from being overrun.
Most times she felt as if it would have been better if it had really happened that way. Certainly it would have been better had she been able to die like the Baron rather than emerge as the wood nymph bound to the Tree of Life itself. Even the deities of High Faerie had at least one vulnerable spot — their powers were dependent on the number of believers. Remove the believers and you removed their powers. They wouldn't
Not her. She required no believers, no supplicants at all. Even if something unthinkable should happen to the Tree of Life, its juices flowed within her and made her totally, irrevocably immortal. She was the only wood nymph who didn't even need a tree, although there was this instinctual affinity with them. Wood nymphs had no need to eat; they made their energy from sunlight or could absorb it indirectly from plants. She didn't even need to drink like the others of her kind; the fluids of the Tree never evaporated and never wore out. Lack of carbon dioxide to breathe or prolonged cold might make her go dormant, but that was the extent of it, and that wasn't a very pleasant experience, as she'd discovered. It kind of felt, well, like death in slow motion, not quite asleep or awake but very definitely aware — and the nausea after coming out of it lasted what seemed forever.
Sister wood nymphs weren't much company, either. They had rather boring and basic lives, had no major life experiences, and, unlike her, couldn't travel far enough not to get back to their trees by dusk. Even if they had great mental potential, which they didn't, this didn't exactly give them much of a chance to broaden their points of view. In fact, they weren't quite as smart as the bimbos they looked like, and emotionally they were something like thirteen. And frankly, that was
That and one other thing. The wood nymphs had a symbiotic relationship with plants but not much with animals of any sort. Animal control and management, from the pest to the squirrel and bird and beyond level, was entirely under their male counterparts, the satyrs. Those lecherous half goats weren't much brighter then the nymphs, but they played their songs on their flutes, did their dances, ate leaves and grasses, and, of course, made it with the nymphs. If there was a need for any reason, that was the way you got new satyrs. Nymphs didn't reproduce that way — they budded. That's why they all looked and sounded and thought so much alike.
Avoiding satyrs was one of her daily goals. The romance of faerie was more than overstated; rather, it was an existence suspended halfway between animal and human, with a mind that could think, could reason, could even learn, stuck inside a body even more constraining than the ones humans had, in which instinct and certain behaviors were beyond thought or resistance. She still didn't enjoy the process, but those flutes were hypnotizing and irresistible.
It was scary to be in a situation that was totally irresistible, to be completely helpless and enslaved to the will of another. As much as ego and self-identity, that fear drove her to try to beat the system that had snared her in this nasty trap.
There had been an Aladdin's lamp once, one that really could grant any and all wishes. Although it was gone, far out of reach — in effect wished out of existence — the mere fact that it had existed gave her hope. Given a nearly infinite amount of time, which she had, there
She had been wandering some of the world of Husaquahr; it was too painful to remain back at the castle, watching a son grow up without parents but unable to get the nerve to tell the boy the truth. You just couldn't be much of a father when you looked like a teenage boy's bimbo dream.
She'd been away quite a while, searching — or so she told herself — for that magic way back to 'normalcy' once again. So far: lots of rumors, lots of legends, nothing real. Not that some of those legendary pieces of magic didn't exist; it was just, well, they weren't exactly on the scale of great devices their press had built them up as being or in
The Stalk of Stavros, for example. Now,
The Owl of Ozymandius
She had no idea how long she'd been out in the land seeking and not finding; she had long ago lost any sense of time beyond day and night. But the worst part was what some sages termed the Curse of the Gods.
It was getting pretty damned boring.
Oh, originally there'd
And when you neither wanted nor needed anything at all and there was no risk, no sense of family or attachment, nothing — what was there?
This sense of nothingness in her life, of a gray lack of meaning and purpose, along with the failure of her quest for a way out, was now bringing her back toward Terindell, back toward the only people who meant anything at all to her, now or ever.
But there was also something more, something much harder to pin down, a kind of grayness seemed to be settling in, permeating Husaquahr, almost as if it were some strange sort of vampiric fog, draining the energy from the land. It really wasn't anything you could see or put your finger on; rather, it was something you sensed, felt, lurking there, all around, omnipresent yet just out of sight in the corner of your eye.
It wasn't just faerie sense, or imagination, either. They all felt it, or so it seemed, mortal and faerie alike, although they could no more put it into words than she could. It was as if something ancient were stirring, something none of them had ever known before. Something impossibly old, unimaginably powerful, and of a nature that might be called evil but was something far worse.
It was the kind of gray that made the whole world seem tired, made ambition seem not worth the effort and inhibition a sucker's play. People tended to be surly; violence was up, tolerance was down, and nobody really knew why he or she was feeling and acting this way.
It gave whispered voice to thoughts she didn't want, too.
What about it? What did the damnable Rules have to say about
She shook the dark thoughts from her mind and looked around. It was late; dusk was about to give way to total darkness — not a good time at all to be walking the trails and roads of Husaquahr alone even if life was not threatened. As a wood nymph, the only power she had was with the trees, so she made her way quickly toward a thick stand of massive tropical monarchs that probably was home to quite a colony of her kind. She never felt all that social toward her more limited sisters, but the forest certainly had room for one more, and she could use some rest.
Suddenly, not far ahead, there came the sound of shouts and a woman's terrified scream and then the clang of metal against metal.
It startled her more than alarmed her; she'd been walking half a day on that road and had barely met anyone who didn't live in and around the area of the road. Now she approached the sounds cautiously, carefully, straining to see if this was something she might avoid. With her greenish coloration and in her natural element, she could move with amazing quietness and near invisibility, at least to mortal eyes.
It had been three against two: three big, swarthy bearded men with the look of brigands or worse against a well-dressed and handsome middle-aged man and a chubby-looking young girl horrendously overdressed in a long