Mystical Arts Management.

‘Two Ladies, one Mysterious, three Wizards, one Remarkable, two Venerables and a Pointless,’ I murmured, counting them off on my fingers, ‘but once upon a time, they all had an accolade—and higher than the ones I’ve just mentioned.’

‘Who’s the “Pointless”?’

‘It would be impolite of me to reveal, but you’ll probably figure it out for yourself.’

‘So those accoladed “Wizard” are the most powerful, yes?’

‘Not quite,’ I replied. ‘An accolade isn’t simply based on performance, but on reliability. Wizard Moobin isn’t the most powerful in the building, but he’s the most consistent. And to complicate matters further, a status is different to an accolade. Two wizards might both be status Spellmanager but if one has turned a goat into a moped and the other hasn’t, then they get to call themselves “Wizard”.’

A goat into a moped?

‘You couldn’t do that. It’s just an example.’

‘Oh. So who decides who gets an accolade?’

‘It’s self-conferring,’ I replied. ‘The idea of any kind of organised higher authority—a “Grand Council of Wizards” or something—is wholly ridiculous once you get to know how scatty they can be. Getting three of them to spell together is possible—just—but asking them to agree on a new colour for the dining room almost impossible. Argumentative, infantile, passionate and temperamental, they need people like us to manage them and always have done. Two paces behind every great wizard there has always been their agent. They always took a back seat, but were always there, doing the deals, sorting out transport, hotel bookings, mopping up the mistakes and the broken hearts, that sort of thing.’

‘Even the Mighty Shandar?’

‘There is no record that he had one, but we’re usually the first to be written out of history. Yes, I’m almost certain of it. Imagine being the Mighty Shandar’s agent. No percentage, but the fringe benefits would be colossal.’

‘Would you get dental?’

‘Tusks if you wanted them. But back to accolades: the one thing sorcerers are good at is honour. You’d not award yourself an accolade that you didn’t deserve, nor shy from demoting yourself if your powers faded. They’re good and honest people—just a bit weird, and hopeless at managing themselves.’

‘So what about the one who accoladed themselves “Pointless”?’

‘They have self-confidence issues.’

‘I’m sorry to hear that.’

‘Me too.’

Tiger thought about this for a moment.

‘So what could a sorcerer do on the Spellmanager level?’

I took a sip of hot chocolate.

‘Levitation of light objects, stopping clocks, unblocking drains and simple washing and drying can all be handled pretty well at the Spellmanager level. There’s no one below this status at Kazam except you, me, Unstable Mabel, the Quarkbeast and Hector.’

‘Hector?’

‘Transient Moose.’

I nodded in the direction of the moose, who was leaning against one of the fridge-freezers with a look of supreme boredom etched upon his features.

‘Above this is a sorcerer. They can conjure up light winds and start hedgehog migrations. Sparks may fly from their fingertips and they might manage to levitate a car. The next rank is that of Master Sorcerer. At this level you might be expected to be able to create objects from nothing. A light drizzle could be conjured up, but not on a clear day. Sometimes a Master Sorcerer might be able to teleport, but not far and with little accuracy. Above this is the Grand Master Sorcerer. These gifted people can speak in eighteen different languages and can levitate several trucks at a time; they can change an object’s colour permanently and start isolated thunderstorms. They might be able to squeeze out a lightning bolt but not very accurately. Constructing box-girder bridges is a simple procedure requiring little effort. The final category is Super Grand Master Sorcerer. This is the “unlimited” category. A Super Grand Master Sorcerer can do almost anything. He or she can whistle up storms, command the elements and stop the tide. They can turn people to salt and levitate whole buildings. They can create spells and incantations that are so strong that they stay on long after they have died. They are also, supremely, incredibly, thankfully, rare. I’ve never met one. The greatest of all the Super Grand Master Sorcerers was the Mighty Shandar. It was said that he had so much magic in him his footprints would spontaneously catch fire as he walked.’

‘And the Mighty Shandar is where we get the base measurement of wizidrical power—the Shandar?’

‘That’s about the tune of it.’

‘But there are others, surely? Out there, doing normal jobs, who have this power?’

‘Several hundred, I imagine,’ I replied, ‘but without a licence to practise they’d have to be either very stupid or very desperate to start chucking spells around. The relationship between sorcerers and citizenry has always been strained, and only the food industry has more regulations. To perform magic of any kind you have to have a Certificate of Conformity—a licence to say that you are of sound mind and not possessed of a soul that could be turned to using Arts for evil. Once that particular hurdle has been crossed you have to be accredited to a licensed “House of Enchantment”. There are only two at present—Kazam and Industrial Magic over in Stroud. After that, each spell has to be logged on a form B2-5C for anything below a thousand Shandars, a B1-7G form for spells not exceeding ten thousand Shandars, and a form P4-7D for those in excess of ten thousand Shandars.’

‘That would be a seriously big spell,’ said Tiger.

‘Bigger than you and I will ever see. The last P4-7D job was signed off in 1947, when they built the Thames Tidal Barrage. There was a lot more power about in those days, but even so it took a consortium of twenty-six sorcerers, and the wizidrical power peaked at 1.6 MegaShandars. It was said metal grew too hot to touch within a twenty-mile radius, and children’s sandpits turned to glass. They evacuated the local area for a job that size, naturally.’

Tiger blinked at me in wonder. Magic wasn’t generally talked about. Despite the obvious advantages, it was still regarded with suspicion by most people. Re-inventing sorcery as a useful commodity akin to electricity or even the fourth emergency service was something Mr Zambini had been most keen on.

‘What if someone did?’ he asked. ‘Commit an act of illegal sorcery, I mean?’

I took a deep breath and stared at him.

‘It’s about the only thing the twenty-eight nations of the Ununited Kingdoms agree upon. Any unlicensed act of sorcery committed outside the boundaries of a House of Enchantment is punishable by... public burning.’

Tiger looked shocked.

‘I know,’ I said, ‘an unwelcome legacy from the fourteenth century. Highly unpleasant. And that’s why you, me, we, everyone, has to be extra diligent when filling out the forms. Miss something or forget to file it and you’re responsible for a good friend’s hideous punishment. We lost George Nash four years ago. A lovely man and a skilled practitioner. What he couldn’t tell you about smoke manipulation wasn’t worth knowing. He was doing a routine earthworm charming and his B1-7G form wasn’t filled in. Someone’s eye wasn’t on the ball.’

Tiger tilted his head on one side.

‘That’s why you don’t talk about her, isn’t it?’

Tiger was smart. Mother Zenobia had sent us the best.

‘Yes,’ I said, ‘the fifth foundling’s name isn’t spoken under this roof.’

We both sat in silence for a moment, the only sound the panting of the Quarkbeast, the chewing of the Transient Moose and the occasional sip, from us, of hot chocolate.

Tiger, I guessed, was probably thinking the same as me. About being a foundling. We were left outside the Convent of the Blessed Ladies of the Lobster before we were even old enough to talk. We didn’t know our true birth dates, and our names weren’t the ones we were born with. I think that’s why Tiger had guessed that the fifth

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