Alchemist to make us more of his powder, so that we can create a new orb. Sail there, and sail back, while the humans are deluded into thinking they have won. They will not expect another attack this summer. We will surprise them with our return and destroy them once and for all.”
Grimwar was at once dismayed and intrigued by this suggestion. Winterheim-and Thraid-seemed very far away now. Yet the thought of destroying the human citadel began to gleam like a distinct possibility. In truth, until now he had had a hard time imagining the true might of the golden orb, but the Alchemist’s weapon had worked! Why, it had blown up one of his ships, killed who knows how many of his men, and nearly robbed him of his own life!
“We could take the Shield-Breakers,” he mused aloud, “and half the oarsmen, in Goldwing, but there are too many of us, now, to go in one ship.”
“Our numbers are reduced,” Stariz noted, “but those who are left behind-surely they can serve as a diversion to keep the humans busy, ignorant of our real purpose.”
“I begin to share your idea,” the king agreed. He pushed himself to his feet, pleased that his legs seemed wobbly but sturdy. Grimwar strode through the cabin door and stood as tall as he could, allowing the ogres clustered on the deck and on the beach below to cheer lustily.
“These lands on the coast,” the king said, gesturing to the shoreline west of Brackenrock as his wife came up to his side. He grimaced in momentary irritation, wishing he’d studied his maps better. “That is a human realm, is it not?”
“Indeed, sire. The humans call the place Whitemoor,” Stariz replied.
“Very well. I will send a fierce raiding party across that moor to let these humans know that the ogres of Winterheim are not to be trifled with.”
“Yes, Your Majesty!” declared Stariz. “A splendid idea!”
Grimwar selected Broadnose ber Glacierheim to command the raiding party and clapped him on the shoulder. “I want you to take the Grenadiers and the ogres of Hornet’s rowing company. That should give you a few hundred veteran warriors. You are to march inland from here,” the king commanded. “Make war on the humans wherever you can find them-destroy their villages, kill them and their livestock. Strike terror into their craven hearts!”
“It shall be as you command, Majesty!” Broadnose stepped back and clapped a burly arm to his chest in salute.
The king drew a deep breath, relishing the feel of his whole, healthy lungs, fixing his lieutenant with a baleful glare. “This is important,” he grunted. “You must distract the humans, keep them afraid, even let them send their fighters after you. Kill them, if you can. Keep raiding until near summer’s end and return here. Meet us on the shores below Brackenrock.” He looked at his wife. “How long will it take the Alchemist to prepare another orb?”
“We must allow at least a month for the work,” she replied. “Thirty days. It may take less than that, but I cannot say for sure.”
The king nodded and tried to mentally calculate the time he needed. Frustrated, he turned to Argus Dark- and. “How long will it take us to reach Dracoheim?”
“The voyage can be done in seven or eight days, if Gonnas wills it,” the helmsman replied. “Call it ten to get there and ten to come back, allowing for safety.”
“Very well. Meet us here in thirty and ten and ten days from now!”
“Fifty!” Stariz clarified.
“Er, yes, Sire,” the raider captain agreed. “I will return to this place in fifty days.”
The king turned to Argus. “In the meantime, we will set our course to Dracoheim.”
It didn’t take long for Broadnose to pick and assemble his raiders. Grimwar stood at the rail, watching the formation march down the ramp and start across the beach. They would head west along the shore, beyond sight of the humans in the fortress, then turn inland toward the rolling ridge of hills that blocked the view of the moors.
Only when that battle column had disappeared did the rest of the ogres row the galley out to sea, where Argus Darkand barked out the drummer’s pace, and the great warship turned westward, toward the frigid waters of the Dracoheim Sea.
15
There was mist all around. Kerrick could hear the sounds of water slapping against a hull and a more distant wash of noise… waves breaking onto a shore. The damp timbers had the familiar chill of his small cabin, and he smelled the pine-caulk and tar that sealed the hull.
Strange, though. The boat wasn’t moving, not even the gentle rocking of an anchorage in a placid harbor. The waves were strangely muted, more of a steady hiss than a rhythm of ebb and flow. The water was hot, hot and dry. He had a vague sense that he was safe, that there would be no drowning in this sea, yet at the same time, he found the very idea of safety improbable and troubling.
A furnace door opened, and an elf turned toward him, holding a tongs with a red-hot piece of metal, a sword blade, extended. There was no menace in the image-merely intrigue and wonder. The smith dropped the raw weapon to an anvil, picked up a hammer, and began to stroke the metal. The sound of the hammer blows was loud, thunderously loud, but like the waves it became a constant din rather than a series of individual impacts. As the smith pounded, the blade curled into an arc, then a full circle-a ring. The color brightened, from red to yellow to gold.
The hammer rang louder, a surreal noise beyond imagination.
He opened his eyes and absorbed the vista from a lofty tower. The hills of Silvanesti, the sun-speckled river, the myriad gardens, pools, and fountains, greeted him with such unexpected force that his heart nearly broke. The dazzling towers and manors of the city were living crystal and cultivated wood. Delicate bridges, like lofty webs of spun silk, spanned the gulfs between towers and hilltops.
A tall elf stood beside him, and he took great pleasure in the elf’s vague and strangely aloof presence. There was the Tower of the Stars, piercing the heavens with majestic pride, rising into a sky so yellow… but wait! He looked, squinted, wondered. Yes, the sky was yellow, a yellow as pure and warm and pleasant as the sun itself.
He knew the yellow sky was wrong and that he must be dreaming. In the easy way of dreaming he decided to visit the king and found himself in the palace. All the courtiers and ladies looked askance at him, but there was still that regal elf at his side, protecting him, so he strode forward without concern. The king was there in person, heir to the line of Silvanos, a golden visage surrounded by the reflected light of a thousand mirrors. His blessing fell upon the tall elf and spilled off of his shoulders, cascaded down to envelop Kerrick as well.
With terrifying quickness, darkness closed in, an awful, suffocating darkness that tried to drown him but did not have the mercy to let him die. His efforts to cry out were muted by a cottony thickness in his throat, and his attempts to thrash and kick were defeated by the weariness that left him limp, drained of all energy. The darkness was a smothering blanket and for a while it seemed an eternal funeral shroud. All the goodness and light was gone, except for one imagined pinprick, a perfect circle of gold.
Very slowly the cloak lifted, and with desperate, straining gasps he filled his lungs and breathed and fell into fitful sleep. He dreamed fitfully, with tantalizingly brief glimpses into a Silvanesti pure, clean, and warm. For a precious time, he felt weightless, careless, and content.
Inevitably the dream was broken, and the nightmare of despair and longing once more dragged him down. Sometimes he saw the golden ring, just out of reach, a taunting reminder of his anguish, his need. The precious magic was available if only he could touch it, could draw upon it. He knew that power would cure him-it was the only thing that could possibly soothe his hurts.
If he had known where the ring was, he would have clawed his way out of bed, crawled across the floor, anything to obtain it. But the ring was gone, and there was no antidote to the pain and despair, so he lay wretched and shaking, sweating and crying, until at last the darkness began to lighten and, once more, he returned to the real world.