nets, gang-planks, webs of old discarded tires.

This Raft thing does not look like good skating territory at all.

She wonders if any of the other people on board this ferry are skaters. Doesn't seem likely. Really, they are not her kind of people at all. She has always been a dirty scum dog of the highways, not one of these happy singalong types. Maybe the Raft is just the place for her.

They take her down into one of the Russian ships and give her the grossest job of all time: cutting up fish. She does not want a job, has not asked for one. But that's what she gets. Still, no one really talks to her, no one bothers to explain anything, and that makes her reluctant to ask. She has just run into a massive cultural shock wave, because most of the people on this ship are old and fat and Russian and don't speak English.

For a couple of days, she spends a lot of time sleeping on the job, being prodded awake by the hefty Russian dames who work in this place. She also does some eating. Some of the fish that comes through this place looks pretty rank, but there's a fair amount of salmon. The only way she knows this is from having sushi at the mall - salmon is the orange-red stuff. So she makes some sushi of her own, munches down on some fresh salmon meat, and it's good. It clears her head a little.

Once she gets over the shock of it and settles into a routine, she starts looking around her, watching the other fish-cutting dames, and realizes that this is just like life must be for about 99 percent of the people in the world. You're in this place. There's other people all around you, but they don't understand you and you don't understand them, but people do a lot of pointless babbling anyway. In order to stay alive, you have to spend all day every day doing stupid meaningless work. And the only way to get out of it is to quit, cut loose, take a flyer, and go off into the wicked world, where you will be swallowed up and never heard from again.

She's not especially good at cutting up fish. The big stout Russian chicks - stomping, slab-faced babushkas - keep giving her a hassle. They keep hovering, watching her cut with this look on their face like they can't believe what a dork she is. Then they try to show her how to do it the right way, but still she's not so good at it. It's hard, and her hands are cold and stiff all the time.

After a couple of frustrating days, they give her a new job, farther down the production line: they turn her into a cafeteria dame. Like one of the slop-slingers in the high school lunchroom. She works in the galley of one of the big Russian ships, hauling vats of cooked fish stew out to the buffet line, ladling it out into bowls, shoving it across the counter at an unending line consisting of religious fanatics, religious fanatics, and more religious fanatics. Except this time around, there seem to be a lot more Asians and hardly any Americans at all.

They have a new species here too: people with antennas coming out of their heads. The antennas look like the ones on cop walkie-talkies: short, blunt, black rubber whips. They rise up from behind the ear. The first time she sees one of these people, she figures it must be some kind of new Walkman, and she wants to ask the guy where he got it, what he's listening to. But he's a strange guy, stranger than all of the others, with a permanent thousand-yard stare and a bad case of the mumbles, and he ends up giving her the creeps so bad that she just shoves an extra-large dose of stew in his face and hurries him on down the line.

From time to time, she actually recognizes one of the people who were in her van. But they don't seem to recognize her; they just look right through her. Glassy-eyed. Like they've been brainwashed.

Like Y.T. was brainwashed.

She can't believe it has taken her this long to figure out what they were doing to her. And that just makes her more pissed.

44

In Reality, Port Sherman is a surprisingly tiny little burg, really just a few square blocks. Until the Raft came along, it had a full-time population of a couple of thousand people. Now the population must be pushing fifty thousand. Hiro has to slow down a little bit here because the Refus are all sleeping on the street for the time being, an impediment to traffic.

That's okay, it saves his life. Because shortly after he gets into Port Sherman, the wheels on his motorcycle lock up - the spokes become rigid - and the ride gets very bumpy. A couple of seconds after that, the entire bike goes dead, becomes an inert chunk of metal. Not even the engine works. He looks down into the flat screen on top of the fuel tank, wanting to get a status report, but it's just showing snow. The bios has crashed. Asherah's possessed his bike.

So he abandons it in the middle of the street, starts walking toward the waterfront. Behind him, he can hear the Refus waking up, struggling out of their blankets and sleeping bags, converging over the fallen bike, trying to be the first to claim it.

He can hear a deep thumping in his chest, and for a minute he remembers Raven's motorcycle in L.A., how he felt it first and heard it later. But there are no motorcycles around here. The sound is coming from above. It's a chopper. The kind that flies.

Hiro can smell the seaweed rotting on the beach, he's so close. He comes around a corner and finds himself on the waterfront street, looking straight into the facade of the Spectrum 2000. On the other side is water.

The chopper's coming up the fjord, following it inland from the open sea, headed straight for the Spectrum 2000. It's a small one, an agile number with a lot of glass. Hiro can see the crosses painted all over it where the red stars used to be. It is brilliant and dazzling in the cool blue light of early morning because it's shedding a trail of stars, blue-white magnesium flares tumbling out of it every few seconds, landing in the water below, where they continue to burn, leaving an astral pathway marked out down the length of the harbor. They aren't there to look cool. They are there to confuse heat-seeking missiles.

From where he's standing, he can't see the roof of the hotel, because he's looking straight up at it. But he has the feeling that Gurov must be waiting there, on top of the tallest building in Port Sherman, waiting for a dawn evacuation to carry him away into the porcelain sky, carry him away to the Raft.

Question: Why is he being evacuated? And why are they worried about heat-seeking missiles? Hiro realizes, belatedly, that some heavy shit is going on.

If he still had the bike, he could ride it right up the fire stairs and find out what's happening. But he doesn't have the bike.

A deep thump sounds from the roof of a building on his right. It's an old building, one of the original pioneer structures from a hundred years ago. Hiro's knees buckle, his mouth comes open, shoulders hunch involuntarily, he looks toward the sound. And something catches his eye, something small and dark, darting away from the building and up into the air like a sparrow. But when it's a hundred yards out over the water, the sparrow catches fire, coughs out a great cloud of sticky yellow smoke, turns into a white fireball, and springs forward. It keeps getting faster and faster, tearing down the center of the harbor, until it passes all the way through the little chopper, in through the windshield and out the back. The chopper turns into a cloud of flame shedding dark bits of scrap metal, like a phoenix breaking out of its shell.

Apparently, Hiro's not the only guy in town who hates Gurov. Now Gurov has to come downstairs and get on a boat.

The lobby of the Spectrum 2000 is an armed camp, full of beards with guns. They're still putting their defense together; more soldiers are dragging themselves out of their coin lockers, pulling on their jackets, grabbing their guns. A swarthy guy, probably a Tatar sergeant left over from the Red Army, is running around the lobby in a modified Soviet Marines uniform, screaming at people, shoving them this way and that.

Gurov may be a holy man, but he can't walk on water. He'll have to come out to the waterfront street, make his way two blocks down to the gate that admits him to the secured pier, and get on board the Kodiak Queen, which is waiting for him, black smoke starting to cough out of its stacks, lights starting to come on. just down the pier from the Kodiak Queen is the Kowloon, which is the big Mr. Lee's Greater Hong Kong boat.

Hiro turns his back on the Spectrum 2000 and starts running up and down the waterfront streets, scanning the logos until he sees the one he wants: Mr. Lee's Greater Hong Kong.

They don't want to let him in. He flashes his passport; the doors open. The guard is Chinese but speaks a bit of English. This is a measure of how weird things are in Port Sherman: they have a guard on the door. Usually, Mr. Lee's Greater Hong Kong is an open country, always looking for new citizens, even if they are the poorest

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