Everything is the way it used to be. Come, don't be afraid…' If she comes out, I thought, after the first moment of bewilderment, she'll become used to the colors, she'll be happy, and she'll understand that I lied for her own good.
'Really?'
'Why should I tell you stories? Come, let me take you outside.'
'No, you go ahead. I'll follow you.'
'But I'm impatient to see you again.'
'You'll see me only the way I like. Go ahead and don't turn around.'
The telluric shocks cleared the way for us. The strata of rock opened fanwise and we advanced through the gaps. I heard Ayl's light footsteps behind me. One more quake and we were outside. I ran along steps of basalt and granite which turned like the pages of a book: already, at the end, the breach that would lead us into the open air was tearing wide, already the Earth's crust was appearing beyond the gap, sunny and green, already the light was forcing its way toward us. There: now I would see the colors brighten also on Ayl's face… I turned to look at her.
I heard her scream as she drew back toward the darkness, my eyes still dazzled by the earlier light could make out nothing, then the rumble of the earthquake drowned everything, and a wall of rock suddenly rose, vertically, separating us.
'Ayl! Where are you? Try to come over to this side, quickly, before the rock settles!' And I ran along the wall looking for an opening, but the smooth, gray surface was compact, without a fissure.
An enormous chain of mountains had formed at that point. As I had been projected outward, into the open, Ayl had remained beyond the rock wall, closed in the bowels of the Earth.
'Ayl! Where are you? Why aren't you out here?' and I looked around at the landscape that stretched away from my feet. Then, all of a sudden, those pea-green lawns where the first scarlet poppies were flowering, those canary-yellow fields which striped the tawny hills sloping down to a sea full of azure glints, all seemed so trivial to me, so banal, so false, so much in contrast with Ayl's person, with Ayl's world, with Ayl's idea of beauty, that I realized her place could never have been out here. And I realized, with grief and fear, that I had remained out here, that I would never again be able to escape those gilded and silvered gleams, those little clouds that turned from pale blue to pink, those green leaves that yellowed every autumn, and that Ayl's perfect world was lost forever, so lost I couldn't even imagine it any more, and nothing was left that could remind me of it, even remotely, nothing except perhaps that cold wall of gray stone.
GAMES WITHOUT END
I was only a child, but I was already aware of it, –
What sort of games? That's simple enough to explain. Since space was curved, we sent the atoms rolling along its curve, like so many marbles, and the kid whose atom went farthest won the game. When you made your shot you had to be careful, to calculate the effects, the trajectories, you had to know how to exploit the magnetic fields and the fields of gravity, otherwise the ball left the track and was eliminated from the contest.
The rules were the usual thing: with one atom you could hit another of your atoms and send it farther ahead, or else you could knock your opponent's atom out of the way. Of course, we were careful not to throw them too hard, because when two hydrogen atoms are knocked together, click! a deuterium atom might be formed, or even a helium atom, and for the purposes of the game, such atoms were out: what's more, if one of the two belonged to your opponent, you had to give him an atom of your own to pay him back.
You know how the curve of space is shaped: a little ball would go spinning along and then one fine moment it would start off down the slope and you couldn't catch it. So, as we went on playing, the number of atoms in the game kept getting smaller, and the first to run out of atoms was the loser.
Then, right at the crucial moment, these new atoms started cropping up. Obviously, there's quite a difference between a new atom and a used one: the new atoms were shiny, bright, fresh, and moist, as if with dew. We made new rules: one new was worth three old; and the new ones, as they were formed, were to be shared between us, fifty-fifty.
In this way our game never ended, and it never became boring either, because every time we found new atoms it seemed as if the game were new as well, as if we were playing it for the first time.
Then, what with one thing and another, as the days went by, the game grew less exciting. There were no more new atoms to be seen: the ones we lost couldn't be replaced, our shots became weak, hesitant, because we were afraid to lose the few pieces still in the game, in that barren, even space.
Pfwfp was changed, too: he became absent-minded, wandered off and couldn't be found when it was his turn to shoot; I would call him, but there was never an answer, and then he would turn up half an hour later.
'Go on, it's your turn. Aren't you in the game any more?'
'Of course I'm in the game. Don't rush me. I'm going to shoot now.'
'Well, if you keep going off by yourself, we might as well stop playing!'
'Hmph! You're only making all this fuss because you're losing.'
This was true: I hadn't any atoms left, whereas Pfwfp, somehow or other, always had one in reserve. If some new atoms didn't turn up for us to share, I hadn't a hope of getting even with him.
The next time Pfwfp went off, I followed him, on tiptoe. As long as I was present, he seemed to be strolling about aimlessly, whistling: but once he was out of my sight he started trotting through space, intent, like somebody who has a definite purpose in mind. And what this purpose of his was – this treachery, as you shall see – I soon discovered: Pfwfp knew all the places where new atoms were formed and every now and then he would take a little walk, to collect them on the spot the minute they were dished up, then he would hide them. This was why he was never short of atoms to play with!
But before putting them in the game, incorrigible cheat that he was, he set about disguising them as old atoms, rubbing the film of the electrons until it was worn and dull, to make me believe this was an old atom he had had all along and had just happened to find in his pocket.
And that wasn't the whole story: I made a quick calculation of the atoms played and I realized they were only a small part of those he had stolen and hid. Was he piling up a store of hydrogen? What was he going to do with it? What did he have in mind? I suddenly had a suspicion: Pfwfp wanted to build a universe of his own, a brand-new universe.
From that moment on, I couldn't rest easy: I had to get even with him. I could have followed his example: now that I knew the places, I could have gone there a little ahead of him and grabbed the new atoms the moment they were born, before he could get his hands on them! But that would have been too simple. I wanted to catch him in a trap worthy of his own perfidy. First of all, I started making fake atoms: while he was occupied with his treacherous raids, I was in a secret storeroom of mine, pounding and mixing and kneading all the material I had at my disposal. To tell you the truth, this material didn't amount to much: photoelectric radiations, scrapings from magnetic fields, a few neutrons collected in the road; but by rolling it into balls and wetting it with saliva, I managed to make it stick together. In other words, I prepared some little corpuscles that, on close inspection, were obviously not made of hydrogen or any other identifiable element, but for somebody in a hurry, like Pfwfp, who rushed past and stuck them furtively into his pocket, they looked like real hydrogen, and spanking new.
So while he still didn't suspect a thing, I preceded him in his rounds. I had made a careful mental note of all the places.