of faded, dusty chairs were strewn about.
Over everything hung the smell, the stench of rot, mold, and decay; Garth suddenly felt quite certain he knew which temple he had entered.
He took a cautious step forward into the room; the floor creaked ominously, and new odors of corruption assailed his nostrils. He put a hand on a woodpanelled wall, only to snatch it away quickly when he felt the wood start to give; like the door, it was riddled by worms and rot. There could be no doubt that this was the shrine of P'hul, goddess of decay.
'Greetings, stranger.' The soft voice came from somewhere to his right; the usual guttural Dыsarran accent was modified by a curious lisp. He turned, to see that a gray-robed figure had entered the room.
He started to speak, but stopped as the figure threw back its hood, revealing the reason for the lisp.
'Is something wrong?' The priestess' voice was solicitous.
'No. I was just startled.'
The woman's lower lip was a twisted mass of oozing, festering flesh, and much of her face and neck was swollen and shapeless; one of her hands lacked a finger. Garth recognized the human disease of leprosy and shuddered slightly. His pursuers had had reasons other than religious respect for declining to enter this place.
The priestess smiled, the friendly expression made hideous by her affliction. 'Of course. It is customary that the servants of P'hul bear her handiwork upon their flesh, but I suppose it might well startle those not accustomed to such sights. Why have you come? What brings a healthy overman to the temple of decay?' Garth noticed that she was aware of her lisp, and struggled particularly hard to be sure she pronounced the name of her goddess correctly. He felt a twinge of pity.
'I was merely curious.'
'I am surprised. We see few strangers here. How may I help to satisfy your curiosity?'
'Tell me of your goddess, if you would.' Garth was not particularly interested in learning about P'hul, but he wanted time to think, and guessed that the priestess, absorbed as she was with her beliefs, would be quite willing to talk for hours about them with only minimal encouragement. Where he would have raised suspicion by questioning her on more mundane matters, he was sure that in the enthusiasm of the true believer she would not find anything strange in his willingness to listen to endless blather about her religion.
'If you wish, gladly! I am sure you know the basic nature of P'hul; she is the cause and essence of all disease and decay throughout our world. She ages us all, she makes us easy prey for death, so that the old will make way for the young. She turns the leaves green to brown, pulls them from the trees; and makes them rot, so that they will feed the earth. She eats away fruit, that the seeds within may flourish. By plague and disease, she removes the unfit and unworthy. The worms of the earth and the lowly insects serve her, devouring all that she gives them, and in turn they feed the birds of the sky and the beasts of the field. She is the handmaiden of death.'
As the priestess spoke, her words distorted by her lisp, Garth thought back over recent events; it struck him suddenly that he had been behaving recklessly, almost idiotically, since leaving the temple of Aghad. Marching openly into the temple of Sai had been foolish, even if it had allowed him to save an innocent life. He had not planned well there; even his fight with the priests had been mismanaged, as he should have been able to overpower all three without killing any.
'There are those who say that death is the great evil of our world,' the priestess went on, 'and that if P'hul serves him, then she must likewise be evil. That is not so; death would exist regardless of P'hul. The goddess readies us for his touch; is it not better to die old and weary, than to be cut down while still healthy and vigorous?'
His behavior this morning had been even more erratic. There had been no reason to go leaping about on the roof, smashing down the doors of unsuspecting citizens, and so forth. He had merely been responding to the repressed anger that still seethed within him, using up as much energy as possible and finding excuses to destroy anything handy.
'Knowing that one must die after a set number of years, is it not better to know that death will come as the end of a decline, a surcease from decay, than to see it strike abruptly while one is still strong? Our lives are thus in balance, with the ascent from infancy countered by the descent into senescence. Aal, the Eir-Lord of growth, is P'hul's twin and counter; neither could exist without the other. Aal dominates our youth, P'hul our age.'
Obviously, he was still resentful of the helplessness he had felt in the temple of Aghad.
'In order that there be growth, there must be decay; for there to be new, the old must make way, else the world would be buried beneath growing things.'
It was plain that his effective exile from his homeland at the hands of the Baron of Skelleth, through that stupid oath he had so foolishly taken, still rankled.
'Yet still, even granting the necessity of decay, why should we worship the goddess?'
Buried still deeper, he knew, was anger at the Forgotten King, who treated him like a foolish child and manipulated him like a marionette, and at the Wise Women of Ordunin, the trusted oracle that had first sent him to Skelleth.
'Because we see the underlying beauty in her works; because we perceive that decay brings peace, and that contentment can be found therein. She provides an end to struggling against our inevitable fate, and a surcease from care.'
All, of course, were symptoms of his anger at his own helplessness, his resentment of his insignificance in the cosmos; it was his inability to reshape the world as he chose that underlay his rage at all these manifestations of his lack of omnipotence.
'Every farmer prays to Aal; every parent of growing children worships him. He has no need of the service of such lowly creatures as ourselves amid this flood of adulation. Yet without his sister he would be nothing, and we choose to give her the recognition she deserves, as best we can, in response to her marks upon us.'
Early in the priestess' lisping dissertation, she and Garth had both seated themselves upon the nearest chairs; the priestess had ignored the cloud of dust that rose from the cushions, and Garth had tried to do the same even as he hoped that the moldering seat would support his weight. Now the servant of P'hul leaned forward, her chair creaking beneath her, and asked, 'Do you have any questions?'
'I...' Garth had not yet given any thought to the matter on hand, that being how he was to rob the altar; he stalled, asking a question he was only vaguely interested in. 'I have heard that this is the Thirteenth Age of the world, the Age of Decay, and as such it is ruled by P'hul. Could you explain this? Do not all the gods prevail over their own concerns in every age?'
'Yes, of course they do. The ages of the world are little more than a theory worked out by the theologians, philosophers, and astrologers, yet they seem to apply in some ways. I do not understand how they are determined, but it is said that certain signs mark each era. Our own age has been one of declining population, fading wealth, and loss of knowledge, and thus is credited as the Age of P'hul, since these are the symptoms of a decay of mankind-and overmankind-as a whole, just as P'hul's diseases cause the decay of individuals. The theologians say that this is because during this age P'hul is at the height of her power, while those gods equal to or greater than herself are resting, or somehow weakened. Decay progresses faster than growth; but there is still growth, and when this age ends the balance between P'hul and Aal will be restored, and some other deity will temporarily rise above the cosmic balance.
'The astrologers say that the age is ending even now; that the Fourteenth Age may in fact have already begun, or if not it will soon arrive.'
That caught Garth's attention; months earlier, the Forgotten King had told him that it was hopeless to try and halt the spread of death and decline while the Age of P'hul lasted. If it were in truth ending, perhaps there were better times ahead, an era in which great things could be accomplished.
'What will the Fourteenth Age be? What god will predominate?'
'I do not know. The Twelfth Age was the Age of Aghad, marked by great wars and great betrayals, and much of the world's history was lost in that period, which lasted much longer than the three centuries of P'hul's dominance, so that although scholars may know something of the Eleventh Age, I do not. Thus I cannot see any pattern. Perhaps it is time for one of the Eir, the Lords of Life, to flourish; although I serve a Lady of the Dыs, I would not regret such a change.'
'Might not any god rule? I have heard of gods who were not of the Dыs, nor, I believe, of the Eir.'