medical office, following the historian. Maybe there was some progress to report on the code.
Wopner's Base Camp office was, if anything, even more messy than his stateroom on the
Despite the air-conditioning, the room was stuffy with hot electronics, and as Hatch walked in St. John was looking for a place to hang his jacket. His search unsuccessful, he laid it carefully on a nearby console.
'Jeez,' said Wopner, 'you lay your hairy old tweed there and it's gonna short-circuit the whole works.'
Frowning, St. John picked it up again. 'Kerry, do you have a minute?' he said. 'We really need to discuss this problem with the code.'
'Do I look like I have a minute?' came the response. Wopner leaned away from his terminal with a glare. 'I've just now finished an all-island diagnostic. The whole ball of wax, right down to the microcode. Took an hour, even at maximum bandwidth. Everything checks out: pumps, compressors, servos, you name it. No problems or discrepancies of any kind.'
'That's great,' Hatch broke in.
Wopner looked at him incredulously. 'Grow a brain, willya? Great? It's frigging terrible!'
'I don't understand.'
'We had a system crash, remember? The goddamn pumps went south on us. Afterward, I compared the island computer system with Scylla over on the
'And?'
'And now I run the diagnostics again, and everything's fine. Not only that, but the entire grid shows no deviations of any kind.' Wopner leaned forward. 'No deviations. Don't you get it? That's
St. John was glancing at the equipment around him, hands tucked behind his back. 'Ghost in the machine, Kerry?' he ventured.
Wopner ignored this.
'I don't know much about computers,' St. John continued, his plummy accent filling the air, 'but I do know one term: GIGO. Garbage in, garbage out.'
'Bite me. It's not the programming.'
'Ah. I see. Couldn't
'The point is, things are working now,' Hatch said. 'So why not move on?'
'Sure, and have it happen again. I want to know
'You can't do anything about it now,' St. John said. 'Meanwhile, we're falling behind schedule on the cryptanalysis. Nothing's worked. I've done some more research, and I think we've been far too quick to dismiss —'
'Shit on a
St. John looked briefly at Wopner. Then he shrugged into his tweed and ducked back out into the gauzy morning light. Hatch followed him to his own office.
'Thanks,' Hatch said, passing the two folders to St. John.
'He's right, you know,' the historian said, taking a seat at his tidy desk and wearily pulling the old typewriter toward him. 'It's just that I've tried everything else. I've based my attacks on all the encryption methods known during Macallan's time. I've approached it as an arithmetic problem, as an astronomic or astro-logic system, as a foreign language code. Nothing.'
'What are polyalphabetics?' Hatch asked.
St. John sighed. 'A polyalphabetic cipher. It's quite simple, really. You see, most codes in Macallan's day were simple, monophonic substitutions. You had the regular alphabet, then you had a cipher alphabet, all higgledy- piggledy. To encode something, you simply looked up which cipher letter matched the next regular letter in your document. Maybe the code for
'Seems clear enough.'
'Yes. But it's not a very secure system. So what if you had several
'Sounds difficult to crack.'
'Yes, they are very difficult. But Kerry's point is that polyalphabetics weren't used in Macallan's day. Oh, people knew about them. But they were considered too time-consuming, too prone to error.' St. John sighed again. 'But in this case, the biggest problem is one of concealment. If Macallan used a polyalphabetic cipher, how could he have safely hidden all the code alphabet tables he would have needed? Just one chance look at those by Red Ned Ockham would give the whole game away. And as bright as he was, he couldn't have memorized them.'
'If you think there's the chance it's a polyalphabetic code, why don't you try cracking it on your own?'