plastic roofs.
Various people were moving around, some of them transported in electric cars. Alex could hear the whine of the engines, like milk floats. The compound had its own communications centre, with five huge satellite dishes mounted outside. Otherwise, it seemed to consist of laboratories, offices and living quarters. One building stood out in the middle of it all: a glass and steel cube, aggressively modern in design. This might be the main headquarters, Alex thought. Perhaps he would find Damian Cray inside.
But how was he to get in? He had been studying the entrance for the last hour.
A single road led up to the gate, with a traffic light at each end. It was a complicated process.
When a car or a truck arrived, it stopped at the bottom of the road and waited. Only when the first traffic light changed was it allowed to continue forward to the glass and brick guardhouse next to the gate. At this point, a uniformed man appeared and took the driver's ID, presumably to check it on a computer. Two more men examined the vehicle, checking that there were no passengers. And that wasn't all. There was a security camera mounted high up on the fence and Alex had noticed a length of what looked like toughened glass built into the road. When the vehicles stopped they were right on top of it, and Alex guessed that there must be a second camera underneath. There was no way he could sneak into the compound. Cray Software Technology had left nothing to chance.
Several trucks had entered the compound while he had been watching. Alex had recognized the black-clothed figure of Omni painted—life-sized—on the sides as part of the Gameslayer logo.
He wondered if it might be possible to sneak inside one of the trucks, perhaps as it was waiting at the first set of lights. But the road was too open. At night it would be floodlit. Anyway, the doors would almost certainly be locked.
He couldn't climb the fences. The razor wire would see to that. He doubted he could tunnel his way in. Could he somehow disguise himself and mingle with the evening shift? No. For once his size and age were against him. Maybe Jack would have been able to attempt it, pretending to be a replacement cleaner or a technician. But there was no way he would be able to talk his way past the guards, particularly without speaking a word of Dutch. Security was too tight.
And then Alex saw it. Right in front of his eyes.
Another truck had stopped and the driver was being questioned while the cabin was searched.
Could he do it? He remembered the bicycle that was chained to a lamppost just a couple of hundred metres down the road. Before he had left England he had gone through the manual that had come with it and had been amazed how many gadgets Smithers had been able to conceal in and around such an ordinary object. Even the bicycle clips were magnetic! Alex watched the gate slide open and the truck pass through.
Yes. It would work. He would have to wait until it was dark—but it was the last thing anyone would expect. Despite everything, Alex suddenly found himself smiling.
He just hoped he could find a fancy-dress shop in Amsterdam.
By nine o'clock it was dark but the searchlights around the compound had been activated long before, turning the area into a dazzling collision of black and white. The gates, the razor wire, the guards with their guns … all could be seen a mile away. But now they were throwing vivid shadows, pools of darkness that might offer a hiding place to anyone brave enough to get close.
A single truck was approaching the main gate. The driver was Dutch and had driven up from the port of Rotterdam. He had no idea what he was carrying and he didn't care. From the first day he had started working for Cray Software Technology, he had known that it was better not to ask questions. The first of the two traffic lights was red and he slowed down, then came to a halt.
There were no other vehicles in sight and he was annoyed to be kept waiting, but it was better not to complain. There was a sudden knocking sound and he glanced out of the window, looking in the side mirror. Was someone trying to get his attention? But there was no one there and a moment later the light changed, so he threw the gearstick into first and moved on again.
As usual he drove onto the glass panel and wound down his window. There was a guard standing outside and he passed across his ID, a plastic card with his photograph, name and employee number. The driver knew that other guards would inspect his truck. He sometimes wondered why they were so sensitive about security. After all, they were only making computer games. But he had heard about industrial sabotage … companies stealing secrets from each other. He supposed it made sense.
Two guards were walking round the truck even as the driver sat there, thinking his private thoughts. A third was examining the pictures being transmitted by the camera underneath it. The truck had recently been cleaned. The word GAMESLAYER stood out on the side, with the Omni figure crouching next to it. One of the guards reached out and tried to open the door at the back.
It was, as it should have been, locked. Meanwhile the other guard peered in through the front cabin window. But it was obvious that the driver was alone.
The security operation was smooth and well practised. The cameras had shown nobody hiding underneath the truck or on the roof. The rear door was locked. The driver had been cleared. One of the guards gave a signal and the gate opened electronically, sliding sideways to let the truck in. The driver knew where to go without being told. After about fifty metres he branched off the entrance road and followed a narrower track that brought him to the unloading bay. There were about a dozen other vehicles parked here, with warehouses on both sides. The driver turned off the engine, got out and locked the door. He had paperwork to deal with. He would hand over the keys and receive a stamped docket with his time of arrival. They would unload the vehicle the following day.
The driver left. Nothing moved. There was nobody else in the area.
But if anyone had walked past, they might have seen a remarkable thing. On the side of the truck, the black- clothed figure of Omni turned its head. At least, that was what it would have looked like. But if that person had looked more closely, they would have realized that there were two figures on the truck. One was painted; the other was a real person, clinging impossibly to the metal panelling in exactly the same position as the picture underneath.
Alex Rider dropped silently to the ground. The muscles in his arms and legs were screaming and he wondered how much longer he would have been able to hold on. Smithers had supplied four powerful magnetic clips with the bike and these were what Alex had used to keep himself in place: two for his hands, two for his feet. He quickly pulled off the black ninja suit he had bought that afternoon in Amsterdam, rolled it up and stuffed it into a bin. He had been in plain sight of the guards as the truck drove through the gate. But the guards hadn't looked too closely. They had expected to see a figure next to the Gameslayer logo and that was just what they had seen.
For once they had been wrong to believe their eyes.
Alex took stock of his surroundings. He might be inside the compound, but his luck wouldn't last for ever. He didn't doubt that there would be other guards on patrol, and other cameras too. What exactly was he looking for? The strange thing was, he had no real idea. But something told him that if Damian Cray went in for all this security, then it must be because he had something to hide. Of course, it was still possible that Alex was wrong, that Cray was innocent. It was a comforting thought.
He made his way through the compound, heading for the great cube that stood at its heart. He heard a whining sound and ducked into the shadows next to a wall as an electronic car sped past with three passengers and a woman in blue overalls at the wheel. He became aware of activity somewhere ahead of him. An open area, brilliantly lit, stretched out behind one of the warehouses. A voice suddenly echoed in the air, amplified by a speaker system. It was a man speaking—but in Dutch. Alex couldn't understand a word. Moving more quickly, he hurried on, determined to see what was happening.
He found a narrow alleyway between two of the buildings and ran the full length, grateful for the shadows of the walls. At the end he came to a fire escape, a metal staircase spiralling upwards, and threw himself breathlessly behind it. He could hide here. But, looking between the steps, he had a clear view of what was happening ahead.
There was a square of black tarmac with glass and steel office blocks on all sides. The largest of these was the cube that Alex had seen from outside. Damian Cray was standing in front of it, talking animatedly to a man in a white coat, with three more men just behind him. Even from a distance Cray was unmistakable. He was the smallest person there, dressed in yet another designer suit. He had come out to watch some sort of demonstration. About half a dozen guards stood waiting, dotted around the square. Harsh white lights were being beamed down from two metal towers that Alex hadn't noticed before.