computer games.'
'Yes,' said Derek, his head nod-nod-nodding. 'Over ten thousand. A lifetime's collection. They date back to the 1970s. I'm really an Atari man. I've got an early Atari 2600 Video Computer System and the '86 compact version.'
'You haven't got an Odyssey have you?' Kelly asked.
Derek was taken slightly aback by Kelly's question but carried on.
'Sure. I've got the Magnavox Odyssey, an absolute classic. It was innovative, first home game system they released. But the Odyssey II…'
'49-key pressure-sensitive keyboard, 1978. Pure genius.'
Derek looked oddly at Kelly. 'They just don't compare with the Atari in my eyes. I've got the 5200 too.'
'Who, Pam [5]? What about Candy and Colleen, did you ever manage to get your sweaty mitts on those two lovely ladies?'
'Well the 5200, Pam, is really just a stripped-down Atari 400, Candy, solely for game-playing. As for Colleen, the Atari 800, of course she's here, but she was always too expensive to take out.'
'Boxed and stored?'
'Dust-free storage environment along with the Atari 7800. Only the best for my girls. So what do you think?'
Kelly stared at Derek.
And Derek stared right back.
'I think it's incredible,' said Kelly. 'I mean, well, I've never seen a collection like this before. I'm absolutely knocked out. You don't by any chance have adventure?'
'Warren Robinette, Atari 2600 VCS, 1979.'
'You mean Warren 'Easter Egg [6]' Robinette, he was the catalyst for all the cheats and hidden stuff. He was the one who got the ball rolling back in '79.'
'Well, that was Atari really. It was their policy that prevented the designers from getting any sort of recognition in the game or in the packaging. The designers were bound to rebel.'
'But moving an invisible 'dot' to above the catacombs with the bridge and all the rest. Trust a twelve-year-old to find that one out.'
'Robinette thought he'd really get busted for that, but the gamers loved it. Atari couldn't help but add hidden features in nearly all its new games from then on. He was the start of the Easter Egg phenomena.'
Kelly whistled. Women don't generally whistle as a rule. Some do, when they're really impressed. Or when you do that special thing to them. And most women will only let you do that special thing to them once, anyway.
Kelly whistled again. 'I've surely misjudged you, Derek,' she said. 'You may be a spineless wimp, no offence meant…’
'None taken, I assure you.'
'But I never had you down as a collector of twentieth-century console games.'
'You approve then?'
'God yes.'
Derek grinned. 'Brilliant,' he said.
'Do you have canyon bomber, Atari 2600 VS, 1978?'
Derek grinned again and pulled a cartridge from his shelf. 'Of course I do,' he said.
Kelly said, 'Can I touch?'
'Certainly you can.' Derek passed the precious thing in her direction. And Kelly ran a finger lovingly across it.
'But this must be worth a fortune. It's a compilation of those arcade coin-operated machine classics canyon bomber and depth charge. Now that was a marriage made in silicon heaven.'
'Yes, yes,' said Derek. 'I got it in a car boot sale.'
'No, you never did.'
'You can play me at it, if you want. Can you play?'
'Can
'Oh yeah, I've got that here somewhere. Larry Kaplan game… 1981.'
'Based on avalanche in the arcade. Totally addictive, you could be there for ever if allowed. Kind of like tetris in that respect.'
'I know where you're coming from, I assure you,' said Derek.
'Money well spent. Although my mum thought I should have given her some of my wages. Mothers eh? What do they know about video games?'
'Damn all,' said Derek. 'My mum thinks they're stupid.'
'Because she's never played night driver.'
'
'Rob Fulop, 1979, Atari 2600 VCS. Only 2K of programming you know.'
'Also famously featured in the video-arcade sequence in George A. Romero's
'Like I didn't know. I snapped that one up pretty damn quick. I got paid the second week too. And the third. My mum never got any room and board though. Eventually she said that I'd have to go out and make my own way in the world. As I had enough qualifications, I went off to uni. Studied computer tech.'
'Don't tell me what's coming. You got access to their games archive.'
'Downloaded the lot into my PC. I've got 700 games on CD.'
‘I’ll bet you haven't got this,' said Derek. And he did some furtive lockings both ways before dropping down to his knees.
'What are you doing?' Kelly asked.
'You'll have to stand back. I have to lift the carpet.'
Kelly stared. 'Derek,' she said. 'You appear to have a floorboard with a combination lock on it.'
'So would you,' said Derek. 'If you had what I've got.'
'Oh no,' said Kelly. 'Don't tell me you have a copy of…'
'I have,' said Derek, twiddling the combination.
'You don't have. I don't believe it.'
Derek lifted the floorboard and brought out a metal box. He fished into his shirt and displayed the key that he wore on a chain around his neck.
And then he opened the box with it.
'Behold,' said Derek. 'impossible mission.'
Kelly's eyes widened. 'No,' she said. 'No, I thought that this was just a myth. No.'
'Yes,' said Derek. 'Yes indeed.'
'Oh my God,' said Kelly. 'But this is the Holy Grail that game-collectors dream about finding. What system does it run on?'
'It's for the Atari 7800,' said Derek. 'And it's in its original case, as you can see. And I have the game guide. And I know where the Easter Eggs are.'
'Is it the early or the late release version?' asked Kelly.
'It's an early one,' Derek said confidently.
'And have you reached the deadlock point?'
'Deadlock point?' said Derek. 'Are you kidding?'
'You mean you
'No,' said Derek. 'I mean I