Both guns fire simultaneously.

The elevator doors give way to a room that’s really a warehouse. It cuts through at least three stories. Catwalks line the walls. Power-suited soldiers stand at intervals along the lower catwalks. Some kind of structure occupies most of the floor—sections of plastic wall partition the space into many sections.

Morat leads the way into the maze. Occasional glimpses through open entryways reveal equipment, crates, dust—sometimes all three and always at least the last. At first Haskell wonders why the partitions haven’t been removed. But then she realizes that what’s about to happen is for her eyes alone: hers, and maybe Morat’s—and now he’s leading her into one particular room. It contains a metal rack in which a console sits. Wires protrude from the floor, nest around that console like snakes. Five screens gleam atop it.

“Here we are,” says Morat, halting. “We’ve dug in, hooked up these interfaces. When you jack in, the connection goes live.”

Haskell just stares. At the screens. At the console. She walks toward it. She halts in front of it, looks it over. She turns back to Morat.

“I’ll watch your flesh,” he says.

She says nothing—just turns, adjusts the manual controls. Takes out the implants, connects them. Slots them into her head. The hooks hang heavy in her skull. She sits down on the floor. Crosses her legs. Glances up at Morat.

“The fuck you will,” she says as she jacks in.

Marlowe’s given up on the stairs. He switches to the elevator shaft. He squirts the components of an acid compound from the finger-cartridges of his glove, lets that acid activate and corrode a hole in the elevator doors. He climbs through into the shaft. The light here is very faint. He loops a tether around a beam, drops down the shaft’s length. He sees sensors positioned in its walls. He feels their emissions scrape against him, watches his suit run countermeasures. He wonders whether he’s showing up on anybody’s scopes.

That’s when something emerges from the gloom below. It’s the elevator car. It’s about twenty-five floors beneath him. It’s just gone motionless. Marlowe doesn’t know how fast it can move. He only knows that it’s time to get out of the shaft.

But before he can do that, the doors to the floor immediately above the elevator car open. He goes very still.

Two figures in light battlesuits leap into the shaft, land on the elevator’s roof. They’re looking upward. Not as high as Marlowe is. But high enough. Marlowe watches on his heads-up as the spectrums start to get crowded. He realizes that the suits are probing. That they’re about to detect him. The stealth part of this run is officially over. He lines up his targets.

No half measures: the KE gatlings triangulate, slice through scaffolding like it’s so much matchwood. Shreds of suit and meat spray out in slow motion.

“Shit,” says the Operative.

But the pilot says nothing. And now the workers are swarming in among the power-suits where the big guns can’t touch them. They’re bringing the suits down with sheer numbers. They’re grabbing weapons, turning them on their assailants.

“Shit,” says the Operative.

But all he hears is silence.

“You still there?”

There’s no answer. Now the ships are opening up on everybody in that section of the spine, friend and foe alike. It’s a total massacre. One of the ships suddenly explodes—opening up like a tin can packed with gunpowder.

Shit,” says the Operative.

It’s the same ship into which the prisoners were taken. The Operative wonders what was in those workers. The other ship fires its thrusters, swans away from the scene of the killing.

The scaffolding starts to drip. Starts to melt. Workers just disappear—or at least parts of them do. Those still alive are fleeing. It’s not helping. That whole section of the Elevator is being targeted by distant guns. The Operative can’t see them. He can’t see what they’re projecting either. Directed energy is invisible in vacuum. But he can see the precisely calibrated result. The Elevator itself is unscathed. But no one in that construction zone could have survived. The Operative is starting to wish he wasn’t so close to whatever’s going down.

The screens shut off. Leaving only wall.

And window.

And zone. And somewhere in that zone’s the mind’s horizon. And somewhere past that horizon’s a center that’s still unfound. But all you’ve got right now is day torn apart by night: dark sun rolls overhead, higher in an even darker sky, and the run’s on, kicking in around you, churning into your deepest recesses, making them aware of one another for the first time. Rendering inconsequential all that has come before. Dreams, ego, consensus of memories, nexus of consciousness—all these are fictions. The zone is not. You know that. You know how it goes (even though you forget it every time)—past the tipping point, and the only way out is in. The universe: nothing but momentum. The world: vanished in the face of the real one. The run: that which transcends all mundane confusions.

Claire Haskell wouldn’t have it any other way.

So she drifts deeper. This place is strange. It’s definitely alive. It’s definitely zone. And yet it’s not. It’s so old. It’s almost incomprehensible.

Which is why she’s unleashing the codes. She’s flipping through templates. She’s mating them, breeding them. Thousands of generations beget themselves and die. She keeps their genes on file, archives her data-banks with the patterns of their bones. Then she regresses back across the eons, tracing the paths of software ancestry. Logic quotients climb. They climb still farther. They converge in upon each other. They touch. It all shifts into focus.

Ever get the feeling you’re being stalked? Here’s how it works. Everywhere you look there’s nothing. Not a thing: just the hollow sound of your own breathing echoing in the darkness of your mind while you probe the spectrums for evidence of what you suspect but just can’t prove. Yet in truth it’s probably nothing. Not a thing—just the sensors overreacting again. You cast your beams this way and that. You scan the readouts from every angle. You’re coming up short. You’re ready to pack it in and get the hell out of this shaft.

And that’s the last thought of your entire life.

Marlowe opens up on the two suits at point-blank range, his wrist-guns set for flechette swarm. The armor worn by Marlowe’s targets is good. It’s nowhere near enough. Marlowe cuts through it like he’s wielding a giant buzzsaw. The figures he’s facing suddenly aren’t figures anymore. Marlowe fires his thrusters, plunges down the shaft toward what’s left of them. He lands on the roof of the elevator car. He leaps through the open doors from which the dead men emerged.

He’s in another corridor. He moves down it at speed, firing point-blank at the men who are rushing from the doors that line the passage. They’ve got their weapons out. They scarcely have the chance to use them. The barrels on Marlowe’s wrists howl. The minigun mounted atop his right shoulder chatters on automatic spray. Men duck in under his guns, grapple with him. He runs power through his armor’s skin, electrocutes them. Nozzles protrude from his helmet, spray forth gas. That gas isn’t just toxic. It’s also thick. Clouds waft up against Marlowe’s visor. He switches to thermal. Most of the heat sources are now writhing on the floor.

But now more suited figures are stepping into view at the corridor’s other end. They’re opening up on Marlowe—who fires two micromissiles from his hip-launcher in rapid succession. The first screams down the

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