The Ghosts parted to let Bragg lumber through. He adopted the slow gait Varl had trained him in, to emphasise his power. 'Go away, little Bluebloods. Don't make me hurt you,' he said, repeating the cue Varl had also given him. It came out stilted and false, but the Bluebloods were too amazed at his size to notice.

They turned. With a final scowl, Gilbear followed them. The Ghosts began to laugh so hard, they wept.

Below him, Monthax, green, impenetrable.

Gaunt gazed down through the arched viewports of the hexa-thedral Sanctity, studying the distant surface of the planet that, within a week, his forces would be assaulting, from time to time, he referred to a data-slate map in his hand, checking off geographical details. The dense jungle cover was the biggest problem they faced. They had no idea of the hidden enemy's strength.

Advance reports suggested a vast force of Chaos filth had retreated from a recent engagement at Piolitus and dug in here. Warmaster Macaroth was taking no chances. Around the huge bulk of the orbiting hexathedral, a colossal towered platform designed as a mustering point for the invasion forces, great legions massed. Over a dozen huge troop-ships were already docked around the crenellated rim of the hexathedral's skirt platform, like fat swine at the teats of their obese mother, and tugs were easing another in now to join them. More were due. Further away, Imperial battlecruisers and escort ships, including the frigate Navarre on which Gaunt and the Ghosts had been stationed for a while, sat at high orbit anchor, occasionally buzzing out clouds of attack squadrons heading off for surface runs or patrol sweeps.

Gaunt turned from the windows and stepped down a short flight into the cool, echoing vastness of one of the Sanctity's main tactical chapels, the Orrery. A vast circular dial was set flush in the centre of the chamber's floor, thirty metres across and made of intricate, interlocking, moving parts of brass and gold, like a giant timepiece. As it whirred and cycled, the three dimensional globe of coloured light it projected upwards altered and spun, advancing data, chart runes, bars of information across the luminous surface.

Trim uniformed Guard officers, robed members of the Ecclesiarch and the Munitorium, Navy commanders in their Segmentum Pacificus deck dress, and the hooded deaconal staff of the hexathedral itself, prowled the edges of the great fight Orrery, consulting the data and conferring in small groups. Skeletal servitors, emaciated, wired into the machine banks via cables from their eyes, spines, mouths and hands, hunkered in booth-cribs, murmuring and chattering. Around the sides of the great chamber, under cloistered roofing, great chart tables were arranged at intervals, each showing different sections of Monthax. Staff groups stood around every table, engaged in more specific and detailed planning sessions. The air chimed with announcements and updates, some of these overlapping and chattering with data noise. The Orrery turned, whirring, and new details and deployments appeared.

Gaunt walked a circuit of the chamber, nodding to those fellow officers he knew, saluting his seniors. The whole place had an exceptional, expectant hush, like a great hunting animal, breathless, coiled to pounce.

The commissar decided it was time he took a walk down to the Ghosts' troop-ship. The men would be restless, awaiting news of debarkation and deployment, and Gaunt knew well that trouble was always likely to brew when guardsmen were cramped together in transportation, idle and nervous.

And bored. That was the worst of it. In any Guard regiment, disciplinary matters rose in number during such times, and he and the other commissars, the political enforcers of the Imperial Guard, would be busy. There would be brawls, thefts, feuds, drunkenness, even murder in some of the more barbaric regiments, and such disorder quickly spread without the proper control.

Across the chamber, Gaunt saw General Sturm, the commander of the Volpone 50th and some of his senior aides. Sturm did not seem to see him, or chose not to acknowledge Gaunt if he did, and Gaunt made no effort to salute. The crime of Voltemand was still raw in his mind, despite the interval of months. When he learned that the Volpone Bluebloods and the Ghosts would encounter each other again at Monthax, for the first time since Voltemand, he had been apprehensive. The action on Menazoid Epsilon had shown him personally what a long- standing feud between regiments could do. But there was no chance of redeployment, and Gaunt comforted himself that it was only Sturm and his senior staff he had a problem with. The rank and file of the Ghosts and the Bluebloods had no reason for animosity. He would keep a careful watch, but he was sure they could billet side by side safely enough until the assault sent them their separate ways.

And, unlike on Voltemand, Sturm wasn't in charge here. The Monthax offensive was under the supreme command of Lord Militant General Bulledin.

Gaunt saw Commissar Volovoi, serving with the Roane Deepers, and stopped to talk with him. It was mostly inconsequential chat, though Volovoi had heard some word that Bulledin had consulted the Astropathicus. Rumours of psyker witchery on the planet below had started to spread. There was talk that auguries and the Tarot had been consulted to deter mine the truth of the situation.

'Last thing we need,' muttered Volovoi to Gaunt. 'Last thing I need. The Roane are the very devil to keep in line. Good fight ers, yes, when they're roused to it, but damned idle for the most part. A few weeks of transportation confinement like this, and I'll have to kick each and every one of their arses to get them down the drop-ship ramp. Languid, lazy – and this makes it worse: they're superstitious, more than any band of men I've ever known. The rumours of witchcraft will get them spooked and that will make my work twice as hard.'

'I sympathise,' Gaunt said. He did. His old regiment, the Hyrkans, were tough as deck plate, but there had been times when the thought of psyker madness had balked them in their tracks.

'What of you, Gaunt?' Volovoi asked. 'I hear you're taken up with a low-tech rabble now. Don't you miss the Hyrkan discipline?'

Gaunt shook his head. The Tanith are sound, quietly disciplined in their way.'

'And you have actual command of them too, is that right? Unusual. Tor a commissar.'

'A gift of the late Slaydo, may the Emperor watch his rest. I resented it at first, but I've grown to like it.'

'You've done well with them, so I hear. I read the reports on that campaign in the Menazoid Clasp last year, and they say your men turned the key that opened the door at Bucephalon too.'

'We've had our moments.'

Gaunt realised Volovoi was studying something over Gaunt's shoulder.

'Don't turn, Gaunt,' Volovoi went on, without changing the timbre of volume of his talk. 'Are your ears burning? Someone's talking about you.'

'How so?'

The Blueblood general. Sturm, is it? Arrogant piece of yak flop. One of his officers just came on deck and is

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