guide Palance to his own destruction. Stenmin has told my father and the people that my brother should rule and not I. He has turned him against me. When I left, even Palance seemed to believe that I was not fit to rule Callahorn.»
«And that scar…?» Durin asked quietly.
«An argument we had just before I left with Allanon,” Balinor replied, shaking his head as he thought back on the matter. «I can’t even remember how it started, but all at once Palance was in a rage — there was real hatred in his eyes. I turned to leave, and he grabbed a whip from the wall, striking out at me, cutting into my face with the tip. That was the reason I decided to get away from Tyrsis for a time, to give Palance a chance to regain his senses. If I had stayed after that incident, we might have…»
Again he trailed off ominously, and Hendel shot the Elven brothers a glance that left no doubt in their minds what would have happened if the brothers had had another altercation. Durin frowned in disbelief, wondering what sort of person would take sides against a man like Balinor. The tall borderman had repeatedly proved his courage and strength of character during their dangerous journey to Paranor, and even Allanon had relied heavily on him. Yet his brother had deliberately and vindictively turned against him. The Elf felt a deep sadness for this brave warrior, returned to a homeland where peace even in his own family was denied him.
«You must believe me when I tell you that my brother was not always like that — nor do I believe he is now a bad man,” Balinor continued, more as if he were explaining it to himself than to the others. «This mystic Stenmin bas some kind of hold over Palance that provokes him into these rages, turning him against me and what he knows to be right.»
«There is more to him than that,” Hendel interrupted sharply. «Palance is an idealistic fanatic — he seeks the throne and turns against you under pretext of upholding the interests of the people. He is choking on his own self– righteousness.»
«Perhaps you are right, Hendel,” Balinor conceded quietly. «But he is still my brother, and I love him.»
«That’s what makes him so dangerous,” the Dwarf declared, standing before the tall borderman, meeting his gaze squarely. «He no longer loves you.»
Balinor did not reply, but stared into the plainlands to the west and toward the city of Tyrsis. The others remained silent for a few minutes, leaving the brooding Prince to his own thoughts. Finally he turned back to them, his face relaxed and calm, looking as if the whole matter had never come up.
«Time to be moving on. We want to reach the walls of the city before nightfall.»
«I’m going no farther with you, Balinor,” Hendel interjected quickly. «I must return to my own land and help prepare the Dwarf armies against an invasion of the Anar.»
«Well, you can rest in Tyrsis for tonight and leave tomorrow,” Dayel replied quickly, knowing how tired they all were and anxious for the Dwarf’s safety.
Hendel smiled patiently, then shook his head.
«No, I must travel at night in these lands. If I stay the night in Tyrsis, I lose a whole day’s travel, and time is very precious to us all. The entire Southland stands or falls on how quickly we can assemble our armies into a combined fighting unit to strike back at the Warlock Lord. If Shea and the Sword of Shannara are lost to us, then our armies are all we have left. I will travel to Varfleet and rest there. Take care my friends. Luck to you in the days ahead.»
«And to you, brave Hendel.» Balinor extended a great hand. Hendel clasped it warmly, then those of the Elven brothers, and disappeared into the forests with a parting wave.
Balinor and the Elven brothers waited until they could no longer see him moving through the trees and then began their walk across the plains toward Tyrsis. The sun had dropped behind the horizon, and the sky had turned from dusky red to a deep gray and blue that signaled the momentary approach of night. They were about halfway when the sky turned completely black, revealing the first of the night’s stars shining in a clear, cloudless sky. As they neared the fabled city, its vast bulk sprawling and dark against the night horizon, the Prince of Callahorn described in detail to the Elven brothers the history behind the building of Tyrsis.
