height, she slammed the panel shut just as a final boom heralded a release of steam that made the metal above her rumble with the force of its release. Kali sighed with relief, but it was a short sigh, because as much of a challenge as getting this far had been, she suspected the hard part was yet to come. This was, after all, the site that Makennon had been trying to access since last she'd been in Scholten — and it was whatever lay below the second panel — the one she now found under her feet — that was going to be the true test of her mettle.

Kali pulled a rope from her toolbelt and secured it to the side of the shaft, dangling from it as she booted the panel open. Then she moved herself around until her head peeked through a hole on one side of a curving ceiling.

Well, she thought, this is interesting.

She was looking down into what appeared to be a dwarven forge, a circular chamber whose floor and walls were plated with metal panels decorated with the same repetitive runic shapes as had been at the Spiral of Kos, except here they were crosses instead of circles. The design of the walls made them look as if they might rotate, allowing access in and out, but for now they were tightly shut. Beyond this, the chamber was featureless apart from the forge itself, a raised and central metal mould carved with a complex coil design, in which lay the fourth of the keys. The parallel was obvious — other than for the fact this chamber was claustrophobic rather than vast, it was a dwarven version of the Spiral of Kos, right down to the presence of an observation area built into a curve of the wall behind a window of what appeared to be reinforced glass.

It was also, quite clearly, designed to be equally deadly. What Kali had ignored until now was the fact that the floor of the forge was blackened here and there by the twisted and charred remains of Makennon's unsuccessful tomb raiders, all of whom appeared to have been roasted alive, and one of whom still smoked where he or she had recently fallen.

It hadn't been too hard to work out that the trap here was going to be heat-based, but now it was time for her to find out exactly what she was up against. And if she was right…

Kali dug in her toolbelt and pulled out a small, polished stone she kept for such occasions, then dropped it towards the forge's floor. It struck one of the metal panels and bounced onto another, then another, and, with a moment's gap between them, the first and third panels sank slightly into the floor with a grating sound.

Kali smiled. She knew it. The panels were weight-sensitive, probably rotating at random to provide a false sense of security but in actuality trapping anyone who thought they'd found a safe path to the forge. All she had to do now was find out what they did.

On the subject of which…

She felt the heat before she saw it, the carved coils on the side of the mould turning first a dull red, then brighter, and then brighter still until they were almost white-hot. Kali knew now the reason for the dome's pistons and steam chimney — they had to be part of some elaborate mechanism that pumped lava into the dome from the lake surrounding the island, probably pressurising and concentrating its flow before delivering it here, to the forge itself. The carvings on the mould were not simple decorative patterns, they were sophisticated heating coils.

And what heat! Kali had to draw back into the shaft as the mould itself began to glow, gradually matching the intensity of the coils, and as it heated up, so too did the key inside. And after perhaps half a minute, watched through a heat haze, the key seemed to start receding away in her vision.

Only it wasn't receding, she realised, it was melting.

A few seconds later she stared down at a key that had become completely molten.

It wasn't what Kali had been expecting, but she had to admit it was ingenious. This place hadn't been built so much as a trap as a preventative, the mechanisms involved designed not to stop anyone stealing the key but to stop them leaving with it. The fact that that same anyone would die horribly, roasted alive by the heating coils, was simply a side effect.

The weight-sensitive panels reset themselves with a metallic chuk and the key started to cool again. Fitting exactly into the mould as it did, it started to regain its form in no time.

Kali knew now what she had to do. There was no way she could reach the key with her rope so instead she was going to have to play a game. And it was going to be exactly the same game she used to play as a girl, disturbing the regulars in the Flagons. Its aim was to get all the way around the bar using only furniture — okay, and the occasional head — and without touching the floor.

Exactly like that game. Only deadlier. So much so that every one of her movements had to be precise.

Kali took a steadying breath, and then slowly lowered and then removed her hands from the rope so that she was suspended only by the waist, then turning face downwards let her body find its own level as the rope took her weight. It was a delicate balancing act but, when stabilised, she was able to raise her arms and legs so that she hung horizontally spread-eagled, her limbs outstretched.

She gave a small kick, and turned, examining the chamber about her. There was a ledge there she could use, a ridge in the wall over there, and — whoah, difficult one — a slight rib between panels there. But then she'd be next to the key. Okay, she thought, running it through her head again — One, ledge, two, ridge, three, rib… four, key.

Oh, the hells with it, just go!

Kali swung forwards on the rope, building enough momentum to carry her over the first gap, then cut her rope cleanly with her knife. She sailed away, arcing forwards, hit the ledge and twisted, at the same time kicking herself away with her foot. Flipping forwards, somersaulting smoothly in mid-air, she felt her toes touch the ridge and lunged forwards, spinning this time slightly to her right, correcting her balance with a flap of her arms as her hip grazed the wall. There wasn't enough width in the ridge to keep that balance for long so she hopped quickly along it, only at the last second batting the wall with her hand so that she flew sideways out into the room. She let herself fall, inclining head first, then landed on the ridge with the palms of her hands, immediately cartwheeling once, twice, then three times, and coming upright at the exact point the ridge came to an end. Flexing her legs and bouncing as she returned to vertical, she leapt upwards and forwards, yelling with the exertion it took, and crossed the final gap between herself and the key. Landing on the edge of the mould on the balls of her feet, she windmilled her arms once more for balance, then stood upright, looking down at the object she sought.

Piece of pits, Kali thought. She only wished she could have done that sort of thing as a kid. It would have earned her a drink or two.

Kali bent and extracted the key from the mould — oh, ooh, ow, ow, ow — a little prematurely as it happened. She juggled it from hand to hand, her heart lurching as she almost dropped it on the third pass, then sighed with relief as it cooled. The key firmly in her grip, all she had to do now was get out of the place. She was about to start examining the walls for an escape route when a long rumbling signalled the rotation she'd suspected they were capable of. A number of doors were revealed, which then opened — a spiral stairway visible beyond them — and in each stood one of Makennon's people, aiming a crossbow directly at her. If that wasn't bad enough, framed in the last to open was Makennon herself — and beside her was Killiam Slowhand.

He didn't speak. But Makennon did.

'Miss Hooper, we meet again,' she said. 'Pray, tell me, what brings you here today?'

Kali smiled. 'Oh, you know, out for a walk, fell down a hole…'

'And there was I thinking you'd taken up a career as a chimney sweep. You should, you know — as an occupation it's much less hazardous.'

'But not as rewarding,' Kali said, holding up the key.

'Give me that key, Miss Hooper.'

'No.' Kali looked down at the panelled floor. 'Want to come get it, Anointed Lord?'

'I'd rather you just threw it to me.'

'Not going to happen.'

Slowhand spoke for the first time. 'Hooper, just do it. The lady has you outgunned.'

'Nice backwatching, Slowhand.'

'They had us marked as soon as we entered the cavern. Took me as soon as you disappeared inside. I guess they wanted you to do the job for them. Give her the key, Kali.'

'She's not getting the final key!' Kali shouted. She hovered on the edge of the mould, her intention clear. 'It melts with me, if need be.'

Makennon sighed loudly. 'I gather that since our last talk you have been doing some research into the keys and what they are?'

'I've seen and heard a few things.'

Вы читаете The Clockwork King of Orl
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