appearance of the sun rekindled in the Valegirl a strength of mind and body that the rains and the dark had done much to erode, and she fought valiantly to ignore the exhaustion that seeped through her. Back astride her horse, she turned gratefully toward the warmth of the still hazy sunlight and watched as it crept steadily out of the east.

But exhaustion was not so easily dispatched, she found. Though the day brightened as they traveled on, a weariness still persisted deep within, besieging her with doubts and fears that would not fade. Faceless demons darted in their shadows–darted from her mind into the forest they rode beside, laughing and taunting. There were eyes upon her. As it had been within the Dragon’s Teeth, there was the sense of being watched, sometimes from far away through eyes that were not bound by any distance, sometimes from eyes that seemed very close. And again there was that insidious premonition. It had come to her first in the rocks and shadows of the Dragon’s Teeth, following after her, teasing her relentlessly, warning her that she and those she traveled with played a game with death they could not win. She had thought it lost after Paranor, for they had escaped the Druid’s Keep alive and safe. Yet now it was back again, reborn in the gray and wet of the last two days, a familiar and haunting demon of her mind. It was evil, and though she sought to drive it from her thoughts with determination and a savage anger; still it would not stay gone.

The hours drifted aimlessly away in the course of the third morning’s travel, and Brin Ohmsford’s determination gradually began to drift with them. The drifting manifested itself first as an inexplicable sense of aloneness. Besieged by her premonition — a premonition that her companions could not even recognize — the Valegirl began to withdraw into herself. It was done in self–defense to begin with, a withdrawing from the thing that sought to ravage her with its viperous warnings and insidious teasings. Walls came up, windows and doors slammed, and within the shelter of her mind she sought to close the thing out.

But Allanon and Rone were closed out as well, and somehow she could not find a way to bring them back in. She was alone, a prisoner within her own self, chained in irons of her own forging. A subtle change began to overtake her. Slowly, inexorably, she began to believe herself alone. Allanon had never been close, a distant and forbidding figure even under the most favorable circumstances, a stranger for whom she could feel pity and for whom she could sense an odd kinship — yet a stranger nevertheless, impervious and forbidding. It had been different with Rone Leah, of course; but the highlander had changed. From her friend and companion, he had become a protector as formidable and unapproachable as the Druid. The Sword of Leah had wrought that change, giving to Rone Leah power that made him in his own mind equal to anything that sought to stand against him. Magic, born of the dark waters of the Hadeshorn and the black sorcery of Allanon, had subverted him. The sense of intimacy that had bound them each to the other was gone. It was the Druid to whom Rone was bound now and to whom the kinship belonged.

But the drifting of Brin’s determination grew quickly beyond her sense of aloneness. It became a feeling that somehow, in some way, she had lost her purpose in this quest. It wasn’t gone entirely, she knew — yet it had strayed. Once that purpose had been clear and certain; she was to travel into the Eastland, through the Anar and the Ravenshorn, to the edge of the pit they called the Maelmord and there descend into that pit’s blackened maw to destroy the book of dark magic, the Ildatch. That had been her purpose. But with the passage of time, in the dark, cold, and discomfort of their travels, the urgency of that purpose had slipped from her until it now seemed distant and tenuous. Allanon and Rone were strong and certain — twin irons against the shadows that would stop them. What need had they of her?

Could they not act as well as she in this quest, despite the Druid’s words? Somehow she felt that they could, that she was not the important member of this company, but almost a burden, a thing not needed, her usefulness misjudged. She tried telling herself that this was not true. But somehow it was; her presence was a mistake. She sensed it, and in sensing it grew even more alone.

Midday came and went, and the afternoon wore on. The mist of early morning was gone now, and the day had become bright with sunlight. Bits of color reappeared on the barren plains. The cracked and ravaged earth turned slowly once again to grassland. Brin’s sense of aloneness became for a time less oppressive.

