'And if the search party doesn't return,' said the younger woman. 'Even with the fresh snow, I don't think they believed…'
'Feena,' interrupted the old woman. 'None of these ifs matter unless you run your errand soon.'
'Yes, mother,' replied Feena contritely. Tal heard her reluctant footsteps crunching in the snow as she walked away.
'Don't dawdle,' called Feena's mother. The sound of chopping resumed. 'He's a big lad and getting his strength back.'
A thrill of fear surged through Tal's veins. He had no idea why these women might kill him, but it had to have something to do with the attack on his hunting party. Did they command the owlbears that charged through the camp? If so, why hadn't they killed him already?
The obvious answer was ransom.
Thamalon Uskevren, Tal's father, had objected to his hunting trip for many reasons. Among them was the constant threat of kidnapping the child of one of Selgaunt's most wealthy and influential men. In the city, Tal was almost always in the public eye, and he always suspected that his father sent bodyguards to shadow him and his siblings. Tal tried not to care, as long as he never saw them and they never interfered with him.
Kidnapping didn't seem like the right answer, though. True, the hunting party consisted almost entirely of young scions of wealthy Selgauntan families, but the sounds Tal heard the night of his attack were not those of young men and women being captured. It was of their being torn to pieces.
Tal shivered. The fire was burning low. Soon, he knew, Feena's mother would return with more wood.
He considered climbing back into bed and pretending to sleep, waiting for a chance to escape, but he realized that this might be his only chance. He considered the position of the door in relation to the old woman. Yes, she would see him if he tried to slip outside.
His mind racing, Tal looked for his clothes. There was no sign of his shirt, but he found his boots stuffed under the bed. He tried putting them on with the use of just one hand and nearly overbalanced himself. Frantically, he searched for a blade among a jumble of cabinets, finally turning up a short paring knife.
He cut his arm free of his chest, then gingerly extended it, wincing at the anticipated pain. Surprisingly, the arm felt good, if a little numb from long restraint. He cut away the bandages. Underneath, the scars were pink and faint. Even if someone had used magical healing on him, Tal had expected scabs, at least.
How long had he been sleeping?
Tal used the knife to make a slit in the middle of two woolen blankets. He cut himself a twine belt to secure his makeshift tabard. Finally, he used both hands to put on his boots. Not only did his wounded arm not hurt, but he felt a surge of exhilarating power. He knew it was the thrill of fear, but it cleared his head and gave strength to his limbs.
He crept to the door and turned his head to listen. He heard no sound of chopping, just a muted grunt and a creak as the door was grasped from the other side. Tal felt a sudden bout of indecision. He wasn't sure whether he could bring himself to hit an old woman. On the other hand, he was quite sure he couldn't let her kill him. Without thinking, he snatched a burlap sack from the wall, wrapped it around his hand, cocked a fist, and waited for a target.
The door opened, and Tal saw a short lump of clothes clutching a huge bundle of wood. Tal's punch landed squarely in the center of the bundle. Logs scattered in all directions, and the old woman fell to the floor, stunned.
'Sorry!' blurted Tal. He felt a sharp pang of guilt as he saw the old woman's surprised face, round, matronly, and even kind, but he remembered that she might be the spell-caster who had healed him. One word from someone like that would be enough to defeat him.
'Sorry,' he said again, and knocked her head against the floor. This time her eyes rolled straight up, then closed. Grimacing, Tal put his ear to her mouth. He heard a breath, much to his relief.
He lifted the woman in his arms and carried her to the bed. She was much lighter than he'd expected, or else he was stronger than he felt. He made her as comfortable as he could, then bound her securely to the bed with the remaining twine.
'Feena will be back before dark,' he said to the old woman. He felt foolish consoling the unconscious form of his would-be murderer. Still, he touched her bruised cheek gently before he turned to go, wishing he knew exactly why she'd planned to keep him hidden.
Outside, Tal squinted at the white landscape. In the distance was what he took to be the edge of the Arch Wood. Judging from that and the position of the sun, he figured the direction of Selgaunt. It would be a long journey on foot, but at the end lay home and safety, and maybe some answers.
The first day was the worst. Tal was much hungrier than he realized upon escaping the cottage, and he didn't know the first thing about hunting without a spear and a dozen servants to flush out the quarry. He whooped with joy when he came across the Daerloon-Ordulin caravan trail just as his strength was beginning to flag.
The wind turned cruel after dark, and Tal squatted in the shelter of a snow bank to escape the night's howling. He couldn't sleep-he'd slept too long already. Instead, he listened for the knifing wind to subside, then he continued the trek eastward throughout the night.
A few hours after dawn, Tal's perseverance was rewarded by the appearance of a tinker's cart. In other circumstances, Tal would gladly have traded an Uskevren promise for services rendered. Considering recent events, however, he omitted his family name when asking for a ride. Fortunately, the tinker was lonely enough to welcome an unarmed passenger. Four days later, he left a leaner, hungrier Tal just outside the nearest city, Ordulin, while he continued west on the road toward the port of Yhaunn.
Tymora continued to smile on Tal, perhaps enjoying the irony of a noble's son reduced to makeshift clothes and begging for food and rides. Just as he began to rue the decision to turn south, away from the scowling guards at the gate of Ordulin, he begged a ride from a southbound cart drover. The kindly fellow not only offered him a ride in his hay wagon but also gave him a warm meal each day. Tal resolved to repay the man a hundredfold.
Nine days after Tal's escape, the farmer's cart passed through the streets of the town of Overwater, the staging grounds for caravans arriving or leaving Selgaunt. In summer the place would be teeming with travelers and traders. Even in the dead of winter, it was spotted with tents, wagons, and pack animals snorting plumes in the cold air. Most of these were from nearby Ordulin, small merchant caravans keeping trade with the port city brisk. Their activity churned the dung and mud into a pungent morass that threatened to engulf them all on warmer days. To Tal's nose, the stink was welcome. He was coming home.
They emerged from Overwater to pass over the High Bridge. Aptly named, the seven-story structure was lined with shops, market stalls, taverns, and enough guardhouses to keep them all in line. At its far end, Tal saw the Klaroun Gate. Magnificent water horses were carved into its face, seeming to leap from the river to form the bridge of the central arch.
After long absence, Tal felt keenly aware of the city's pulse. He heard it in the chatter on the bridge, in the irregular clop of hooves on cobblestone. He smelled the human musk of the place, diminished but not hidden by Mulhorandi perfumes and Thayvian spices.
He peered everywhere for some sign of a friend, someone he could surprise with his miraculous return. The urbane citizens of Selgaunt were giddy for fashion, and a thousand colors and styles of clothing were paraded through the streets each day. The farmer had driven nearly the entire length of the bridge before Tal spied a familiar face.
Tumbling out of a little alehouse, a sandy-haired man nearly collided with a squad of Scepters, the city guardsmen.
With drunken grace, the man wove neatly among the five Scepters, barely disturbing their dark green weathercloaks. The guards looked formidable in their silver-chased black leather armor. One of them made a show of fanning the air before his face and wincing at the invisible cloud surrounding the drunk.
'Get yourself home, Chaney,' warned the Scepter wearily. He'd obviously had this conversation with the man before. 'Get off the streets, before you're run over by a night-carter.'
Tal put a hand on the cart driver's arm. 'Wait a moment,' he said.
Duly chastened, Chaney swirled his own red cloak around one arm and made an elaborate, unsteady bow. His tousled hair fell over his eyes as he slurred, 'I thank you, and I shall. Soon as I purchase a jug in which to drown…' Chaney's eyes lit upon Tal, and he stared in astonishment.