A series of natural defenses protected the manmade fortress. The city had been built on a high plateau which ran back against a line of small, but treacherous cliffs. The cliffs bounded the plateau entirely on the south and partially on the west and east. While they were not nearly so high or formidable in appearance as the Dragon’s Teeth or the Charnal Mountains of the far Northland, they were incredibly steep. That portion of the cliffs that faced north onto the plateau rose almost straight up, and no one had ever successfully scaled it. Thus, the city was well protected from the rear, and it had never been necessary to construct any defenses to the south. The plateau on which the city was built was a little over three miles across at its widest point, dropping off sharply onto the plainlands which ran unbroken and open all the way north and west to the Mermidon River and east to the forests of Callahorn. The swift Mermidon actually formed the first line of defense against invasion, and few armies had ever gotten beyond that point to reach the plateau and the city walls. The enemy who did manage to cross the Mermidon onto the plainlands immediately found itself confronted by the steep wall of the plateau, which could be defended from above. The main route of access to this bluff was a huge iron and stone rampway, which was rigged to collapse by knocking out pins in the major supports.
But even if the enemy managed to reach the top of the plateau and thereby gain a foothold, the third defense waited — the defense that no army had ever broken through. Standing a scant two hundred yards from the edge of the plateau and ringing the entire city in a semicircle, the ends reaching back to the diff sides protecting the southern approach, was the monstrous Outer Wall. Constructed from great blocks of stone welded together with mortar, the surface had been smoothed down to make scaling by hand virtually impossible. It rose nearly a hundred feet into the air, massive, towering, impregnable. At the top of the wall, ramparts had been built for the men fighting within the city, with sections cut away to allow concealed bowmen room to shoot down on the unprotected attackers. It was ancient in styling, crude and rough–hewn, but it had repelled invaders for almost a thousand years. No enemy army had penetrated into the inner city since its construction following the First War of the Races.
Just within the great Outer Wall, the Border Legion was quartered in a series of long, sloping barracks interspersed by buildings used for storage of supplies and weapons. Approximately one–third of this great fighting force was kept on duty at any given time, while the other two–thirds remained at home with their families, pursuing their secondary occupations as laborers, craftsmen, or shopkeepers in the city. The barracks were equipped to house the entire army if the need should ever arise, as indeed it had already done on more than one occasion, but at present they were only partially filled. Set back from the barracks, supply housing, and parade grounds was a second wall of stone blocks separating the soldiers’ quarters from the city proper. Within this second wall, lining the neat, winding city streets, were the homes and businesses of the urban population of Tyrsis, all carefully constructed and meticulously cared for buildings. The city sprawled over most of the plateau’s elevation, running from this second stone wall almost to the cliffs bordering the south approach. At this innermost point of the city, a low third wall had been built which marked the entrance to the government buildings and the royal palace of the King, complete with public forum and landscaped grounds. The tree–shaded parks surrounding the palace provided the only sylvan setting on the otherwise open and sparse flatland of the plateau. The third wall had not been built for defensive purposes, but as a line of demarcation, signifying government–owned property that had been reserved for the King’s use and, in the case of the parks, for all the people. Balinor deviated from his description of the city’s construction long enough to point out to the Elven brothers that the Kingdom of Callahorn was one of the few remaining enlightened monarchies in the world. While it was technically a monarchy ruled by a King, the government also consisted of a parliamentary body composed of representatives chosen by the people of Callahorn, who helped the ruler hammer out the laws that governed the land. The people took great pride in their government and in the Border Legion in which most either had served at one time or were serving now. It was a country in which they could be free men, and this was something worth fighting for.
Callahorn was a land that reflected both the past and the future. On the one hand its cities had been built primarily as fortresses to withstand the frequent assaults by warlike neighbors. The Border Legion was a carry–over from earlier times when the newly formed nations were constantly at war, when an almost fanatical pride in national sovereignty resulted in a long struggle over jealously guarded land boundaries, when brotherhood between the peoples of the four lands was still only a distant possibility. The rustic, old–fashioned decor and architecture could be found nowhere else in the quickly growing cities of the deep Southland–cities where more enlightened cultures and less warlike policies were beginning to prevail. Yet it was Tyrsis, with her barbaric walls of stone and warrior men of iron, that had shielded the lower Southland and given it that chance to expand in new directions.