for flame produced with psionics.

Wolf: A cultural hero figure among shifters based on one of the animal forms of their lycanthrope ancestors. Wolf is wise, honorable, and knowledgeable in the ways of magic. She is often referred to as 'Grandmother' and 'Grandmother Wolf!' is a common expression of awe.

Xoriat: One of alternate planes, Xoriat is also known as the Realm of Madness. It is the home of the daelkyr and illithids, but has been held apart from Eberron since the end of the Daelkyr War thanks to the magic of the Gatekeepers.

Yrlag: A town on the Grithic River, the border between the Shadow Marches and the Eldeen Reaches. The westernmost port on southern Khorvaire, it is a barely civilized place and the trading center for much of this isolated region. Before humans arrived in Khorvaire, it was the westernmost outpost of the Empire of Dhakaan and the Dhakaani influence can still be seen in its oldest structure.

Zarash'ak: The capital of the Shadow Marches, often called the City of Stilts because of the architecture that raises it above the threat of floods.

APPENDIX 2

The Azhani language. Azhani pronunciation guide

Consonants are pronounced as they appear, except: g always hard, as in get ch always soft, as in church zh as the z sound in azure bh, vh, dh aspirated sound (a breathy version of the consonant)

Vowels are pronounced as: a cat e bet i seem o so u moon

Vowels in sequence are pronounced individually as above, except: ei the long vowel sound found in shade eo long a combined with a long o

Except in conjugation 2 verbs, two identical vowel sounds are broken by a glottal stop: ' (tt in mitten is a glottal stop).

Azhani words

a: one (number) ahine: a scream of fright ahris: to obey (takes conjugation 2) ahron: a scream of rage all: fire ama: a woman amot: five (number) andgri'imo: downstream, literally translated, it means 'where the river goes.' ano: a man ashi: 1) a reed with a starchy pith used to make bread

2) the bread made from the reed, 3) a deep gold-yellow, the color of both reed and bread. Probably a loanword from Orc. aushen: to return to a place (takes conjugation 2) az: a clan. As a suffix, it is appended to a name to formally indicate a clan ('Drumas' is the Bonetree, 'Drumasaz' is the Bonetree clan) azam: 1) a member of a clan, 2) a person. In the plural form, 'azams' it means 'others.' By extension, the only people are those associated with a clan. All others are 'duskav' or strangers. bet: night betch: darkness bibis: a rabbit bron: to be (takes conjugation 1). An older, archaic form of 'to be.' brosh: divine magic, especially healing magic. Brosh is often translated as 'body-magic' and is considered a very different thing from kint or 'world-magic.' broshama/broshano: a skilled healer, often one with special knowledge or limited magical ability. Often woman, hence the common translation of the term as 'herbwife.' che: the. Plural: ches che _ _ _ gri: this. Literally translated, it means 'the thing here.' cheo: what

Daraskint: Eberron, the mystical Dragon Between. 'Eberron' is also commonly used.

Darasvern: Siberys, the mystical Dragon Above. 'Siberys' is also commonly used.

Darasvhir: Khyber, the mystical Dragon Below. 'Khyber' is also commonly used. do: to do (takes conjugation 1). doke: will (conjugation 1; future tense is regular and is formed the same as the present tense; past tense 'would' never varies and is always 'tdoke'). dru: bone duskav: stranger e: and each: zhir eche: that. Plural: eches egri: there eva: three (number) firgri'i: everywhere gentis: depths get: deep (adjective) gri: here gri'i: where ha-: a marker of respect. Adding the prefix ha-to something implies respect and sets it above other things of its kinds. harano: honor. Literally translated it means 'a respected name.' hushen: to return from a place (takes conjugation 2) itri: must kint: arcane magic, but also any magic that is not obivously healing or defensive. Kint is opposed to brosh and is often refered to as 'world-magic.' kintama/kintano: a wizard or hermit. Kintamas and kintanos are usually considered as dangerous, bad-tempered individuals who live as hermits. klavit: to bring back (takes conjugation 1) kri: to be (takes conjugation 2; third person singular is irregular-'krii'). A relatively recent term for 'to be.' kriazam: a changeling. Literally translated, it means 'false person.' kto: than mado: to need (takes conjugation 1) make: shall (conjugation 1; future tense is regular and is formed the same as the present tense; past tense 'should' never varies and is always 'tmake') mas: tree mot: four (number) pa-: more or very pinde: to know (takes conjugation 2) pret: can (conjugation 1; past tense 'could' never varies and is always 'tpret') rana: a shaman or priest rano: a name reis: tough. 'Reis' is a condition rather than an adjective and a person is said to 'have reis' rather than 'be reis.' rond: fierce. 'Rond' is a condition rather than an adjective and a person is said to 'have rond' rather than 'be rond.' shei: to hunt (takes conjugation 1) sheid: a hunter shial: to pray (takes conjugation 1) sikint: a term used among the Bonetree to describe the psionics used by kalashtar. 'Sikint' combines the 'psi-' prefix with the Azhani word for magic.

Su: For/In the name of sut: to follow or accompany (takes conjugation 1) ta: to have (takes conjugation 1) teith: blood teithkint: a rare form of blood magic practiced among certain clans of the Az. theth: 1) silence. 2) silent (adjective). va: two (number) varda: a fight, specifically a fight between individuals. It's similar to 'duel' in meaning but without formality. 'Varda' can take place in the middle of mass combat. vit: to bring (takes conjugation 1) zhan: to speak (takes conjugation 1) zhani: language

Azhani Expressions

Che Harana: 'Revered,' the title given by the Bonetree clan to Dah'mir. Literally translated it means 'the honored priest.'

Drumasaz: The Bonetree clan. Often referred to simply as 'Drumas.'

Khyberit gentis: 'Khyber's depths'-an expression of frustration.

Kriid patheth. A sheia bibisas.: 'Be very quiet. I'm hunting rabbits.'

Rond betch: 'Fierce darkness'-an expression of amazement or anger.

Rond e reis: A worthy adversary or a strong warrior is said to be characterized by 'rond e reis'-they are fierce and tough.

Su Drumas! Su Darasvhir!: 'For the Bonetree! For the Dragon Below!' — the pledge and battle cry of the Bonetree clan.

Varda su teith e harano: 'A fight for blood and honor.'

Azhani Pronouns,other parts of speech,Azhani conjugations

Conjugation 1 covers virtually all Azhani verbs. Conjugation 2 verbs tend to be newer and more esoteric in nature. The unusual nature of their conjugation, together with the way they break the otherwise constant rule that identical vowels sounds are broken with a glotal stop (i.e. 'mado'o' but 'pindeer') suggests a these verbs were adapted from some other source.

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