designers wouldn't accept the expense and mass penalties of generators that powerful. As a consequence, merchantmen were limited to a maximum n-space velocity of about .7 c and a max h-space velocity of no more than .5
The fact that an impeller wedges throat was almost three times as 'deep' as its stern aspect also explained why every tactician's dream was to cross an opponent's 'T,' since the wedge itself was impenetrable by any known weapon and its sides were protected by weaker but still extremely powerful gravity sidewalls. Energy weapons could burn through a sidewall at close enough range, but a raking shot down the wedge's throat both exposed one to far less return fire and also gave one an unobstructed shot at ones target. But Honor’s greatest concern was her ships' sluggishness, for they were going to be slower in sustained flight than any warship they met... and they were also going to be slower to accelerate.
A ship's maximum acceleration rate depended upon three factors: its impeller strength, its inertial compensator's efficiency, and its mass. Like impellers, military-grade compensators were more powerful than the far cheaper installations merchantmen mounted, and the Caravan-class were the size of many superdreadnoughts. Given equal compensator efficiency, a smaller ship could dump a higher proportion of the inertial forces of its acceleration into the 'inertial sump' of its wedge, which explained why lighter warships could run away from heavier ones despite the fact that their maximum velocities were equal. The smaller ship couldn't go any
All of which meant that
Honor smiled wryly at the thought. It would take some getting used to, but she and her captains had spent hours discussing possible tactics and then trying them out in simulations and the limited time their rushed deployment had allowed for maneuvers. No doubt some of their ideas would prove impractical in action, but she'd been conscious of a growing confidence as they explored their ships' capabilities, and they did have one major advantage. If the bad guys thought they were merchantmen, then they could pretty much count on the enemy's closing the range
Honor let her eyes run over the displays deployed about her command chair with a sense of satisfaction.
Worse, other sectors were beginning to report alarming loss rates as well, and the latest assessment of Silesian conditions from Second Space Lord Givens Office of Naval Intelligence had been blunt: the RMN's failure to respond to the Star Kingdom’s rising losses was emboldening even raiders who previously steered clear of Manticoran vessels. Under the circumstances, the Admiralty had decided it was almost as important for the squadron to make its presence known to the Confederacy's space-borne vermin as it was for Honor to actually start killing pirates. They hadn't ordered any changes in her mission profile, but Admiral Caparelli had made it quite clear that he needed Honor and her ships in Breslau at the earliest possible moment.
It was odd, she thought as the icon marking the invisible portal of the Junction grew in her maneuvering display. She'd never before been involved in a project with this much urgency, even when she'd helped organize the Fifth Battlecruiser Squadron on the eve of the war. The unremitting time pressure had driven her to take shortcuts she'd never taken before, and she'd never felt quite so anxious about the quality of her own crew. She'd been so busy organizing the
'We'll cross the fortress perimeter in eighteen minutes, Milady,' Lieutenant Kanehama announced from Astrogation, and Honor nodded.
'Very good, Mr. Kanehama. Mr. Cousins, contact Junction Central and request transit clearance and priority.'
'Aye, aye, Ma'am.' The black-skinned communications officer spoke briefly into his boom mike, then looked back at Honor. 'We're cleared to transit, Ma'am.
'Thank you. Inform the squadron that we'll transit in descending order of seniority, please.'
'Yes, Ma'am.' The lieutenant turned back to his panel, and Honor glanced at her helmsman.
'Slip us into the queue, Chief O'Halley.'
'Aye, aye, Ma'am. Coming into the approach lane now.
Honor nodded. A Junction transit wasn't a battle maneuver, yet neither was it as simple as the casual observer might believe, and her bridge crew had had only a few weeks to drill, even in sims. But they moved with a quiet efficiency that was vastly reassuring, and she sat back, stroking Nimitz while she watched the green beads of her squadron track steadily through the Junction's protective fortresses.
The smallest of those mammoth forts massed over sixteen million tons; the space between them was thickly seeded with mines; and a quarter of them were always at full general quarters readiness. They changed off every five and a half hours, cycling through their readiness states once per Manticoran day, and the cost in wear and tear on their equipment was sobering.
Unfortunately, it was also necessary... at least until Trevor's Star was taken, and that underscored the absolute priority Sixth Fleets operations held.
Those fortresses were individually more powerful than any superdreadnought, but not even Manticore Astro Control's traffic managers could know a ship was about to use the Junction inbound until it actually arrived. That meant a hostile mass transit would
Honor had once participated in a Fleet maneuver built around the assumption that the PN might employ some of the enormous number of battleships it had built for area defense to do just that. Everyone knew BBs were too weak to engage superdreadnoughts or dreadnoughts, as Honor had demonstrated once again in the Fourth Battle of Yeltsin, which was why Manticore had none. The RMN could afford to build and crew only ships that