made absolute certainty of that—'

The murky shape stretched above the pit, expanding, growing, until it filled all of Zendarin's view. The head of a huge, amethyst dragon coalesced.

'You have made certain of nothing, but that you are a fool....' Dargonax declared.

Zendarin threw his will into the stolen staff, hoping it had enough power left.

Jaws open, Dargonax lunged.

The blood elf vanished.

The gargantuan dragon immediately halted his lunge. He did not look angered or disappointed, but instead, amused.

Dargonax suddenly looked up at the ceiling. His long, pointed ears twitched as if he listened.

'Yes...I come, my mother...I come...'

And once more, the behemoth laughed.

His arm was broken—he thanked the small favor that it was the one minus a hand—and he had somehow gotten far more lost than any dwarf ever should have underground in any cavern. Rom could swear that the tunnels shifted of their own whim and always to keep him from the ones leading back up. He wanted to go back up because, in one passage, he had heard the cries of some of his people. They were dying, Rom believed, and all he could do was keep walking in circles.

But he had to keep trying.

He stumbled into another passage that looked exactly like the passage before and the one before that and so on and so on. The veteran fighter swore under his breath, even his mounting frustration not enough to make him alert any possible foes to his nearby presence.

Was that a mistake, though? Perhaps if he shouted his head off, he would finally get some action.

Rom snorted. He would also end up perishing without doing his comrades any bit of good.

When the other dwarves had been attacked, Rom had not abandoned them, as they likely thought. Rather, he had been twice struck hard, the first enough to shatter the bone in his arm and the second knocking off his helmet and battering his head. He had then stumbled, dazed, into one of the crevices that had opened up. There, Rom had lain as one of the dead for hours.

By sheer luck, the other end of that crevice had proven to have an opening into the mount. Upon awakening, he had taken no joy in discovering that his long-desired dream to infiltrate Grim Batol had come to pass. In his eyes, he had failed the others. Rom could only pray that Grenda—capable and probably more level-headed than he —would keep the rest alive, with or without him. As for Rom, he had retrieved his helmet—which had fallen in with him—and simply marched off to see where fate would lead him.

But now he cursed fate for keeping him from his comrades.

A grunting sound made him still. Rom prayed that the echoes of the tunnels were not turning him around again. If they were not, then the source of that grunt was only a few short yards away.

He picked up his pace... and immediately back-pedaled as the voices of several skardyn heading his way warned him that he was about to run Into far more than that for which he had bargained. Rom rushed back to the nearest side passage and threw himself in just as he heard the foul creatures enter the one he had abandoned.

The skardyn came rushing past, the scaly fiends crawling along the floor, the walls, the celling. Rom pressed himself against the rock, certain that he should have headed deeper into his own tunnel but aware that any movement now would only attract their attention.

A skardyn paused near the opening, smelling the air. It leaned in, seeking anything in the darkness—

A black fist seized the suddenly-squealing skardyn and threw it in the direction the rest were heading. The drakonid cracked his whip as he drove the rest on.

The dwarf recognized Rask.

'Move...' the black beast hissed. 'The lady commands....'

Rask and the skardyn moved on. Rom hesitated just long enough to ensure that they would not be able to see him, then followed after.

At last, he thought, he was getting somewhere. But exactly where, he would have to wait to find out.

And, by then, Rom suspected it would be too late to turn back.

TWENTY-ONE

Iridi had not abandoned her companions, at least, not according to Rhonin's back-up plan. The draenei felt otherwise, though, and prayed that she would soon be able to return to help the wizard and the others.

And, by helping them, she had to either finish freeing Zzeraku— whom she especially felt ashamed of leaving behind—or, miracle of miracles, find Krasus and Kalec.

If they still lived.

The trouble was, the priestess had no time to do any of what she desired. She could sense Sinestra's monstrous creation converging even now on the cavern and, through the staff, that it was more powerful than ever. Indeed, some of that power came from a most disturbing force...the energies of the other staff. Iridi wondered if the murderous thief realized just what he had done.

As for the draenei, it had not been by her own staff's power that she had vanished, but rather a one-time spell that Rhonin had given to her just for this emergency. All she had had to do was think of the need to escape and then stare in the direction she wanted. Rhonin had purposely created the spell so that she and only she would know her destination.

However, she had not gone where she had expected. While the wizard himself could take her from one point to another, the spell he had given her had for some reason not been as efficient. Now Iridi stood In the midst of some tunnel somewhere within Grim Batol with no notion as to her location or how she might manage to help anyone.

Then, a noise that she by no stretch of the imagination would have desired to hear filled the tunnel. By now, she recognized the savage growls and hisses of the skardyn and, if she estimated correctly, there were more than a score heading her way.

And barely had the priestess thought that than the skardyn poured toward her from a side passage. They clearly had not been hunting for her, but, the moment that her presence became clear, the monstrous dwarves let out hisses and howls of anticipation. They raced toward her, teeth bared.

Iridi turned the staff, using the lower end to catch the first skardyn in the throat. As that one fell, a second seized the staff by the long handle and clung to it. The weight forced the draenei's arm down.

Another skardyn leaped at her as she was pulled down. The priestess stretched out her foot, letting the creature's own momentum be the force that knocked it out when its head struck. Iridi then swung the staff around, using the skardyn clinging to it as a weight against its comrades. She bowled over three, then let go of the naaru gift.

It vanished, sending the skardyn who had held onto it rolling down the corridor. However, the scaly dwarf did not go far, for almost immediately it collided with an immense, black form.

'Draenei...' he rasped. 'Keep her alive...barely...'

The remaining skardyn closed on her. Iridi raised her hand to summon the staff—

With startling reflexes, the drakonid lashed her wrist. Iridi's hand jerked and the staff, just materializing, faded to so much mist.

Rask pulled and the draenei fell forward. As she did, she managed to summon again the staff, but by then the skardyn were almost upon her.

Then, a battle cry filled the passage. From behind the drakonid lunged a single dwarven warrior who appeared to have only one good arm... and one hand at that.

Iridi could not believe her eyes. 'Rom?'

The dwarven commander swung hard at the drakonid, who ducked at the last moment. The flat of the ax

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