cheap bronze hoops evocative of Nelanther pirates were still secured to her ears. This was the Smugglers' Caves, and as the old saying went, 'When in the Coldwood, shiver.' Her years of slavery had taught her that survival meant adapting.

At that moment the path curved sharply. After a few more steps, it opened into a cavern. A crack far overhead let in a bit of light. Bronwyn eyed the ravine that suddenly appeared beside the path, looking like a deep, broad gash in the mountain's stone heart. At the bottom of the ravine, running swift and deep and eerily silent, was an underground river. Bronwyn suppressed a shudder and went to work.

She shrugged the pack off her shoulder and took from it a large rag, then a small axe finely crafted from mithral and mahogany. A lifelong appreciation for fine things prompted her to wrap the axe carefully before placing it behind a boulder and obscuring it from view with a pile of pebbles.

That done, she dropped to her belly at the ravine's edge and reached down the steep rock cliff, feeling around until she found the rope she had tied there several days ago, when she had scouted and prepared the meeting place. The rope was virtually invisible, for it was long enough to drape down the ravine walls on either side. The slack middle was held underwater by the swift flow of the river. Hauling up the wet rope was hard work, and by the time she'd finished, Bronwyn's old leather gloves were soaking, her palms raw.

Bronwyn took a few moments to catch her breath and shed her ruined gloves, then she again shouldered her pack and tucked one end of the rope in her belt. She scrambled up a steeply winding incline to a point that overhung the path below-a spot she'd chosen because of the concave hollow beneath, between her and the path. This way, if her luck went bad and she was forced to use the rope to swing back across the ravine, she wouldn't splat like an overripe apple against a sheer stone wall.

When the rope was secured and hanging in a loose, unevenly draping curve, Bronwyn removed from her bag an oddly shaped bit of iron, which resembled the outline of a pot-bellied caldron with a narrow neck and a wide rim curving on either side. This she turned upside down and placed over the rope. Taking a firm grip on the curved handles, she squeezed her eyes shut briefly and leaped out over the ravine.

Bronwyn slid down the rope toward the far side, rapidly at first, and then slowing as she reached the lowest point. When she came to a stop, a few feet from the far cliff, she swung her feet up and wrapped her booted ankles around the rope-just in case. She released one side of the handle and lunged for the rope. Her fingers closed around it. With a sigh of relief, she shimmied the rest of the way across the rope and crawled gratefully onto the solid ledge.

She left the rope where it was and hurried along the edge of the ravine. After about a hundred paces, she found what she sought: a small opening at the base of the rock wall that looked ridiculously like an oversized mouse hole.

Bronwyn dropped to the ground and crawled into the tunnel, a short passage through the stone wall into another network of tunnels. It was not the quickest route to the agreed-upon meeting place-far from it-and it was a very tight fit. This was, of course, the point. Bronwyn could wriggle through the small tunnel, but those with whom she was about to deal could not.

She emerged from the tunnel and lit another torch. A few hundred paces took her to the entrance to the meeting place, a small, damp antechamber carved into the stone by eons of dripping water.

The scene within was less than inviting. A relatively flat slab of rock had been propped up on several boulders to serve as a table. On this table lay scattered the remains of a rather unpalatable meal: dried bread, odoriferous blue-green cheese, and mugs of sludge-colored beer brewed from mushrooms and moss. This repast had just been consumed by three of the ugliest dwarves Bronwyn had ever seen.

They were duergar, a race of deep-dwelling dwarves who were gray of beard and skin and soul. The enmity between mountain dwarves and duergar was nearly as bitter as that which existed between elves and their subterranean counterparts, the drow. Bronwyn did business with all of these people-but cautiously.

Each member of the filthy trio raised a hand to his brow to shield his eyes from the bright torchlight. 'Came you alone?' one of them demanded.

'That was the agreement,' she said, nodding to the third and smallest duergar. 'Speaking of agreements, there were supposed to be only two of you. Who's that?'

