PART THREE: Now

I

That was the way of it,' the Historian thrall Karz Biteri intoned, pleased to be moving towards the end of his period of instruction, when he could pass on these recent tithelings down the line for assignation… or whatever. 'It was the end of Turgo Zolte, called Shaithar, but it was also the beginning of Turgosheim and a new era of Wamphyri domination. Far in the west Shaitan might have certain doubts with regard to the continuation of Turgo's people, but it suited him to suppose that they had died along with their leader; anyway, he had plenty of problems to deal with closer to home. This last is also supposition, but we do have the Seer-Lord Mendula Farscry's written word in support of the theory, for which reason it must stand.

'Mendula Zolson — better known as Farscry, and later 'the Cripple' — was Wamphyri that time more than two thousand years ago; indeed he was the first bloodson of the bloodson of Turgo Zolte himself! But in Mendula the secret arts were very strong; his mother had been a Szgany witch-wife, whose talents came out threefold in her son. And Mendula had the power to read minds at a great distance, and scry out scenes afar. In this he was not so far removed from the current Lord Maglore of Runemanse, a powerful thought-thief and seer in his own right. But… I must not stray from my subject.

'In his youth, Mendula developed a crippling bone disease which twisted him in his joints, bent him over, and made him useless in the hunt or fray; which was why his mind turned to learning instead of more physical pursuits. And such was Mendula's inspiration to discover and record the history of all the Wamphyri, that he even invented glyphs in which to write it down; without which the present Lords of Turgosheim must rely on all manner of legends, immemorial myths, and word of mouth handed down father to son. And the Lords would be the first to admit that they don't much lean toward that sort of thing; neither are they inclined toward the unravelling of glyphs, which is my good fortune..

'And so, clever as he was, Farscry the Cripple was made clumsy and vulnerable by virtue of his deformity. But he was safe from the torments of others because he dwelled in Vladsmanse, the house of his younger brother, who valued Mendula's sound advice in all manner of things. And he lived mainly to work on the histories, as I have said, also to mind-spy for his brother, likewise to keep his scryer's eye on the brooding west, where the olden Wamphyri had their aeries in the stacks of Starside. And so Vlad Zolson was Mendula's brother and protector.

'Which brings us almost to the end of the pre-histories, because after Mendula died there was no one with the power to scry on the western Wamphyri and record their works. But there were always Lords who were interested in Mendula's writings, and so some small measure of understanding of his glyphs was passed down. All of which came to me in my turn, so that now I am the Historian.

'Of the history of Turgosheim: I may say that I am writing it in Farscry's own glyphs, from immemorial legends and a few fragments of pictorial tapestries and skins which have survived all the years flown between. It will be my duty to instruct you further in these ancient matters, those of you who are fortunate enough… enough to… to win places for yourselves in the service of the Lords.'

Karz Biteri paused a moment to scan over the faces of his class of tithelings, seeing them as a blur of sun- browned flesh and dark Szgany eyes, and trying not to remember them. No, for he knew there were some faces here which he'd never see again. Except that from a certain point of view, they might be said to be the lucky ones…

The Historian licked his suddenly dry lips, blinked his eyes rapidly, and scanned their faces again. They were all so young, so strong! For the moment. But… better not to dwell upon it. And so:

'As for now,' he continued, somehow keeping his voice from trembling, his words from blurting out, '- now we must return to Shaitan:

'Well, eventually Shaitan's lust for power, his greed, maladministration, and — for all that he was the self- appointed 'Justice' — his injustices became too much. The others rose up against him in a body to be rid of him, and he was overwhelmed. Some suggested he should go to the Gate; others insisted he be walled up under the barrier mountains, or buried on the boulder plains to 'stiffen to a stone' in his grave. Ever the slippery one, somehow he swayed them to the least of his own prescribed punishments and was banished north.

