weatherstained hat, which, stored in his pack throughout the underground journey to this southern lake, looked almost too decrepit to withstand the sunlight.

'And the others?'

'Give them ten days or so to rest and harden their skin to the sun.' 'What about Blackwood?' i think… I think he won't survive the winter. But he should still be able to travel with us.'

T had a dream,' said Hearst. 'I had a dream that he might be cured by a draught of the blood of a dragon and the blood of a man.'

Miphon guessed that Hearst, falling asleep, had heard Miphon telling Blackwood about the cure for his illness, and had worked the words into his dream.

'A dream is a dream,' said Miphon, dismissing it.

Miphon knew Hearst owed his life to Blackwood, thanks to the episode at the lopsloss pit; the last thing Miphon wanted was for Hearst to throw his own life away in a reckless attempt to kill a dragon for blood with which to redeem Blackwood's life.

'So there's no saving him,' said Hearst.

'He might last a little longer if we could shelter him in the green bottle. But of course Valarkin's taken the ring.'

'I'd thought of setting a trap for Comedo,' said Hearst, 'but that might be difficult since a twist of a ring can take him from us. Any ideas?'

'Grab him,' said Miphon. if he uses the ring you'll be pulled inside with him, where you can overpower him.'

'Good,' said Hearst.

'What will you do with him when you catch him?' 253 'I've nothing special in mind,' said Hearst. 'AH I want is the ring. But if I could get my hands on Valarkin – I'd roast him over a slow fire till his bones blubbered.'

Valarkin, refusing them the use of the green bottle after Durnwold's death at Ep Pass, had cost many men their lives, for no good reason. Thinking of the geography of Argan, Hearst realised that once Valarkin found the outlet from the lake, he would be on the Velvet River, which would take him downstream through the Manaray Gorge and the Kingdom of Chenameg to the Harvest Plains and the city of Selzirk.

Once the expedition had recovered the death-stone, if their path to the south took them through Selzirk, then Hearst, perhaps, might get a chance to hunt Valarkin down. He wondered whether to inscribe another death-pledge on his sword, to stand alongside the rune which marked his vow to take the life of the spy, Volaine Persaga Haveros. He decided against it. Haveros, though an oath-breaker, was a warrior: Valarkin was simply vermin, unworthy of the honour of a death-pledge.

Digesting food slowly, Hearst began to plan how he would ready his men for the journey north. First, they would catch lots of fish, and smoke them; with that, plus the little remaining siege dust, they would be able to cross the broken country to the north.

Miphon, with fewer immediate worries, lay back and looked at the sky, scanning the birds. He looked as if he was at peace, but he was not. There was a problem he had not quite solved. At Ep Pass, when the rocks had started to move, one had charged for the men, killing five and injuring Phyphor before demolishing three rafts and plunging to its destruction in the waters of the river.

No rock had charged after that.

In the panic of those moments, Miphon had found the minds of the rocks wide open, and had managed to control them sufficiently to stop any further charges. If he ever again met rocks which had been liberated by the death-stone, would he be able to gain complete control over them? How many could he control at once? And for how long? Such questions might one day mean the difference between life and death.

Overhead, wheeling through the clear empyrean, was a bird. Miphon sensed its special kind of remorseless questing, and named it for what it was: vulture. If he chose, he could call it down by deluding it into thinking it saw dead men lying there. Miphon did not hesitate: vultures were edible, and he was still hungry.

CHAPTER THIRTY-TWO

Elkor Alish pioneered the climb from the lakeside, risking his life on slopes of rotten rock while the others caught fish, roasted crickets, and pounded roots to a pulp to try and make them edible. Tackling precipices which made others blanch, Alish slowly regained his confidence; perched on a high ledge amid a region of drifting steam and boiling waterfalls, he felt a sense of superiority as he looked down on those below.

They had survived. The underground journey could now be seen as a test, a necessary preliminary to greatness. A warrior should welcome such tests, for they eliminated those who were weak in body or in spirit. When he finally closed his hand round the death-stone, he would know he had earned it, and that his sufferings justified his claim to the power.

By killing Heenmor at Ep Pass – and dying in the act – he would have spared his men their underground journey. However, the wizards would have taken the death-stone south, thwarting the destiny of Rovac. Surveying the world from heights which diminished the men below to ants, Alish knew that history required and justified the sufferings of their underground journey.

Elkor Alish knew of gods darker than most men's imaginings, and feared them, but what he really worshipped was the historical process which selected and trained men like himself; he saw himself in terms of the history of his people, the purpose of his existence being to administer the justice of the dead and destroy Rovac's ancient, evil enemies.

So Elkor Alish found his confidence on those rock walls, and found also, on a more mundane level, the one way up to the rim of the cliffs: a steep slope of scoria, where there was only the occasional rock outcrop, and no steam or boiling water.

Hearst and Alish spliced together all the bits of rope and twine they could find, ending up with enough length to link the men together, though they were dubious about its weight-bearing capacity. When the climb began, there were regular pauses as the stronger climbers took the rope higher, securing it to the next solid rock.

The climb, beginning at dawn, proved hard going. None dared throw their full weight on the rope lest it part under the strain, though the wizards seemed prepared to trust it more than the soldiers.

Soon the only sounds were stones grating under boots, the intermittent shuffle-rush of sliding scree, the panting of sweating men burdened by heavy packs, and the occasional clink of steel against rock. There was no sound of insect. No breath of wind. Labouring upwards, they saw nothing but the scree in front of their faces, the stones that slid, shifted and frustrated their strength.

As they climbed upward, any who cared to look down when they stopped to rest – and those few needed to squint against the dazzling glare – saw the rafts were growing small beneath them. But they were only a fraction of the way up the slope.

Like the others, Blackwood sweated, panted and cut his hands scrabbling for handholds in the loose scoria, but derived one consolation from his hard labour in that the exertion in the sun made the smoke parasite suffer, so it irritated him less.

Miphon, climbing just behind Blackwood, twice saved him from sliding away down the slope. Miphon was hardly panting; it irritated Blackwood to know that the wizard was finding the climb almost easy.

Hearst called a halt.

Strung out on the slope, the men rested. 'There's a strain on the rope,' said Hearst. 'Don't throw your weight on the rope. It can't hold you all.' His voice died away.

A stone rattled down the slope, starting other stones moving far below. Then silence again.

Blackwood wiped a hand across his forehead, which was slick with sweat. His throat was dry. He turned to Miphon. 'You look like you could climb all week,' said Blackwood. it's your dust,' said Miphon, grinning, i get strong eating it.'

'You'll have more than that to eat if this climb goes on. It's killing me.'

'You're not going to die,' said Miphon. 'Not for a thousand years.' if you say so,' said Blackwood.

But he could tell that Miphon was just trying to keep his spirits up. Miphon grinned again, face good-humoured beneath his feathered hat. if it's any consolation, others are suffering more than you. Can't you hear Garash,

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