numerous melees.
But each Nexalan thousandmen fought alone, in isolation and without coordination. The Kultakans, Shatil saw, concentrated their forces against first one, than another block of enemy troops. One by one, the Nexalan regiments broke, pressed from the battlefield by the overwhelming, savage force of the Kultakan ranks.
Around the square, the companies of legionnaire swordsmen attacked the buildings that sheltered the warriors who had been planning to perform their own ambush. Now, faced in small groups, the advantage of surprise taken from them, these warriors fought bravely. The valiant defenders stood firm and died quickly beneath the steel weapons of the legionnaires.
Bolts from legion crossbows raked the pyramid, and in a sudden rush, the attackers pressed upward, three quarters of the way to the top. On all four sides, Shatil observed numbly, the clamor of battle threatened to sweep upward, into the temple and its sacred statue. Grimly, clutching his sacrificial knife, he stood before the door, prepared to give his life in the desperate last stand before the bestial icon.
For now, there was little he could do. The warriors still fought on the narrow stairways, and their macas and spears, though outclassed by the invaders' steel, were still more formidable weapons than his obsidian dagger.
A house exploded into flame, and Shatil swore the fire was caused by the woman in the dark robe. She simply raised her hand and pointed. Immediately columns of flame had spurted from the building's doors and windows. Maztican warriors, their bodies blistered and flaming, dove through the windows and doors, only to collapse and die on the street.
Then the disbelieving priest saw the woman turn to another building. This one had started to disgorge warriors from several doors, angry spearmen who rushed forward to exact vengeance for the massacre.
But the woman raised both hands this time. A pale mist suddenly appeared before her and immediately fanned outward into a growing cloud. As the charging warriors met the cloud, they stumbled through it and collapsed, shrieking, gagging, and choking. They fell to the street, writhing in visible agony for several moments before stiffening and growing still. More and more of the warriors succumbed to the cloud as it gained substance and moved on. The victims, wracked by agony, finally dropped and lay still, cast in grotesque postures like so many mayz-husk dolls flung into the street.
The mist grew thicker, seeping through the doors and windows of all the buildings along the street. From some of these, bodies stumbled forth to collapse outside, gasping out their last, wretched breaths. In others, Shatil could see nothing, but he retained no illusions that any villagers remained alive within.
The deadly cloud drifted up the street, and in its wake, the village finally fell into stillness, except around the priests. The warriors fighting on the steps finally fell back to their last position, the top of the pyramid itself.
Companies of swordsmen still smashed into houses, killing whomever they found. More and more, the swordsmen discovered that these buildings had already been abandoned, their residents in flight or perhaps lying dead in the square.
'We are finished here,' said Zilti, his voice an agonized grunt. 'But one of us must carry word of this betrayal back to Nexal, to Hoxitl.'
'We must defend the statue to the death!' objected Shatil. 'The invaders must not reach the sacred image of Zaltec!'
'No' Zilti commanded firmly, his voice tempered with gentle compassion for Shatil's devotion. 'I will stay here, but you must flee.'
'How?' asked Shatii practically, as legionnaires burst onto the platform, gaining the top of the stairway on two sides. A shrinking ring of warriors, desperately striving to keep the attackers from the sacred altar, surrounded the two priests.
'This way!' Zilti led Shatil into the small temple building itself, past the gruesome statue of Zaltec and its blood-caked maw. Shatil hesitated, shuddering under the image of that statue falling, torn down by the blood- drenched savages from across the sea.
Zilti didn't delay, however. The priest pushed a stone on the back of the statue, and suddenly a hatch fell away in the floor, revealing a steep stairway that vanished into a terribly dark pit.
'This will take you to the bottom of the pyramid,' said Zilti. 'You will come out beside the temple, but wait until nightfall, until the strangers have gone.'
The high priest now pressed a parchment, rolled into a tube, into Shatil's hands. 'Take this to Nexal. Give it to Hoxitl, high priest of Zaltec there. It will tell the tale of the treachery here. Now go!'
Shatil took the parchment, knowing that there had been no time for Zilti to compose a message but not questioning the older priest's command. But again he hesitated, not from fear of the dark path but out of loyalty to his teacher. 'Come with me,' he urged. 'We can both get away!'
Zilti looked outside the temple. Already several legionnaires had reached the altar, hacking about themselves with their invincible swords. 'No. I have to close the hatch. Begone, and avenge!'
Without another word, Shatil dropped into the hole. He carefully felt his way past the first step. Before he touched the second, Zilti had closed the secret door above him.
The sweet scent of blood tickled Alvarro's nostrils, driving away the fatigue and exhaustion of the long combat. His sword, dripping with gore, remained in his hand, but he saw no victims for its deadly blade. Beside him, his top sergeant, Vane, galloped smoothly. The two horsemen rode far beyond the confines of the small village.
And still they did not rein in their chargers. The horsemen had ridden through the fields, chasing down fleeing natives, but the rest of the cavalry unit scattered in the process. Now the fleeing Mazticans dispersed into the brushy country outside their town. Bands of legionnaire footmen drove through the thickets, often flushing out additional victims.
Alvarro saw a group of swordsmen pull a young woman from a hiding place. With whoops of glee, they dragged her to a grassy clearing. For a moment, the red-beareded captain stared, thinking this might have been the woman who had caught his eye in town. As the footmen threw her to the ground, her panic-stricken face turned toward him, and he saw that he was mistaken.
Why had that woman, the translator, seemed so familiar? A memory tugged at Alvarro's brain, driving him forward even after the other riders turned back. Certainly her beauty was captivating, and the unique feathered cloak she wore had glowed with almost magical color, but his fascination went beyond that. He knew that he had seen her before.
Halloran! Suddenly it came back to him. His old enemy had struck him from his horse at the battle in Payit to save that same woman from Alvarro's lance! The captain's eyes narrowed. The pieces began to fit together. How had she learned the tongue of Faerun, if not from Hal? Shrewdly he wondered if she might know something of the fugitive's present whereabouts.
Alvarro knew of the hatred both Bishou Domincus and Darien harbored for Halloran. If he could apprehend the traitor, he would win the gratitude of these influential leaders of the legion — Cordell's two top lieutenants.
Squinting again, he tried to think. She had fled with the crowd going west, he knew. With a brutal kick at his charger's flanks, Alvarro turned down the road leading west, Vane following closely. The trail lay empty before him, though he saw natives scrambling away to either side. He kept his eyes narrowed, searching the mayzfields along the road, looking for this woman.
They rode at an easy canter. Alvarro laughed every time he flushed panicked villagers from the brush before him, but he no longer cared to ride them down. Now he had specific game in mind.
He saw a flash of movement across a field, a wave of long dark hair above the mayz, and something compelled him to stop. A woman fled the battle, but oddly, unlike the rest of her folk, she seemed to be circling back toward the village. Then he saw the flash of color — that cloak! Still staring, Alvarro saw the girl turn to look at him before she dropped out of sight.
And he recognized his quarry.
Bands of Kultakan warriors roamed the countryside, seizing stragglers as captives. Still, Erixitl knew she couldn't flee with the rest of the villagers, most of whom seemed intent on racing all the way to Nexal. She had to go back and find her father. Surely the invaders would discover his home atop the ridge on the opposite side of the