'They also cast out a crony of Shaitan's, one Kehrl Lugoz, who went with him. But with these two out of the way the unity of the Wamphyri quickly dissolved; they returned to feudalism, warring, inbreeding and the insularity of their stack communities. Since when until the present day, such has been the enmity between them that none have sought or had time to expand their empire beyond its olden boundaries. They do not even know that we are here. But…

'… We, at least, have reason to believe that they are no longer there! For the last eighty years' (he made no mention of 'years' as such but said 'four thousand sundowns') 'since Maglore the Mage's ascension to Runemanse, he has listened and watched in his fashion, like Farscry before him. Eighteen years ago he reported a mighty war; the cause was not certain, but it seems that in the aftermath the obliteration of the olden Wamphyri was almost total! Then, fourteen years ago, there was a bright white light in the sky far to the west; there came a thunder which heralded warm, black rains, and the more sensitive among the Lords of Turgosheim even reported that they felt the earth shaking under their feet.

'After that, from then till now… nothing! The Lord Maglore has proposed a theory: that some great magician among the survivors of their war brought down such a DOOM on their heads that none escaped. Perhaps he is right, but there are certain hotbloods among the younger Lords who would put his theory to the test. They say: 'If a handful of the olden Wamphyri remain, then let them pay for the crimes of their ancestors!' And they say: 'We were thrown out, upon a time, but now the gauntlet is on the other hand! We are in the majority, and they don't even know that we exist! We shall fall on them like rain on dust to dampen it down — permanently! For now it is our time! Time we went home again, to Starside and the lofty aeries of the Wamphyri!'

'Aye, for Turgosheim confines these young Lords, who are restless and hungry for expansion into more seemly manses and aeries of their own. They feel their burgeoning strength and would vie with one another, and day by day they make practice and flex their muscles. For the time being all of this gauntlet-rattling is verbal; but soon, if they can't go abroad to make war, who can guarantee that they won't make it here? It wouldn't be the first time — no, nor even the tenth — that Turgosheim was torn with internecine war!'

Karz Biteri's voice fell to a hoarse whisper. Taken in the grip of his subject, he was no longer the Historian but a commentator on current events: a dangerous pastime at best, and more so for a thrall. Even so, he wasn't voicing his own specific fears but those of his master, Maglore of Runemanse, who was himself much given to rumination and often out loud. 'Even now,' Biteri continued, 'in the secret caverns of certain of the larger manses…' He paused and glanced nervously all about, cautioning: '- this next is rumour, you understand, which may not be repeated — warriors designed for aerial combat are mewling in their vats! Abominations which have been forbidden ever since that creature of Shaitan's slaughtered Turgo Zolte in the swamps, on the day his people came fleeing out of the west to make homes for themselves in… in the…'

He paused again and once more cast all about with startled eyes, this way and that. Had someone come into the room unseen? Suddenly, for all the flaring of the gas jets and the searing glare of their mantles, it seemed darker. But then, it always seemed darker when a Lord was about.

Karz Biteri gulped and his parched throat clenched in upon itself like a fist. But somehow he croaked out the last few words: 'Homes for… for themselves in… in the dark clefts and crags.'

And as the echoes of his words died away, now the unseen intruder made his — no, her — presence known, and flowed into view from the shadows. Seeing and knowing her, Karz gulped that much harder and fell to his knees. 'My… my Lady!'

This was a public place in the lower levels, set aside for aspiring lieutenants, thrall nurses, manse-managers, beast victuallers, brewers, and other specially talented thralls such as Karz Biteri. Honeycombed with lesser rooms, it was a sprawling cavern system which looked out over eastern Starside towards the sunless and forbidding Icelands. At the current hour one would not normally expect to find any Lord or Lady in this vicinity; there was precious little here for them, or so Karz Biteri had always supposed. And this close to sunup (even though the sun could not harm them in the depths of Turgosheim) they usually preferred to be in their own apartments. But right here and now the presence of the Lady Wratha was living, or undead, proof of the unpredictability of the Wamphyri.

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