'What did you do to her?'

'Nothin'; don't worry. We're just on a kinda plane that she's not ready for. She'll not know any of this has passed, but she doesn't need to. In the end it will all come down to you. That's what ya were brought here for, wasn't it?'

'For the last battle. I've done my bit! I've paid my price! Too much, if you ask me! I shouldn't have to do anything more. I don't even know how I could.'

'I don't, either,' the creature admitted, 'but it's still in your lap because it's not finished. You jumped into that lava knowin' what would happen, but you had little toime to think about it; you hated the Baron far more, and you had no idea of the long-term price ye'd pay. Now you know the price and you got vulnerabilities including your friend here and your own son, who you drug over, subjected to all this, and then abandoned. Now you got to think — would you do it again? Would you save the world if it meant you'd always be as you are now, period, and if it might cost the life of your son as well? Or would you go over to 'em and let billions perish and their souls become darker'n pitch, including your own and those you save?'

'I don't know. I hope I never would, at least on those terms,' Joe answered honestly. 'Why me, anyway? I'm small, slight, physically weak, unarmed: not suited for much of the kind of battle you set up. With all the sorcerers still around here, I'm not a sane choice even to do this.'

'Three reasons for starters,' the creature replied. 'For one, it's what you were brought here to do. It's your job.

For two, you alone among the creatures of faerie and men in all this world are immortal. They cannot kill you or touch the Tree that gives you this great power — unless you let them. And most compelling of all, at the end of what she seeks is that which you will find most irresistible to fight. If you continue with her, you're in. If you do not go with her, then become the nymph in the tree and forget all else, for you'll never change until the end of toime and you'll never adventure again and you will sit and watch him win at last.'

' 'Him'? What are you talking about?'

'Your destiny and those of others are intertwined. You have not yet completed your grand commission. Until you do, you can claim to win only battles, not a war. That evil which you feel growing and which threatens to pervade and engulf all of Husaquahr is partly of your doing. You must complete the task or, no matter how many victories you can claim, you will still lose it all.'

Joe's mouth opened in shock and surprise. 'Now, wait a minute! I had nothing to do with this — whatever it is. I know what my own task was, and that was accomplished when the Dark Baron fell into the lava and was consumed, and the great sword with him. If there is a new source of ultimate evil, that is for another. I know that much about the Rules!'

'And did not you, too, fall into the same lava? Did not you, too, find yourself consumed in fire? Yet, if this be true, who stands before me now?'

Joe had a sudden very sick feeling. 'You're not telling me—'

'He had to get his powers back somehow. The way was through faerie. Unlike you, he really did die in that molten magma, but he was a bit better than that. He had long ago planned ahead. He went neither to Heaven nor to Hell but instead into the very Sea of Dreams, where the Beings of Power dwell forever, and what eons could not accomplish, he did in the blink of an eye. Now followers of things more evil than Hell itself have opened the way back for him, and he prepares the way for the others.'

'So you're saying I have no choice.'

'Sure. Lotsa choices and all bad. That's if ya gets them in the first place. It's a long journey, bein' faerie won't help you much, and the temptations, particularly for the likes of you, will be quite hard to resist. Make no mistake, Joe. Your life's not in real danger, but there's such ahead that may have ya pinyin' for death. Forget the colors of the enemy, too, and keep checkin' your own. Either way, both the Baron and you are done with this trip. Both of ya. Ya wins or loses this toime, either o' ya. That's why ya gits this here warnin'. That and because it's not balanced if you don't know who and what's out ahead. Y' see, he is waiting for you.'

'Who — and what — are you?' Joe demanded to know. 'Are you with Heaven or with Hell, with him or with me?'

'That's not for now. Perhaps sometoime in the future. I'll be keepin' my eye on ya, and we'll see if perhaps I'll show up now and then, if I can do that much. I think ya got it in ya to do it, me boy. Just remember that until the Old Ones can come through fer real, the Rules still bind here. Use 'em. And don't spend no more time cryin' over what ya ain't got no more. Instead, learn to use what ya do have. That — and beware vampire gophers!'

And with that, the wind suddenly struck Joe's body and there was nothing on the porch except an empty old wooden rocking chair going back and forth in the wind.

'What is it?' Alvi asked nervously. 'Somebody in there?'

Joe realized that the halfling in fact was unaware that there had been a conversation or that any real time had passed.

'No, nobody in there,' the nymph responded. 'Not anymore.'

Deep down Joe wasn't sure if she'd have gone against such power, particularly now and on her own, no matter what the situation or even the potential rewards. Now, though, the two words that would drive her to go anywhere and risk just about anything had been spoken, and if they were true, there was no question that this was destiny.

Joe had defeated his enemy more than once and had killed him once in human form. Now it was in the realm of faerie, soul to soul, immortality or oblivion, that they must meet one more time.

But where? And how? Joe couldn't read those complex Books of Rules, but she knew one thing all too well: nowhere in any of them did it guarantee that the good guys would win.

Joe looked again at the halfling, who was still puzzled by what seemed an odd change of mood in her nymph companion. Something in those Rules, some kind of thread of destiny or fate or whatever, or possibly the workings of the Baron himself, had brought them together at this point. Somewhere on the girl was the location of the Grand McGuffin, whatever that was beyond being what Alvi needed to become whole in some way and what Joe needed not just to get out of her current circumstances but as the only weapon against a resurgent Boquillas, now almost certainly of dark faerie nature.

The first step was to unlock that map in Alvi's ring's spell, and that would mean Macore. She hoped it would be easy for the onetime self-styled greatest thief in Husaquahr; it would certainly be good to see him, just like old times.

One step at a time, she thought. Like always.

DEJA VU ALL OVER AGAIN

Objectives may be achieved only after attempting to achieve them the hard way first.

— Rules, Vol. VII, p. 101(d)

TERIDELL NEVER REALLY CHANGED. ALTHOUGH A GREAT, imposing structure built by men, it had much of the quality of faerie about it both in its permanence and in its seeming impenetrability. The greatest wizards of Husaquahr never lived forever, but the best lived a very long time, and it was certain that the edifice built by and for the comfort and convenience of Throckmorton P. Ruddygore would last at least as long as he did.

A tall elfin creature with a pale face, pointed ears, and a permanent doleful expression answered the door, and when he saw who was there, he almost but not quite managed a very slight smile.

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