“We will be ruined, Den. The king will punish you and take away our food privileges.”
“It will be all right, dear. I will just explain to him what happened. We cannot be blamed for the acts of the gods.” Lylah opened the door and her parents both looked at her.
“It’s no use. They are not salvageable.” Her father said. Still, Layla went out to the plants. She walked through the garden until she came to her favorite plants, the foxgloves. She reached down to touch one of them and to her surprise the heart-healing plant’s stems reached up to her. She could feel the plant’s pain when it touched her. She could have sworn the plant whispered to her for help. Overwhelmed, she dropped to her knees and wished, no willed, for the plants to be healed. She couldn't bear the cries of them as they called to her for help. She instinctively thrust her hands into the soil and released her will. A green tinge covered the gardens, and the plants began to recover before her eyes. She pulled her hands from the soil and examined them. They shimmered with a green aura. She gasped as the memories came. They were forced into her mind until she felt her eyes would burst from her head. They were memories, knowledge, and thoughts from someone else, someone who once called herself the Green Mage. Lylah’s parents ran out into the garden of now healthy plants to check on their daughter, who had just fainted.
End of Black Mage Cursed
Green Mage Metamorphosis is the next book in the Tournament of Mages series.
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About the Author
Cleave Bourbon was born and raised somewhere in Texas. Somewhat tired of the traditional European, Middle Ages settings for fantasy, Cleave has a penchant for setting his fantasy in steppe climates and indeterminable times in history. He might have elves traipsing across deserts or dwarves tunneling in caverns beneath great plains. Fantasy, in his mind, pretty much covers anything you can imagine, so why not bring in Native American–style legends and myths to challenge protagonists? His current series, Tournament of Mages, does all of the above and more! It's a magical slugfest between forces of darkness, greyness, and good! A carnival of carnage between things that go bump in the night and worse, things that go bump in the day!
Cleave invites you to come along and enjoy reading again while he explores his imagination and entertains with magic, might, and mayhem!
Web page: HTTP://www.cleavebourbon.com
Copyright © 2021, Cleave Bourbon (1968—)
Book cover design by Sanja Gombar www.fantasybookcoverdesign.com
Edited by Courtney Umphress www.courtneyumphress.com
All Rights Are Reserved. No part of this book may be used or reproduced in any manner without written permission, except in the case of brief quotations embodied in critical articles and reviews. The unauthorized reproduction or distribution of this copyrighted work is illegal. No part of this book may be scanned, uploaded, or distributed via internet or by any other means, electronic or print, without the author/publisher’s permission.
This book is a work of fiction. The names, characters, places, and incidents are products of the writer’s imagination or have been used fictionally and are not to be construed as real. Any resemblance to persons living or dead, actual events, locale, or organizations is entirely coincidental.
Published in the United States by Shadesilver Publishing 2021
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Website: HTTP://www.cleavebourbon.com
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Glossary
(Warning: Glossary may contain spoilers!)
Adendalind – An eastern elvish kingdom with mountains and forests. It is believed to be the oldest kingdom.
Ag Caderan – The southern kingdom of men and elves. The southernmost section of the Asir desert ends in the north of this kingdom, giving way to an arid steppe climate. The western section of this kingdom, west of the Asa River, is wet and rainy.
The Arena of the Six Kingdoms – The complex used in the Tournament of Mages. It is a complex field that can morph into just about anything the Tourney Master can think of. It’s the testing grounds for the six mages.
Arsenal of the Way – Arsenal located in the arena complex. It’s where all the equipment for the tournament is kept. It also houses the six orbs, magical portals that allow the Tourney Master to instantly travel to any of the mages.
Asirad – Mostly desert kingdom of nomadic men. Sixty percent of the kingdom is a deadly desert.
Asleth – The current Grey Mage, born in Adendalind, and ally to Hana. He is older and better trained than Hana, so he becomes invaluable to her.
Blood Feeder/Vampyre – A creation of the Black Mage’s power. They are former men or elves bitten by the master Vampyre, who was directly created by the Black Mage or might be the Black Mage. They are part of the Black Mage’s dominion over death and the dead.
Craessa – Southernmost kingdom of men and a few high elves. Craessa is a forested kingdom with lush southern grasslands.
The Earth Chamber – The home of the Tourney Master, kept and maintained by woodland nymphs called dryads. The dryads take care of the grounds while the Tourney Master is sleeping, and they take care of the Tourney Master’s needs when he/she is awake.
Ephaltus – The eighty-seventh Tourney Master of the Tournament of Mages. He is a wizard immune