‘Berserkers have nothing to fear if they can control their anger, Jennifer. You would be surprised how many concealed Berserkers walk among the citizenry. You have a gift. Learn to use it wisely.’

‘So you planned all this?’

‘It was a grand plan, Jennifer, a plan forty decades in the making. When Shandar imprisoned us we knew that as individuals we could do nothing to unweave the strong magic. Dragons have always been renewed by death. Kill one and two rise in its place. Mu’shad Waseed didn’t know that but Shandar did. That’s why he didn’t want you to kill Maltcassion. A Dragon that dies of old age leaves no offspring.’

‘So any time in the past four hundred years a Dragonslayer could have killed a Dragon and added one more to the population?’

‘It wouldn’t have done much good. Two Dragons imprisoned instead of one? No; we needed to do more. We needed a spell to overcome all that Shandar had done and a little bit more besides. A spell of almost incalculable size and complexity. A spell that could release us and also recharge the power of wizardry, lest Shandar return to make good his promise to destroy the Dragons. He is an evil man, but an honourable one, and twenty dray- weights of gold is a sizeable chunk of change—and I’m not sure he’s the sort of Wizard who likes giving refunds.’

‘Big Magic.’

Precisely. But Big Magic is unpredictable stuff, and we were still without the vast quantity of raw wizidrical energy to make it work. Shandar cast the spell, so we would need more than the power of Shandar to undo it. Such a power is spread too thinly upon this planet to be useful—we needed to find a way to collect it.’

‘Like the grains of gold on the beach,’ I murmured, remembering Mother Zenobia’s words.

‘Just so. Valuable but essentially worthless since you can’t extract it. The power that comes closest to the energy that makes up what we call magic is human emotion. The power in one person is negligible, but a large group of people can generate an almost limitless amount of energy.’

‘Emotion? You mean like love?’

‘Powerful, I agree,’ conceded Feldspar, ‘but impossible to generate artificially. Avarice, on the other hand, is far more simple to create. All we needed to do was gather together a lot of humans and the tantalising possibility of something for nothing.’

‘The claims,’ I whispered. ‘The Dragonlands.’

‘Precisely. At eleven fifty-nine and fifty-five seconds there were eight million people staring anxiously at their watches, their hearts beating faster, the sweat raised on their brows in expectation of claiming enough land to retire. Greed is all powerful, greed conquers all. Greed channelled the Big Magic; greed set us free.’

‘But why leave so much to chance?’

‘Big Magic works in mysterious ways, Jennifer. If you push destiny it has a nasty habit of pushing back. All things must come together, in confluence. There had to be you, death by Exhorbitus and all that raw emotion. Once Maltcassion was sure you were ready, he used the last of the Dragon’s magic to send out the premonition of his own death and a broad feeling of greed that caught on like a virus. He knew a bit about ConStuff and a lot about human nature. Once the crowds were gathered the death of a Dragon would kickstart the spell, with you as the Berserker to draw the power from those around you and Exhorbitus to channel the power. I think you’ll agree that it all turned out rather well.’

I digested what he had said. Maltcassion had sown, farmed and then harvested the emotional energy from eight million people. The Dragons had defeated the most powerful wizard the world had ever known, and taken over four hundred years to do it. Maltcassion had given his life to make it happen. I sighed.

‘We sense your sorrow, Jennifer. If it’s any consolation there is much in us that was Maltcassion. He hasn’t gone for good, just, well, fragmented slightly.’

‘So what happens now?’

‘Well,’ said Colin, ‘the Dragonslayer’s work is done. We will live here and grow strong. We want only peace with humans and have much to teach you. You will come and see us, and you will be our ambassador. We thank you again for all you have done.’

I picked up Exhorbitus from where it had fallen. It was a fine weapon, worthy of a Berserker if he or she were ever to have need of it. When I had grown older and was stronger, perhaps I might even learn to wield it with skill. I bowed to both Dragons using the traditional method of departure and they returned the compliment. I walked a few paces then turned back. There was still one question I wanted to ask.

‘Maltcassion used a word just before he died. He called me a Gwanjii.’

‘Ah,’ replied Feldspar solemnly, ‘that is an old Dragon word. A word that one Dragon might use to another perhaps twice in his lifetime.’

‘What does it mean?’

‘It means friend.’

The End of the Story

I drove back to the marker stones to find that the avaricious spell had been broken. Everyone was packing up to leave, wondering why they had sat on a hillside for five days drinking stewed tea and eating stale cake. The landships and artillery stood silent, the soldiers waiting for orders to advance that never came. The Berserkers had stopped hitting each other with bricks and were calming themselves by doing tricks with yo-yos.

Wizard Moobin met me as I stepped across the boundary. He was grinning wildly and shook my hand vigorously.

‘You did it!’ he shouted as he hugged me.

‘At a price, Moobin, at a price.’

He guessed my meaning and wrapped a blanket about my shoulders. I was shaking badly and had a fever. My throat was badly inflamed; I was to sleep for almost three days.

Within a week only a sea of wastepaper and acres of mud around the Dragonlands gave you any idea that eight million people had eagerly awaited an event that never took place. King Snodd and Brecon did not go to war, or at least, not then. Magic had returned to the planet with added vigour; long-retired wizards came back to the calling and renewed their licences. Every one of the sorcerers at Zambini Towers found their powers increased dramatically and it consequently made it much easier to hire out their talents.

I gave the entire Dragonslayer merchandising rights to the Troll Wars Widows Association, which made very good use of it. We often see the Dragons flying across the town as they explore the land, and I noted that the Consolidated Useful Stuff Land Development Corporation was made bankrupt a month later.

After some legal wranglings and a week in prison I was granted a reluctant pardon by the King and returned to run the Kazam Magic Agency, where both Tiger Prawns and I remain—after several adventures—to this day. I keep the sword Exhorbitus in a cupboard in case I have any need for it in the future, and I am careful never to lose my temper. I give as much time and energy to the Berserkers’ Benevolent Fund as I can but never tell anyone why. It’s safer that way. I was delighted to speak at Mother Zenobia’s 182nd birthday two months later, although we told her it was only her 160th in case she got depressed. Transient Moose is still hanging around Zambini Towers, the Mysterious X became more mysterious and Lady Mawgon remains our most aggressive critic. The Great Zambini has still not reappeared and, luckily, neither has the Mighty Shandar—but we hold frequent strategy meetings on what to do if he does.

As for the Quarkbeast, without whom there would be no Jennifer Strange and thus no Big Magic or Dragons, we thought it would be fitting to raise a large statue in his honour outside Zambini Towers. Several people screamed and fainted at the unveiling and it often frightens animals and small children.

I think it’s what he would have wanted.

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