By nightfall, the riders had reached Storlock, the community of Gnome Healers. An aged, famous village, it was little more than a gathering of modest stone and timber dwellings, settled within the fringe of the woods. It was here that Wil Ohmsford had studied and trained for the profession that he had always sought to follow. Here Allanon had come to find him so that he might accompany the Druid on his journey south to find the Chosen Amberle in the quest to preserve the Ellcrys tree and the Elven race — a journey that ended with the infusion of the Elfstone magic into Brin’s father, thereby bequeathing to her the power of the wishsong. It had been more than twenty years ago, Brin thought in somber, almost bitter reflection. That was how the madness had begun — with the coming of Allanon. For the Ohmsfords, that was how it always began.

They rode through the tranquil, sleepy village, drawing to a halt behind a large, broad–backed building that served as the Center. The white–robed Stors appeared as if they had been waiting for the three to arrive. Silent and expressionless, a handful led away the horses while three more took Brin, Rone, and Allanon inside, down dark and shadowed hallways to separate rooms. Hot baths waited, clean clothes and food, and beds with fresh linens. The Stors spoke no words as they went about the task of caring for their guests. Like ghosts, they lingered for a few minutes and then were gone.

Alone in her room, Brin bathed, changed, and ate her meal, lost in the weariness of her body and the solitude of her mind. Nightfall slipped down across the forestland, and shadows passed over the curtained windows, the light of day fading into dusk. The Valegirl watched its passing with sleepy, languorous unconcern, given over to the pleasure of comforts she had not enjoyed since leaving the Vale. For a time, she could almost pretend that she was back again.

But when the evening deepened, there came a knock upon the door and a white–robed Stor beckoned for her to follow. She went without argument. She knew without asking that Allanon had called.

She found him within his room at the end of the hallway, Rone Leah seated beside him at a small table on which an oil lamp burned to cast away the night’s shadow. Wordlessly, the Druid beckoned to a third chair, and the Valegirl moved to occupy it. The Stor who had brought her waited until she was seated, then turned and glided from the room, closing the door softly behind him as he left.

The three companions faced one another in silence. Allanon shifted in his chair, dark face hard and fixed, eyes lost in worlds that the Valegirl and the highlander could not see. He looked old this night, Brin thought and wondered that it could be so. No one had known Allanon to age, save for her father, and that had come about just before the Druid disappeared from the Four Lands twenty years earlier. Yet now she saw it, too. He had aged beyond what he had looked when first he had come to the Vale to seek her out. His long, dark hair was grayer in its tone, his lean face more lined and time–ravaged, his look more bent and rough. Time was working against the Druid, even as it worked against them all.

The black eyes swept up to meet her own. «I would tell you now of Bremen,” he rumbled softly, and the gnarled hands folded before him.

«Long ago, in the time of the Councils of the Druids at Paranor, in the time between the Wars of the Races, it was Bremen who saw the truth about the coming of the magic. Brona, who was to become the Warlock Lord, had unlocked the secrets years before and fallen prey to their power. Consumed by what he had hoped to master, the rebel Druid became a slave. After the First War of the Races, the Council believed him destroyed, yet Bremen saw that it was not so. Brona lived, preserved by the magic, driven by its force and its need. The sciences of the old world were gone, lost in the holocaust of the Great Wars. In their place was reborn the magic of a world older still, a world in which only faerie creatures had existed. It was this magic, Bremen saw, that would preserve or destroy the new world of men.

«Thus Bremen defied the Council as Brona had before him — yet with greater care for what he was about — and began to learn for himself the secrets of the power that the rebel Druid had unlocked. Prepared for the Warlock Lord’s eventual return, he saved himself when all the other Druids were destroyed. It became his mission, the sole and fixed purpose of his life, to regain the power that the evil one had let loose, to recapture it and seal it away where it could not again be tampered with. No easy task — yet a task to which he pledged himself. The Druids had unlocked the magic; now, as the last of those Druids, it was left to him to lock it away once more.»

Allanon paused. «He chose to do this through the creation of the Sword of Shannara, a weapon of ancient Elven magic that could destroy the Warlock Lord and the Bearers of the Skull that served him. In the darkest hour of the Second War of the Races, with the whole of the Four Lands threatened by the armies of the evil one, Bremen forged from magic and from the skills he had acquired and the knowledge he had gained, the fabled Sword. He gave

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