desire to stretch or to yawn, but only a lingering memory that the sleep of death was a slumber without sensation, without time.

For long minutes no one spoke, though all were fully revived, each still savoring in unspoken fear and quiet desperation the taste of dying they had experienced, knowing that one day its inevitable touch would claim them forever. For several brief seconds they had stood at the edge of life and gazed into the forbidden land beyond — something no mortal was permitted to do before the end of his natural life. To have been this close was numbing, frightening, even maddening. They should not have survived.

But then the memories were gone, all but the dim knowledge that the three had narrowly escaped dying. Regaining their composure, they continued to search for an end to the confining blackness. Panamon spoke once to Shea in low tones, asking whether he knew if they were proceeding in the right direction. The reluctant response was a curt nod. What difference did it make if he did not know, the little Valeman wondered to himself angrily. What other direction would they take? If his instincts were wrong, then there was nothing left that could help them anyway. The Elfstones had saved him once; he would trust them again.

He wondered how Orl Fane had fared in his attempt to pass through the strange wall of mist. Perhaps the maddened Gnome had found his own way to escape its deadening effects, but it seemed unlikely. And if the little fellow had fallen by the way, then the Sword was lost somewhere in the impenetrable blackness and they would never regain it in time. This unpleasant prospect caused the Valeman to pause mentally for several long moments, weighing the possibilities of the Sword lying about in this haze, perhaps only yards away from them, waiting for someone to discover it once again.

Then abruptly the darkness faded into dingy gray and the wall of mist was behind them. It happened so quickly that they were caught completely by surprise. One minute they were shrouded in blackness, barely able to distinguish each other, and the next they were standing in shocked silence beneath the leaden gray skies of the Northland.

They took a moment to study the country into which they had emerged. It was the most dismal land Shea had ever seen — even more forbidding than the dreary lowlands of Clete and the frightening Black Oaks in the distant Southland. The terrain was barren and desolate, a gray–brown earth totally devoid of sunlight and plant life. Not even the hardiest scrub brush had survived — a mute warning that this was indeed the kingdom of the Dark Lord. The earth stretched away to the north in low, uneven hills of hardened dirt, unbroken by even a wisp of grassland. Blunted, sprawling boulders thrust upright into the dim, gray horizon, and in places the lowlands were gutted by dusty gullies where rivers had long since dried away. There was no sound of life anywhere — not even the faint hum of insects to break the haunting stillness. Nothing remained in this once living land but death. Far to the north, jutting sharply into the vacant sky, rose a low series of treacherous–looking peaks. Without being told, Shea knew that this was the home of Brona, the Warlock Lord.

«What do you propose now?» Panamon Creel demanded. «We’ve lost the trail entirely. We don’t even know if our Gnome friend got out of that stuff alive. In fact, I don’t see how he could have managed it.

«We’ll have to keep looking for him,” Shea replied evenly.

«While those flying creatures keep looking for us,” the other pointed out quickly. «The odds are becoming a little more than I bargained for, Shea. I don’t mind telling you that I’m rapidly losing interest in this chase specially when I don’t know what it is I’m fighting. We almost died back there, and I couldn’t even see what was killing us!»

Shea nodded understandingly, suddenly in command of the situation. For the first time in his life, Panamon Creel was worried about staying alive, even if it meant backing away with a severely wounded pride. It was up to Shea to make sure that the journey would continue now. Keltset stood apart from the two men, the soft brown eyes fixed on the Valeman as the heavy brows knitted in understanding. Again Shea was struck with the intelligence he saw, deep–rooted and unimposing in the gentle eyes of the massive creature. He still knew nothing about the giant Troll, but there was a great deal he wanted to learn. Keltset was the key to some strange, important secret that not even Panamon Creel knew, for all his boasting of their close friendship.

«The choices are limited,” the little Valeman replied at last. «We can search for Orl Fane on this side of the mist and take our chances with the Skull creatures, or we can risk another journey back…»

He trailed off ominously, leaving the thought unspoken as he watched Panamon turn a shade paler.

