'Ha!' Elaine's bark preceded her incredulous gaze. 'Best hope she is not assigned to take you down, Wendric. I doubt she will show you the same mercy!'

Lucius discovered that he had been swayed by Wendric's argument. He did not relish the thought of striking a woman down from the shadows. However, he thought of Adrianna and Grayling, women who were clearly at least as skilled as the men around them, and he had seen Jewel was a cold-blooded killer.

'I agree,' he said. 'Her reputation is well known, Wendric. How many of us is she already responsible for? It might well have been her who attacked Caradoc.'

'I concur with Elaine and Lucius,' Magnus said softly. 'She must be removed. Elaine, with Agar gone, I am making you our Master of Assassins, temporarily at least. See to it.'

'With pleasure.' Elaine's easy, even grateful, acceptance sent a chill through Lucius, and he was once again reminded of the strength present in some women.

'So, where else is the Guild vulnerable?' Magnus asked.

'What of the Guild's alliance with the Vos guard?' Lucius asked. All eyes turned toward him, and he realised that none of the Council were aware of everything that had taken place during the raids in the merchant quarter.

'What alliance?' Nate asked suspiciously, and Lucius could see a tide of fear and doubt rising in the younger man.

'No one else reported it then?' Lucius asked, though he already knew the answer. He kicked himself, for he should have known that with so many of the raiding parties killed during the escape from the Citadel, the chances of one surviving who had seen the direct co-operation between guard and Guild were greatly diminished. Luber had seen it, but he had already paid the price.

'When the Guild responded to us in the merchant quarter, fights broke out in the streets,' he explained. 'It did not take the guard long to respond, and the area was soon full of patrols.'

'Well, that would be as dangerous to the Guild as to us,' Elaine said.

'No,' Lucius said firmly, shaking his head. 'They had code words. The Guild, I mean. I heard them. When the guard waded in, code words were being used to identify the Guild from us. When I saw what was happening, I told everyone to scatter. But the Guild started tracking us, and leading patrols onto our trail. It was hopeless.'

Nate thumped a hand down onto the table in frustration.

'Well, that's it then,' he said. 'We can't fight the Guild and the Vos army!'

'Calm yourself, Nate,' Magnus said smoothly, but they could all see he was troubled by this new revelation.

'Magnus, the Guild are already stronger than us,' Nate said, suddenly very animated. 'Maybe, just maybe, with a careful selection of targets and a great deal of planning, we can pull even with them. Maybe win. But there is no way we can send thieves against the Vos army. They know how to fight. It will just be a slaughter.'

'So why not just wander over to Loredo and ask if he needs another thief?' Elaine said, caustically.

Nate looked hurt at that. 'I'm just saying.'

'One way or another, better or worse, I'll stand with you Magnus,' Wendric said. 'But Nate is not wholly wrong. The combination of a thieves guild and a city guard — especially one formed from the Vos army — is a dreadful thought. Even in peace time, they could completely shut us down. During a war…'

Lucius considered the sea demons the Guild also evidently had on their side, and he looked up at Magnus to find the guildmaster staring back at him. He thought that Magnus was perhaps thinking the same thing, that the Hands' position in the city was far less tenable than even the surviving Council members believed.

'Then it is obvious,' Magnus finally said. They all looked at him with clear relief, clinging to the hope that their guildmaster would still be able to steer them through this difficult time. 'If our enemies have built up their strength, then we must do the same. If they increase their reach by building alliances, then we must do the same.'

Wendric frowned. 'But who can we go to that would be both willing to support us, and provide us with real muscle?'

'We can pull mercenaries in from the Anclas Territories. Battle-hardened soldiers. We'll have to disguise their presence here in the city, but I fancy they will be a match for the Vos guard.'

'Expensive though,' Nate pointed out. 'And we could never afford enough to swing the balance entirely.'

'The vault does us no good if the Guild wins this war, no matter how full it remains,' Elaine said in reply.

'That is true enough,' Magnus said. 'We filled the vault before, we can do so again — but only if we survive this war. As for numbers, it will be more important as to how and where we use such men. Our goal is not to launch a coup, remember, just to defeat the Guild or force them to terms. We only need employ mercenaries when we risk running into the Vos guard.'

'I'll arrange it,' Wendric said. 'I have a few contacts I can tap for this.'

'It will take time,' Lucius said, recalling just how large the Anclas Territories were, and how long the journey to Turnitia could take. That was assuming a company could be persuaded to employment quickly.

'There is something else we can do,' Magnus said. 'Loredo is acting like a warlord, gathering as much strength in arms to his cause as he can muster. Somewhere along the line, he has forgotten how to be a thief. That will be to our advantage.'

'What do you mean?' Nate asked.

'A thief never confronts an enemy head on,' Magnus explained. 'Instead, he studies his mark, picks the weak points, bypasses the defences and traps. Only if absolutely necessary does he strike, and then only from the shadows.'

'We avoid open battle?' Elaine asked. 'Seems obvious.'

'It is,' Magnus said. 'But to do so effectively, we need information. We all know this. Information is what drives a thieves guild, it's what ensures the flow of gold into the vault. We need access to better information — we need to know exactly what the Guild is up to at all times, what their ties to the Vos guard are, and what is happening within the Citadel itself.'

'Ah, I see where you are going with this, Magnus,' Wendric said. 'But you cannot know whether they have not been bought already. They could already be working for the Guild.'

Lucius was confused and, from Nate's expression, he was not the only one.

'Who are you talking about?' he asked.

'He wants to bring the Beggars Guild on side with us,' Wendric said.

'The beggars?' Nate said derisively.

'Nate, the beggars are eyes of this city,' Magnus said. 'They are ignored by everyone, and yet they can be found in every corner of Turnitia. From the docks to the Five Markets, you will find them huddled, lost, abandoned and forgotten. But it is exactly those qualities that allow them to get close to others, to see and hear everything that goes on in the city. How many times have you left a house you have just robbed, and ignored the beggar across the street outside, happily thinking you have escaped notice? I promise you, nearly every one of your operations is known to the beggar's guild.'

'They actually have a guild?' Lucius asked.

'Oh, there is quite some etiquette involved in begging,' Magnus said. 'And, like any industry, like us, efforts have to be organised if the maximum profit for all is to be realised. You've worked with our pickpocket teams, Lucius. You know how we strategize their efforts. The beggars are no different, with each assigned a rotating territory that ensures no one area is flooded with them, and no purses are drained too heavily or too quickly. And they can actually be quite vicious towards independents who break the system.'

'Do they have a guildhouse?' Elaine asked.

'The streets are their guildhouse. However, I think I know where to find their master.'

'You're not thinking of going yourself?' Wendric asked, suddenly alarmed.

'You'd be making yourself too easy a target,' Elaine joined in. 'The Guild will be waiting for something like this, one mistake that would reveal you and allow them to decapitate us.'

Magnus held up his hands. 'My friends, I will not be swayed in this. We need the beggars with us, and we need them now. If one of you were to go, the negotiations might take too long. If I can locate their guildmaster, and I have a good idea where to start looking, I might be able to make the right promises and forge an alliance on

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