“Very,” affirmed Riddle, punching me lightly on one arm. “Good to see you, Peter. We didn’t really expect you just yet, but we’re glad to have you here. A matter has come up. . . .”
“It’s the resurrection machine,” said Mertyn. “It’s in good repair, and they can start using it anytime, but the best they can do is bring back twenty-five or thirty a day. At that rate, it will take twelve years to get all the frozen Gamesmen awake, and yet the crystals you gave us urge haste.”
“It’s more than mere urging, Mertyn,” I said, trying not to sound too panicky about it. “We don’t have twelve years. It is questionable if we have even a season left.” And I told them about the deadly yellow crystals and the tragedy of the Maze while they exclaimed and sighed and shook their heads. “We’ll have to do something faster,” I concluded.
“It seems to me that something was mentioned about using Demons? Demons and Healers, wasn’t that what you did on the Wastes of Bleer? I couldn’t quite remember.” This was Mertyn.
Of course they could use Demons and Healers. Silkhands the Healer and Didir the Demon had wakened Thandbar. After which Didir and Dealpas—also a Healer—had wakened others. “Didir should have remembered,” I said half-angrily. “She did it, and it wasn’t that long ago.”
“I’m sure she would have remembered, Peter, but she’s down at the High Demesne. It’s something any Demon and any Healer could do, do you think?” This was Riddle, sounding very uncomfortable about something.
“I should think so.”
“Then I think our strategy is obvious,” said Quench. “Sort out the bodies in there, use the machine to wake the Healers and Demons first —Gamelords, what a job it will be to sort out both bodies and blues and be sure they match—then get teams of them resurrecting the others.”
“lI would have thought Didir would have been here to help you. She and Dealpas.” The last time I had seen her, she had been at the Bright Demesne, with Barish-Windlow.
They looked at one another, shifting from foot to foot very uncomfortably. It was Mertyn who sighed at last and invited me into his tent. “Come in, my boy. I’m afraid we have bad news.”
He hummed and hawed until I was half-crazy with it. I don’t know what it was about Mertyn that made him so irritating; perhaps because he was so cautious not to use Beguilement (which was the Talent of Rulers) on me that he went the other way. He could not even be normally sympathetic without worrying whether he was being manipulative.” After a time I grew weary of it and said, “Mertyn, quit being diplomatic and tell me. Something’s happened to Mavin?”
“No. No, not Mavin.”
“Himaggery then. He’s dead.”
“Gamelords, boy! What would make you think that?”
“You would! You’re dodging all over the place, not telling me what’s happened. What has happened?”
“It’s the Bright Demesne. It seems to be under siege.”
I sagged. Bad enough, but not as bad as I’d feared. “How did you find out? Who’s doing it? Is it a Game?”
“In a manner of speaking, yes. We sent an Elator with a message for Himaggery, and he came back saying he couldn’t deliver it. Game has been declared, and the place is shut off. The two main players seem to be a Witch named Huldra and a Basilisk named Dedrina Dreadeye. Ah. I see you know them.”
“I do, yes. Yes, Mertyn. Indeed I do.” As I did. Huldra was, I hoped, the last of her family. I had done away with all the others, one way or another. As for Dedrina Dreadeye, she was Jinian’s enemy, which made her mine also. “Who’s in the Bright Demesne?”
“Himaggery. Barish. I think all the Gamesmen of Barish as well, though some of them could have left before the siege was laid. Oh, that girl, the one Jinian sent from a place called Fangel. The Elator did manage a few shouted messages before the besiegers came too close.”
“Sylbie? And the baby?”
Mertyn blushed. “According to the Elator who saw her on the walls with the child. Do I understand the baby is yours?”
“It is, and honorably got, Mertyn, so don’t make faces. Jinian fully understands the situation. So who else is there? How about Mavin?”
“Mavin had gone before the siege, I think. I still haven’t heard from Mavin. She left another of those enigmatic clues of hers, and there’s been no time to figure it out. Something about the best apples to bake upon the hearth are those from one’s own orchard. She’s really quite maddening at times.”
“No reason given for the siege?”
“We have no idea why the siege, but the Gamesmen have turned up in overwhelming numbers and with an unfair advantage as well. They’re using shadows. Which is why my Elator couldn’t get in and none of the people in the Demesne can get out.”
I smiled. The three who were watching me looked at one another, wondering if I’d lost my mind. “My expression isn’t one of joy,” I said. “It’s just that you seem at a loss for an explanation, and I can give you one. Huldra and Dedrina were sent south to dose us all with poisonous purple crystals. You, Mertyn, and Quench and Riddle. Everyone at the Bright Demesne. However, that could be done easily enough through spies and Elators without need for a siege. So, it’s obvious the siege is for some other reason, probably to do precisely what it is doing, which is to keep Himaggery and Barish bottled up. To keep them from coming here.” I laughed. “Huldra was instructed to come here and destroy everything, but she doesn’t know about you, Riddle. With you here, no Seer can peer into the cavern. So, they don’t know the resurrection is already beginning. Make sure they don’t find out!”
The Immutable frowned. It was his Talent to form a barrier against the use of any other Talent. Barish and Queynt were said to have bred his