Kneeling down in the mud, Ythnel began to inscribe the symbol of her faith, drawing a scourge in the wet, earthen floor. The prayer she was going to incant required the use of a focus in order to call the Power she needed from Loviatar. Ythnel moved her hands over the symbol in time with the chant. The air above the symbol shimmered, and Ythnel could feel the Power flowing into her. She closed her eyes in concentration and directed the divine energy into the space between her hands, shaping it with her will until it conformed to the purpose for which she had summoned it. When Ythnel opened her eyes, a ghostly scourge hovered in the air before her.
She stood and moved to the doorway of the hut. She stuck her head out and called to the wererat that was assigned to guard her. However, the wind had picked up enough that Ythnel's words were carried away. She raised her voice and tried again. The wererat must have heard her this time because Ythnel saw a form detach itself from the shadows and approach. She tensed, prepared to send her spirit weapon hurtling at the wererat as soon as it was within range.
When the wererat was only twenty feet away, a sinister hiss issued from the darkness nearby, and both Ythnel and the wererat turned their heads together in an effort find the source of the sound. The action was unnecessary. A twenty-foot-long mass of scales, claws, and teeth hurtled out of the night, tackling the wererat and carrying the pair of combatants back into the night with its momentum. Ythnel heard the rustling of their struggle and cries of pain. Then she realized she could hear similar cries echoing through the night, punctuated by the howls of the rising wind.
Thick drops of rain splattering against her face freed Ythnel from her shock at the unexpectedness and speed of the attack. Her first instinct was to take advantage of the situation and run off into the night, but she quickly realized that would not be the best solution. Where would she go? She had no idea where she was or where to go. Left to her own devices, it was more than likely she would just wander in circles or stumble into yet another hazard. She needed a guide.
She needed Kestus.
It was the obvious answer. Not only could he help her get out of the swamp, but he would also surely return with her to Luthcheq. He had his own reasons for wanting revenge on the Karanoks. She just hoped he was still alive.
No, she knew he was still alive. Brother Crocodile had indicated that the werecrocodiles needed the wizards. It was just a matter of finding them and freeing them.
Torgyn had said the werecrocodiles inhabited the north side of the island. Unfortunately, Ythnel had no idea which way north was.
There was movement in the shadows at the edge of Ythnel's vision, and she realized she could no longer afford to stand in one place. She slinked out of the hut and was bathed in a pale blue light. Startled, she turned to see the spirit scourge hovering behind her. As much as the illumination helped her to see, it was also a beacon pinpointing her location for anyone interested. With a thought, she dismissed the weapon and was swallowed by the darkness.
While her eyes adjusted, Ythnel considered her options. It took less time to list her choices than her eyes needed to get accustomed to the darkness. She needed to leave the wererats and make her way to the werecrocodiles' side of the island. The only way to do that was to follow somebody, and as there were werecrocodiles close by, they would be the likely candidates. However, that meant finding one of the many pockets of fighting without getting caught. She hoped the werecrocodiles would eventually break off the attack to return home, and she could trail behind far enough that they wouldn't detect her but close enough that she wouldn't lose sight of them.
Ythnel nearly laughed at the ludicrous idea. It was an impossible task. She was no thief who could creep stealthily about the shadows, avoiding notice. There had to be another way. She decided to wait it out. This was likely one of the many raids Torgyn talked about. Ythnel wasn't surprised the werecrocodiles performed them as well. Perhaps with her missing, the wererats might think she was taken by the werecrocodiles. Torgyn would probably order a counterattack, desperate to get her back, and when the camp emptied out, she could leave. It would then be a simple matter to make her way to the shore of the island and work her way around until she came to the area controlled by the werecrocodiles.
She crept into another ruin only a few buildings away from her original holding place and crouched down. The sounds of fighting still rang out in the night, but with the rain and wind, it was impossible to tell how close they were or from which direction they came. Eventually, though, the frequency of the clashes Ythnel heard lessened. Then they ceased all together.
Voices and lights approached moments later. Ythnel pressed herself against the wall and tried to breathe as quietly as possible. Her heart was pounding in her chest, throat, and ears. One of the voices she was able to identify easily.
'Do we know for certain that they took her?' Torgyn demanded.
'We found Saumbeth a few yards away. He was killed by a werecrocodile. I think it's pretty obvious they were after her.'
'I don't care what you think,' Torgyn snarled. 'For all we know, she could have slipped away while they fought.'
'I guess that's possible,' the other voice offered meekly, 'but there's no way to know for sure. The rain has obliterated any tracks.' There was a stretch of uncomfortable silence. Ythnel was afraid that they had started searching the surrounding buildings for her, but the quiet was broken finally by Torgyn swearing.
'I suppose there is no choice but to go after the werecrocodiles. We can't chance that they have taken her. Gather everyone together. We will get our wizard back, or we will kill her before the werecrocodiles can make use of her!'
Several cheers rose in response; then Ythnel heard several pairs of feet sloshing off in the mud, and the lights faded away. She waited several more minutes and was rewarded by another great shout that erupted somewhere off in the night, signaling the departure of the wererat forces. After a few more minutes, Ythnel eased herself from her hiding place. She stood in the crumbling doorway of the building and strained her senses, but it was impossible separate anything from the gusting winds and heavy downpour that filled the night.
In that instant of realization, Ythnel changed her mind. There was no chance she could hope to find her way in these conditions. It could take her several hours of wandering before she found the shoreline, and she still would have to guess which direction to follow. The wererat attack that she hoped to use as a diversion would likely be over long before she could reach the ruins inhabited by the werecrocodiles, let alone find the mages.
She decided she would follow the wererats instead.
Ythnel headed in the direction she thought she heard the last shouts from the wererats. She dashed from building to building, relying on the weather to hide her sufficiently from any eyes that might still be watching. When she could finally see the bobbing torches carried by the wererats, she slowed, careful to keep well back from any rearguard.
Between the hypnotic dance of the distant torchlight weaving through the unending ruins that covered the island, lack of sleep, and the cold rain that had soaked Ythnel to the bone, the trek became mind-numbing. She was moving without thinking, mentally asleep. So it was that Ythnel continued for several steps before she noticed that the points of light ahead of her were quickly winking out one by one. She froze as the last one vanished, plunging the area back into total darkness. Her first thought was that they had spotted her. Panic washed over her as she imagined the wererats circling around in the pitch black to surround her. She didn't dare move, afraid the slightest sound would give her location away.
Then the clash of arms sounded somewhere ahead, followed by cries of alarm, and Ythnel realized that she hadn't been discovered. The wererats had put out their lights because they were close to the werecrocodiles' settlement and hadn't wanted to give themselves away to any sentries that might be posted. Ythnel let go of the breath she had not noticed she was holding. She could follow the sounds of battle easily enough now to find her way. The hard part would be finding the mages and getting back out.
Iuna's brisk pace slowed considerably as she neared the door. She stood before the plain, brass-banded wood door and hesitated. Mistress Kaestra would be angry if she were late, but she desperately wanted to be anywhere besides here. Last night was still fresh in her mind, aided by the bruises and welts she still felt, which had been given to her by Mistress Kaestra for her disobedience. Iuna shivered before reaching up to knock on the door.
'Come in,' the stern voice she'd already begun to fear called from the other side. Iuna opened the door, entered timidly, and gave a curtsy.