bonus in it if you can keep sharp.

The hustler, who went simply by “Bone,” asked, Right, so where you at?

I don’t know. That’s why I need you, replied an irritated D_Light.

D_Light stopped suddenly in his tracks, trying to get his bearings. Lily, who had thus far proven to be an excellent shadow, nearly bumped into him and then looked at him with dagger eyes. She wasn’t privy to the conversation taking place in his head, perhaps making her unsympathetic to his thoughtless movements.

This reminded D_Light to throw a word or two of praise and encouragement at his guest, which he thought was appropriate; then again, he wasn’t sure. “Hey, nice job, by the way,” he whispered over his shoulder. “I know this is kind of crazy and uh…” D_Light thought about patting her on the arm as a comforting gesture; he raised his hand to do so, but then decided against it. His arm fell back to his side. He did not really know what to expect from a towheaded demon. He did remember her knife though, so instead of attempting any physical affection, he smiled stupidly while nodding and then promptly turned forward again.

The witch and the warrior woman were standing in a large hall lined on both sides by statues. The pale limestone skin of the statues was blotched with dark stains. D_Light panned his eyes slowly over them and had Smorgeous upload the video to the hustler. He took his time. He chose to send the video in high definition even though it would take a little longer to upload. He wanted Bone to get a really good look.

Oh yeah, I know where you’re at, I think, blinked Bone. Hey, pan back to your left a bit. Check that chick on the end o’ the hall. Yeah, that chick, the one with the big ol’ titties. Yeah, I know that one.

The hustler appeared to be referring to the statue of a mythical female creature. She had deer legs bent as though ready to spring. Her upper body was that of a nude human female. Vestiges of what were once long bird wings extended out only as jagged stone stubs from her back.

There was a moment of silence followed by another blink from Bone. All right, I’m on it. Just let me bring up some of my old maps.

Bone sounded a bit more confident now, but D_Light was not convinced. Unfortunately, he didn’t have much choice but to give this guide a shot. None of these catacombs were auto-mapped; that would defeat the allure of the game. D_Light had been wandering these apartment mounds for hours and had a pretty impressive map of his own, but since he had not yet mapped out this quadrant of the ghetto, he was already lost. He didn’t dare go back outside to get back to familiar territory, either. There they would be fully exposed to the satellites.

“Keep an eye out,” D_Light whispered over to Lily.

He could see that his remark was completely unnecessary. She looked like a frightened little rabbit. Of course, that was no surprise. The catacombs were skinned to look absolutely frightful. The corrupted living walls quivered and excreted a thick, slow moving, bloody slime. Even the statues were bleeding. The woman statue before him had tears of blood running down her blotched and stained cheeks, progressing downward from her nipples to her groin. These were common thematic tricks designed to hammer home a sense that you were indeed in a place of evil and in imminent danger. D_Light wished he could log them both out for a short while-just long enough to put the nOOb at ease-but that would be a poor choice. For one thing, it would waste precious time. For another, her genuine fear was bound to make her react more realistically. If she was going to blend in, she could not just casually saunter about like a non-player.

Bone blinked again. Okay, now I know where you’re at. I’m gonna upload a map that’ll help.

Presently, a map showing a way out appeared in D_Light’s mind. It displayed exactly one route that started in the statue hallway where he was currently located and led to one of the tunnels that exited this spanker ghetto. Because of the hive-like interconnectedness of the apartment mounds, there were obviously many other routes to the exit. However, spankers jealously guarded their maps and rarely gave more information than was required.

Using the map and Smorgeous’s onboard compass, D_Light was able to follow the directions fairly well. He darted down this hallway and that. He mostly tried to avoid trouble, but would occasionally attack a nasty if it seemed like easy pickings. After all, it would help keep up the appearance that he was truly gaming. At one point they passed a large party of fellow spankers, maybe ten or so-several fighters, a few priests, even two wizards. They eyed D_Light and Lily carefully until D_Light put up the hand signal for his guild. It was a good-aligned guild, which apparently satisfied them. They looked like they were heading into the thick of the catacombs, which was a pity since D_Light would have liked to hitch a ride with them.

Master, you have a call from Mother Lyra, Smorgeous messaged to D_Light.

D_Light, caught off guard, cursed. He had forgotten all about Lyra and the others, being so focused on the task at hand.

Hey, D, where you at? Lyra’s mental signature sounded more curious than annoyed.

Down in the catacombs, er, I mean, down in one of the apartment mounds. D_Light was sending his thoughts with little buffering. This made for faster communication, but it often resulted in tripping over his words.

Lyra replied, Why are you down there? Making new friends?

D_Light was startled by this, and he wondered if Lyra knew the truth. He quickly dismissed the thought. He had to be careful when blinking, as he might send something he didn’t intend to reveal to others. He decided to send a response that was close to the truth. I saw another demon, or I think it’s one. I’m looking into it.

Forget that, replied Lyra. The angel nabbed the one we targeted up here. We only need one to satisfy the quest, you know. You need to get up here before we get the next quest. We all need to be ready to move out fast.

Respectfully, Mother, please allow me to tag this demon, D_Light returned. It’s bound to be worth a generous bounty, and of course, I would be sharing that with my game-mates.

There was a pause. No doubt Lyra was conferring with Djoser.

The mental silence was broken when Lyra messaged her reply. Well, the next quest isn’t in yet. Anything we can do to help?

I could use a lot of help, D_Light thought, but he didn’t send it. The others could not know that he was actually helping the demon escape. He couldn’t take the chance of them tipping off the Authority.

Naw, but thanks, answered D_Light. You showing up might spook her. Just let me handle it.

All right, we’ll just chill here, but if the next quest comes in before you wrap it up, you need to drop it. We don’t have time for any side games.

With that, Lyra ended the blink. D_Light was glad she could take a hint. It was more than he could handle to synchronously keep track of the map, the conversation, his thoughts, and the nasties.

His previous research had revealed that there was always a pause between MetaGame quests. Usually, the next one came the following morning, but sometimes it was much sooner. He needed to stay on task.

D_Light resumed his blink with Bone. Hey, Bone, you sure this map is legit? I’m running into a wall here-like, literally. D_Light slid his hand against a smooth dro-vine wall, a sensation that belied the slimy, bleeding wall that NeverWorld skinned it as.

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