You have taken your first step into a wider world. Beware, Mortal. Binding your soul to your physical form is not a step undertaken lightly. You have gained the following bonuses:
2% increase to all stats per level, 5% increase in experience earned, plus a one-off bonus of ten points to distribute as you choose.
You have been elevated from ‘Chosen of Jenae’ to ‘Jenae’s Champion’. As the right hand of a Goddess, you have gained the following bonuses:
+2 to Intelligence and Wisdom per level, 1x Random Blueprint or Spellbook, 1x Map Marker.
Additional Bonus: 10% increase in experience earned.
“The Drow have made no move to come closer,” a voice chittered close to my ear, and I flinched as I made unexpected eye contact with Horkesh.
“Thank you, Horkesh,” I muttered, forcing myself to smile at her, as I heard Lydia and Barrett begin to give Stephanos a dressing down off to one side, making it very clear why he was the reason we’d all had such a nasty fight, and I pulled the remaining notifications up.
Congratulations! You have killed the following:
2x Drow squad leader for a total of 5,950xp
1x Drow Beastmaster for a total of 5,500xp
5x Drow soldiers for a total of 2,850xp
As leader you receive a portion of the experience earnt by troops when they fight under your command:
13x Drow soldier for a total of 27,000xp
1x Drow Mage for a total of 4,500xp
1x Goregaon for a total of 1,100xp
4x Nightwolves for a total of 1,800xp
Total party exp earned: 34,400xp
As party leader you gain 25% of all experience earned
Progress to level 15 stands at 45,443/140,000
You have received a Quest from your Goddess: ‘Keep your Word’
You have given your word to an ancient Cave Spider Queen. Kill her enemies, grant her and her brood safety and food, and she will consider her Broken Oath to be renewed, binding her and all her brood to your orders and laws. You must kill thirty-five (35) Drow and their leader.
Drow Killed: 22/35
Locations Cleared: 2/3
Drow Leader Killed: 0/1
Reward: Oracle’s Freedom, Sworn Allegiance of One (1) Greater Cave Spider and her Brood, access to Cave Spider Silk, Cave Spider Nest Treasury and 62,500xp (Recalculated…)
Congratulations! Through hard work and perseverance, you have increased your Perception by one point. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Wisdom by one point. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Dexterity by one point. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Endurance by two points. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Strength by one point. Continue to train and learn to increase this further.
Congratulations! Through hard work and perseverance, you have increased your Wisdom by two points. Continue to train and learn to increase this further.
I found myself grinning as I finished with my prompts. A point in Perception and Wisdom was always going to be welcome. Fifteen percent increase on top of the original ten I’d been getting from the party overall to my experience meant I would level much faster, and that was a fucking relief. The two percent increase to my stats was awesome; not that it was much now, but considering my Agility was in its forties, that meant I’d increase it by four points for every five levels I gained, regardless of assigning points. That boost applied to all my Stats as well, so while I didn’t have any stats over fifty, which meant I wasn’t seeing any noticeable increases yet…I would soon. I had ten points to distribute as well, which could be lifesaving, considering how close I’d kept coming to dying over the last few fights.
I pulled up my character sheet and considered my options while I washed the drying blood from my face absently. My Health, Mana and Stamina all slowly ticked back toward full.
I’d reached a familiar point, back to the old fight of ‘Min-Max’ versus a balanced build. There were so many places I could invest the points, especially as they were essentially freebies, so I wouldn’t miss them in that regard. That being said, there was nowhere ‘bad’ to put them, either.
I took a deep breath and did what I really didn’t want to, even though I knew I had to… I used them to ‘fix’ my weakest areas, putting seven points into my Charisma, two points into Luck, and a single point into Constitution, finally bringing all of my stats out of their ‘teens’ and into the twenties.
I looked over the finalized character sheet and nodded in satisfaction. As much as I wanted to bung the entire ten points into something, making a superhuman increase in a single bound, like I had with my Agility, I had to be realistic. My Charisma would be my undoing when I met the smugglers if I didn’t increase it, and I couldn’t afford that.
Name Jax
Titles: Strategos: 5% boost to damage resistance. Fortifier: 5% boost to defensive structure integrity, Champion of Jenae
Class: Spellsword > Justicar
Renown: Unknown
Level: 14
Progress: 45,443/140,000
Patron: Jenae, Goddess of Fire and Exploration
Points to Distribute: 0
Meridian Points to Invest: 0
Stat
Current points
Description
Effect
Progress to next level
Agility
41
Governs dodge and movement.
Average speed + 310% (+10% increase in darkness, -20% in daylight)
61/100
Charisma
20
Governs likely success to charm, seduce, or threaten
Success chance +100%
22/100
Constitution
33
Governs health and health regeneration
HP+460, regen 25pts per 600s (+10% regen due to soul bond, -20hp, each point invested now worth 20hp)
88/100
Dexterity
25
Governs ability with weapons and crafting success
+ 15% chance to wield weapon successfully, + 15% chance of crafting success
78/100
Endurance
25
Governs stamina and stamina regeneration
STM +150, regen 15pts per 30s
92/100
Intelligence
26
Governs base mana and number of spells able to be learned
+140 mana, spell capacity: 13 spells (-20mp due to soul bond)
74/100
Luck
20
Governs overall chance of bonuses
+10% chance of success in areas luck affects
38/100
Perception
25
Governs ranged damage and chance to spot traps/hidden items
+150% ranged damage, +25% chance to spot traps/hidden items
14/100
Strength
24
Governs damage with