'Oh, him,' the duergar who'd first spoken replied, flapping one hand in a dismissive gesture. 'A son, could be mine. He comes to watch, learn.'

Bronwyn considered the third member of the party, the only one she hadn't dealt with before. Duergar were usually thin and knobby, but this little one was the scrawniest of his kind Bronwyn had ever seen. She raised her torch and squinted. He was no more than a boy. The other two duergar sported stringy gray beards, but this one's receding chin was as bald as a buzzard. And he still had all his teeth, which he was busily picking with a black- rimmed fingernail.

The duergar boy removed his finger from his mouth and ran his tongue over his teeth to collect the dislodged bits. He caught Bronwyn's inquisitive gaze. She nodded in greeting. As he regarded her, a slow, knowing leer stretched his lips. Evil wafted from the young duergar, as tangible as the foul steam that rises off a chamber pot on a cold morning. Bronwyn shuddered, chilled by such malevolence in one so young.

The leader noted her response. He snarled and backhanded the youngster, who yelped like a kicked cur. The boy sent a baleful glare at the human, as if the blow were somehow her fault.

Bronwyn pretended to notice nothing of this. She picked up a small stone knife from the table and helped herself to a hunk of the smelly cheese. Among duergar, this was regarded as taking liberties, perhaps even a small challenge. The second adult glowered at her but did not speak. He had never spoken in Bronwyn's presence, though the three-foot iron tipped cudgel he carried lent a certain eloquence t) his silence.

She held his gaze and popped the cheese into her mouth. She kept her expression bland, almost smug, silently stating that she had the upper hand in this situation and saw no reason for concern. A necessary bit of bravado when dealing with such as these duergar, but it was a bad moment for Bronwyn. As she awaited a response, her stomach roiled in a mixture of apprehension and revulsion. But her luck held twice over. The duergar's cudgel stayed down, and so did the pilfered cheese.

For form's sake, Bronwyn sneered at the silent duergar and turned her attention back to the leader. 'Where are the gems?'

He grunted in approval at her handling of the matter, then took a filthy leather bag from his belt and spilled the contents onto her outstretched palm.

As the golden stones spilled through her fingers, Bronwyn kept her face carefully neutral even though she knew at once that this necklace was extraordinary. The gems were amber, reputed to be the lifeblood of trees that once had grown in the lost Myconid Forest. The delicate silver filigree, though old and much tarnished, was of exquisite workmanship. Elf-crafted, certainly. It was among the most magnificent pieces of gemcraft Bronwyn had ever beheld. Even so, her fingers prickled when they touched the amber. Perhaps because her senses had been honed to a fine edge by a lifetime of dealing with magic-rich antiquities, perhaps it was merely her imagination, but she could have sworn that she sensed the faint, distant echo of fell magic.

She forced herself to pick up the necklace again and study it as if she were merely appraising weight and color. 'Nice,' she admitted casually, 'but your price is too high.'

The duergar leader knew the game of barter as well as anyone. 'Five hundred gold, not a copper less,' he said stoutly. 'And weapons. Two of them.'

Bronwyn smirked. 'Where I come from, merchants know the value of their wares. But since amber isn't your usual stock in trade, perhaps I can cut you some extra rope.'

'Yeah? How much?'

She tugged thoughtfully at one of her oversized earrings. 'I could stretch the price to fifty gold, and a battle-axe. I found a good one; two-headed, well balanced for either throwing or hand fighting. It's dwarf-crafted, of course-a very good journeyman piece by a gold dwarf smith. The axe head is mithral, the handle is polished mahogany set with chips of garnet and tourmaline. Interested?'

'Hmmph!' The duergar leaned over to one side and spat. 'Got no use for pretties. Less for gold dwarves.'

But Bronwyn did not miss the gleam of avarice in his eyes. Duergar were far more likely to be scavengers than smiths, and she had yet to meet one that didn't crave fine dwarven weapons. She gave the priceless necklace a casual shake. 'This quality amber in a new, fashionable setting would sell for about two hundred gold in the bazaars. I'll give you half that.'

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