Remember the Global Change Game from the end of chapter 1? When I ran that experiment in 1994 comparing a low RWA world with a high RWA one, I had not screened the players for social dominance. (The dominance scale had just been published.) In all likelihood some Double Highs participated in the high RWA simulation that destroyed the world in a nuclear holocaust, and then went to war and hell again when given a second chance. But I had not controlled for that. So in 1998 I ran the game once more on two consecutive nights, only this time high RWAs covered the earth on
At the beginning of the “Pure RWA, No Double Highs” game, it took fifteen long seconds before one of the 53 authoritarian followers present stood up and made himself an Elite. Slowly, reluctantly others rose to their feet, in one case being pushed up by players more reluctant than herself. It took 40 seconds for the process to be completed—about twice as long as usual.
After the Elites got their separate briefing, they interacted very little with one another. Usually the Elites in the simulation travel the world playing Let’s Make a Deal. But on this night there were eight little islands of participants on the map, each island inhabited by its players and its Elite, trying to solve their local economic, social and environmental problems in isolation from the rest of the world. The three female Elites did try to interest the North American Elite in a foreign aid program, but when he refused no joint activity was ever attempted again. When the ozone layer crisis occurred, no meeting of any size resulted. The Elites seemed to shrug and say, “There’s nothing anyone can do about something that big,” and no one did anything. One of the facilitators put it this way: “The Elites went into their groups and never came out.”
The groups, which another facilitator noted sometimes said “Go away” when a “foreigner”(their word) occasionally came over to talk, worked enthusiastically and earnestly shoulder-to-shoulder. But they were singularly unimaginative and took a long time finding solutions to their problems. As was true in the 1994 high RWA game, the authoritarians had enormous trouble controlling population growth. Unyielding on the issue of birth control, the high RWAs took their stand in the corner they painted themselves into. Consequently, India began bursting at the seams while disease and poverty ravaged sub-Saharan Africa.
Europe and North America made charitable contributions to the Third World, but it was not enough to keep the poor regions from going down the tubes. An atmosphere of gloom and despair settled in with a thick mental fog about two-thirds of the way into the simulation. Most of the players, assigned to the over-populated, poor regions of the world, had no idea what they could do to make things better, and glumly sat on the gym floor resigned to failure. They reminded me of my classes when I am lecturing, as only I can, in a way no one can possibly follow. “How much longer is this agony going to last?” The players were overwhelmed by the simulation.
There were no wars on this night, not even a hint of a threat. The basic high RWA attitude seemed to be, “You don’t bother us, we won’t bother you.” Still, most regions kept the armed forces they had inherited at the beginning of the game, even regions facing severe social problems. By the time forty years had passed, 1.9 billion people had died from starvation and disease, which the facilitators thought was close to a record for a non-war run of the game.
Four of the seven Double Highs (57 percent) had literally leapt at the chance to lead their groups, in contrast to only 8 percent of the far more numerous, but far less self-promoting, ordinary high RWAs. And the Double Highs who did not quickly jump to their feet were not necessarily through. When the simulation began one of them went to the facilitators and gathered information on resource exchanges—a task assigned to his region’s Elite. He took this information to his Elite, convinced him of a strategy, and from then on became a co-Elite, never staying home with the other players in his region. (He was called a “Lieutenant” by his Elite, but the other Elites quickly found out he was the one who made the decisions for his region.)
Another Double High who had not jumped to his feet stayed home throughout the game, but eventually led a revolution among his region-mates. They told their official Elite he would have to bring all his negotiated deals to them for approval. The Double High thus became the de facto Elite. (The seventh Double High, off in Latin America, was as quiet as a mouse all during the simulation. But six out of seven ain’t bad.)
In unmistakable contrast to the game the night before, this run featured intense interaction among the Elites. A constant “buzz” of negotiations could be heard as the world leaders visited one another, sometimes in groups of two or three, working out the best deals they could get with their resources and combined bargaining leverage. Trading partnerships developed and dissolved. “It was like the stock exchange” a facilitator commented afterwards.
Because of the wheeling and dealing, some regions made headway against their problems as their Elites traded things they did not need for things they did—again unlike the night before when everyone stayed home. But no charity appeared. Nobody got something for nothing. And no commitment to the planet as a whole ever materialized. When the ozone layer crisis broke out, a global conference was held, but nobody put a farthing into the pot to solve the problem.
Moreover the regions began increasing their military strengths, and the stronger ones started making threats against the weaker ones during economic negotiations. A lot of bullying suddenly appeared. Then the Oceana Elit e [13] bought nuclear weapons and declared war on vastly out-gunned India, which tried to get protection from North America. Getting none, India surrendered immediately and paid a tribute. Soon the Oceana Elite was making the same threats against Africa and Latin America. This time North America offered protection, for a price, and the world quickly rushed to one camp or the other and began buying nukes. The facilitators thought an all-out nuclear war was going to break out just as the forty year time limit for the game expired.
Even though no one had died from warfare, lots of resources had been devoted to increasing military power, and many regions lacked the necessities of life. And for the third high RWA game in a row, the “folks back home” had stumbled badly over population control, so the dwindling “social bucks” had to take care of more and more people. Consequently one billion, six hundred million people had died from starvation and disease by the end of the game. This was three hundred million less than the night before, and the improvement was attributable to the Elites’ trading skills. But the Elites also caused the militarization and nuclear confrontation, and if the game had lasted five minutes longer, everybody might well have died.
When he began the arms race, the Oceana Elite was operating entirely on his own hook. No one else in Oceana wanted to buy nuclear weapons or threaten anybody. But although they outnumbered him in their group, they let him do what he wanted. He was their leader. And he knew how to handle them. He simply declared war on India, and told them afterwards. After his bloodless victory, he skillfully won over a couple of his Oceana colleagues to the slogan, “War is good,” and that provided a base for his further military adventures. But still some of the folks back home remained unhappy with the way their region was driving the world to war, and on post-game surveys they described their Elite as “bad” and “evil.” But they did not have the gumption to stop him. They sat still and sighed and let it happen.
Remembering again that university students are not world leaders, that the Global Change Game is not the real thing, that people do not become world-class Elites simply by rising to their feet, and so on, I still found the experiment instructive —even though it was only a “two-night stand.”
First, the spectacular ethnocentrism of ordinary RWAs takes one’s breath away. Here they were again, as in Doom Night in 1994, in a room filled with people like themselves, and they simply made smaller in-groups. Assigning authoritarian followers to a sub-unit appears to automatically put blinders on them as to what was