«I’m not going back through that — at least not right away,” the unnerved thief declared vehemently. He shook his head emphatically, the piked hand raising quickly to ward off the very air that carried such an insane suggestion. Then, almost sheepishly, the familiar broad smile returned as the old Panamon Creel reassumed command of his wits. He was too hardened an individual, too much a professional in the game of life, to allow anything to frighten him for very long. Grimly, he fought down the memories of what he had felt while stumbling blindly through the dead world within the darkness, calling on his long experience as an adventurer and border thief to rebuild his confidence. If he was destined to die in this venture, then he would meet it with the courage and determination that had carried him through so many hard years.

«Now let’s think this situation through a minute,” he mused, pacing away from them and back again. The old swagger and grit were returning. «If the Gnome did not make it out of the mist barrier, then the Sword will still be in there — we can get it anytime. But if he escaped, as we did, then where…?»

He paused in midsentence, his eyes studying the surrounding countryside as he tried to narrow the possibilities. Keltset stepped quickly to his side and pointed directly north to the jagged peaks that marked the borders of the Skull Kingdom.

«Yes, of course, you’re right again,” Panamon agreed with a faint smile. «He must have been heading there all along. It’s the only place he could go.»

«The Warlock Lord?» Shea asked quietly. «Is he taking the Sword directly to the Warlock Lord?»

The other nodded briefly. Shea paled slightly at the prospect of tracking the elusive Gnome right up to the doorstep of the Spirit King without even the comparatively strong mystical prowess of Allanon to aid them. If they were discovered, they would be entirely defenseless except for the Elfstones. While the stones might have prevailed over the Skull Bearers, it seemed highly doubtful that they would have any chance against a creature as awesome as Brona.

The first question was whether or not Orl Fane had even managed to get through the treacherous mist. They decided to follow the fringes of the rolling wall westward in an effort to cut across any tracks the fleeing Gnome might have left once he broke through into this region. If they discovered no trail in that direction, they would try going eastward for the same distance. If there was still no trace of Orl Fane, then they must assume that he had fallen in the killing haze, and they would be forced to reenter it in an effort to find the Sword. No one favored the latter alternative, but Shea gave them some reassurance by promising to chance using the power of the Elfstones to locate the missing talisman. Using the precious stones would undoubtedly alert the spirit world of their presence, but it was a gamble they would have to take if they expected to find anything in that impenetrable blackness.

Quickly now, the three began to hike northward, Keltset’s keen eyes studying the barren ground for traces of the Gnome’s footsteps. Heavy cloud banks blocked out the entire sky, enfolding the Northland in an unfriendly gray haze. Shea tried to estimate how much time had lapsed since they had entered the wall of mist, but he was unsure. It could have been a few hours or even a few days. In any event, the grayness of the land was deepening steadily, signaling the approach of nightfall and a temporary end to their search for Orl Fane.

Overhead the massing gray clouds had begun to grow darker and were rolling heavily across the hidden skies. The wind had picked up, gusting sharply through the barren hills and gullies, pushing angrily at the few clumps of boulders which barred its progress. The temperature was dropping quickly, turning so much colder that the three were forced to wrap themselves tightly in their hunting cloaks as they pushed ahead. Before long it became apparent that a storm was building, and they realized angrily that a heavy rain would wash away all traces of any footprints left by the fleeing Gnome. And if they were forced to guess whether or not he had escaped…

But in a rare stroke of good fortune, Keltset discovered footprints on the barren earth — footprints that came out of the wall of mist and continued northward. The Rock Troll showed Panamon Creel that the prints indicated a small person, probably a Gnome, and that whoever it was had been weaving and staggering badly, either from injury or exhaustion. Elated by this discovery and certain that they had found Orl Fane once again, they followed the faint trail northward, moving at a much faster pace than before. Forgotten was the ordeal of that morning. Forgotten was the threat of the omnipresent Warlock Lord, whose kingdom lay directly in their path. Forgotten was the exhaustion and despair they had felt since losing the precious Sword of Shannara. Orl Fane would not escape them again.

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