security wing, only to find it empty. After that she had backtracked, moving quickly up and down the halls that were illuminated, occasionally calling out Serra's name in what she hoped came across as a calm, normal voice.

She needed to find her, but she also didn't want to make her suspicious. Lucia had no intention of revealing what she had done. She had helped Des because she felt it was right, but she doubted Serra would understand.

Her hope was that she would be at the princess's side under the guise of a supportive friend when the alarms went off. As her bodyguard, it would make perfect sense for her to whisk Serra away to safety at that time, and her friend would never have to know the truth about how Des escaped.

Unfortunately, the first part of her plan fell apart when she heard the alarms ring out a few minutes later.

She cursed under her breath and broke into a full run. Her plan could still work: if she found Serra she could still convince her to leave without exposing her betrayal. But now she was in a race against Des to see which one of them could find the princess first.

Where could she be?

The clanging alarms made it hard to think. Lucia skidded to a stop, taking a moment to collect her thoughts.

From the corridor off to her right she heard the princess scream out 'No!' her voice carrying even over the cacophony of the alarms.

She had to be close! Turning, Lucia ran down the hall in the direction of the sound. She came to another intersection: the corridor branched right, left, and continued straight ahead. Pausing, she listened for another clue, but heard nothing.

Thinking back to the blueprints she had memorized when she had first joined the Royal Guard, she remembered that the corridor on the left led deeper into the dungeon, toward an area that was still closed. That left only two options.

She continued on straight ahead, knowing the hall carried on for about twenty meters before turning sharply and ending in an old guard barracks. The room was on the same power grid as the maximum-security wing, so it would be illuminated. But it wasn't being used: the hired mercenaries had been given lodging in the barracks on the other side of the wing.

Lucia was guessing the princess had gone there to find some privacy as she struggled to deal with her emotions. She guessed wrong. Finding the barracks empty, she was forced to double back and take the other branch, knowing precious seconds had been lost.

Running at a full sprint, she dashed down the hall and around the corner, nearly barreling into the Huntress. The Iktotchi stepped quickly to the side to avoid the collision. At the same time Lucia pulled up short, throwing herself off balance so that she stumbled and fell. Her knee smacked hard into the floor and skidded across the rough stone, tearing a hole in her trousers and scraping away a layer of skin.

'Have you seen the princess?' she asked as she got back to her feet, ignoring the warm blood already welling up from the deep scrapes on her injured knee.

'She knows what you did,' the assassin said. 'She knows you betrayed her.'

The unexpected accusation caught Lucia off guard; she didn't even try to deny it.

'How?'

'I told her.'

Lucia was stunned, unable to fathom how her secret had been exposed. And then she remembered the rumors that claimed the Iktotchi could see the future and read minds. She was on the verge of asking why the Huntress would let this happen only to tell Serra of her betrayal after the fact, but then she remembered whom she was dealing with.

She did it to hurt her. She's as much a monster as any Sith.

For a moment she thought about going for her blaster. She wanted to kill the Huntress. She'd be doing the galaxy a favor. But despite her outrage, she knew she had no chance of killing the assassin. Attacking her would result only in Lucia's own death, and it would do nothing to help the princess.

You can still find Serra. Even if she knows what you did, maybe you can still convince her to get away before Des finds her. You can still save her.

'Which way did she go?' she asked, wondering if the Iktotchi would even bother to tell her.

'She ran off that way,' the assassin replied, tilting her horned head to indicate the direction. Lucia's mind flashed back to the blueprints of the complex, and she knew where Serra was heading. The princess was still determined to kill Bane. She was going to the control room to detonate the Stone prison's self-destruct sequence.

Not bothering to waste another second on the Huntress she turned and ran off down the corridor in pursuit, her gait clumsy and uneven because of her bloody and rapidly swelling knee.

***

The Huntress watched the princess's bodyguard rush off down the hall. She knew what lay at the end; in her visions she had seen the walls of this prison come crashing down in a series of explosions.

For an instant she had thought the bodyguard was going to try to kill her. She was somewhat disappointed when it didn't happen. Yet she knew Lucia's end was inevitable: she had seen it.

She turned and made her way with purposeful strides in the other direction, heading for the main hangar bay: a large cavern where she and the mercenaries had landed their shuttles. There was no point in sticking around, not when she knew the self-destruct sequence was going to be activated in a few minutes. Yet when she reached the hangar, she hesitated.

The prisoner's escape hadn't surprised her. She knew he was not destined to die chained like an animal. She had seen him too many times in her dreams, locked in battle with the blond woman from her visions on Ambria. Her subconscious mind was obsessed with them, and the Huntress suspected she finally knew why.

Her life had become stagnant, hollow. She moved from job to job, but she had no real purpose, no greater goal. Despite her ability to see visions of the future, she had never sought to shape it. She had always felt a greater destiny awaited her, yet she had made no effort to pursue it.

From her pocket, she drew out the lightsaber hilt and the small pyramid she had taken on Ciutric. These were instruments of power; she could feel the importance of them. They had significance and meaning. They had purpose.

She knew the Jedi claimed the light side had triumphed over the dark. They claimed the Sith were extinct. Yet the Huntress also knew this was a lie. The Sith still lived; she had tasted their power. And she had found it intoxicating.

Securing the lightsaber and the pyramid back under her robe, she made her way over to lean against the guardrail of the large metal balcony overlooking the landing pads. From her vantage point she could look out across the tops of the four vessels parked below, giving her a clear view of Doan's night sky through the wide entrance on the cavern's far side.

Two of the ships were unremarkable: shuttles owned by the mercenaries the princess had hired to staff the station. The third was the princess's personal vessel: newer than the others, it bore the blue-and-yellow symbol of House Doan on either side. And then there was her own vessel, the Stalker. Smaller than any of the other ships, its shining black hull and blood-red trim still made it stand out.

After a moment she made her way slowly down the stairs, but when she reached the ground below she didn't board her ship. Instead, she began to wander slowly up and down the aisles between the vessels, idly running her hand across their hulls.

She felt compelled to wait a little while longer. Something important was about to happen, something more than the spectacular implosion of the Stone Prison. She could feel it coming on the currents of the Force. She couldn't quite grasp what the event was-sometimes the future could be as slippery as a fleek eel. But she knew it had something to do with her visions, and she intended to wait around long enough to see this through.

Her destiny depended on it.

***
Вы читаете Darth Bane 3: Dinasty of Evil
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