“Come, come, Sir Mellard, don’t be naive!” Gellor said in bluff fashion, slapping the sour-faced official on the back. “Look at him even now. Does he show the slightest hint of understanding our discourse? Does his gaze or expression betray any clue? Nay! That is why he is regarded so highly by King Archbold and the noble rulers of Urnstland too!”
Gord was indeed looking blank, for he understood only that his old associate Gellor, a thief of Stoink, had mysteriously grown an eye, was being treated deferentially by Count Blemu’s henchmen, and was here in this forsaken dungeon evidently freeing him.
“Well, I must admit he has a rather… ahh… dazed look, which could throw off an inquisitor,” said the constable.
“In fact, one might think him an idiot!”
Both men laughed heartily at this, but Gord saw no humor in a remark at his expense. He grew somewhat miffed at the whole conversation, in fact, which excluded him and more or less treated him as a piece of beef. “Just what is going on here, Gellor?” Gord demanded.
The formerly one-eyed thief gave Gord a tiny, brief wink with an eye that should not have been there, and replied, “Oh! Sorry, captain. Didn’t mean to ignore you, but Constable Mellard here took a good bit of convincing when I finally caught up with you. He actually didn’t believe that you were one of our best spies, and that His August Supremacy would be quite wroth with the good constable’s master, Count Blemu, if Archbold learned that you were locked up in his dungeons…. Imagine!”
Constable Sir Mellard’s expression grew sour at this, and then it changed to worry as Gellor continued.
“After all, think of His Supremacy’s embarrassment if word ever got out that one of his own vassals, and a recently enfeoffed one at that, starved to death in his dungeon a trusted member of Archbold’s personal staff? Then there’s the slight matter of ingratitude, and the
“That,” said Gord, seizing upon the mention of the count’s behavior toward him, “I intend to settle in my own way-”
“Captain! You are out of order!” Gellor interjected sternly. “Such matters are the affairs of your betters. I am certain His August Supremacy will deal with the whole business in his own way… in time.”
The inference was unmistakable, and the count’s constable grew pale as the impact of the words sunk in. The officials of a noble might become scapegoats in such an affair as this. “I must say, Your Lordship, Captain Gord, there is no need for such bitterness. A mistake-and a father’s natural desire to preserve his daughter’s name and all-which will soon be rectified with none the worse for it.”
“None the worse?” Gord shot back. “None the worse, you say?”
“You will be recompensed, sir-and handsomely, never fear,” Sir Mellard interjected hastily. “And of course you shall receive the personal apology of His Lordship of Blemu!”
“Yes, yes, that’s quite proper and will suffice,” said Gellor before Gord managed another furious word. “But this dungeon is no place for chit-chat. Come, Constable, let us repair to above, where my officer can bathe and be properly attired while you and I exchange a few pleasantries. I would learn of your struggle against the Jebli tribes to the north.”
Apologizing for not suggesting such a thing himself, Sir Mellard led the way to the castle above, going off to a parlor with the man he called Lord Nalbon Gellor, while Gord was hustled off to a room where a
Then a knock sounded on the door, and the valet ushered in an officer of the Count’s Guard, come to escort Gord to the chamber where Gellor and Sir Mellard waited. The now-grand young thief strode as an honored guest through the halls of Castle Blemu to find what awaited him next.
He was shown to a small dining salon whose board had been set for a repast. Gellor was there, along with Sir Mellard and several other of the count’s underlings. After Gord was seated, the constable explained to him that His Lordship of Blemu was indisposed and sent his regrets, but that he, Sir Mellard, would serve as host for this banquet in honor of Captain Gord’s good fortune. Gord let that questionable remark pass, for the smell and sight of the feast laid out before him on the table were overwhelming his senses. He was famished, after having been nearly starved for so long, and all he cared to think about now was eating!
The banquet commenced immediately, and more vintages and dishes appeared at intervals as the diners fell to. It was some time before Gord’s stomach felt satisfied and he began to pay attention to the conversation. The talk was of the warfare with the humanoid bands still infesting the upper regions of the Blemu Hills, and how the count’s forces were gradually driving these hateful creatures northward. Gord heard that companies of gnomes were assisting, and that the Ratikkans were holding Johnsport and besieging Spinecastle, for they too were desirous of revenge upon the humanoid inhabitants of Bone March. Revenge was a subject dear to his heart, so Gord began to question various persons about the matter.
He learned that some years previous, hordes of orcs, goblins, and their ilk had taken occupation of the Bone March, a former dependency of the Overking of Aerdy. After that time, this area had been a haven for all sorts of evil and degenerate types, and a base for incursion into the surrounding territories by the humanoids and their human associates. However, when Nyrond managed to take Knurl, and Dunstan was made Lord Blemu, the newly created count began to expand his fief northward, displacing the humanoids by force of arms. This effort was assisted by gnomes, for these demi-humans hated the invaders and were loosely allied with His August Supremacy, Archbold III, King of Nyrond and liege of Lord Blemu.
The Great Kingdom, as Aerdy styled itself, was in turmoil, as usual, so the Overking was unwilling or unable to make any response to this assault on territory that was technically his to protect. The area beyond the Teesar Torrent had always been much trouble for the Overking anyway, as had been the Bone March. Distant and well- armed marcher lords were always rebellious and bothersome at best, and the Overking undoubtedly reasoned that such troubles were better vested with Rel Mord, the capital of King Archbold’s domain, than with his throne in Rauxes. In addition, the Overking perceived the Herzog of Aerdy’s semi-independent North Province as a worse threat than a Nyrondel county west of the Teesar Torrent’s swift waters. Let the Herzog deal with the matter if he could, reasoned the Overking, thus keeping the Herzog and the King of Nyrond busy with each other.
The affair had come out somewhat differently, however.
Smarting over a humiliating defeat by the forces of the Bone March, the Herzog ignored Blemu and marched a newly gathered host of soldiers back into the humanoid-controlled territory to avenge himself. But the Herzog’s host was again defeated, and the broken remnants retreated in disarray all the way to Eastfair, the capital of North Province.
However, the series of skirmishes and battles that led to this second humiliation also took their toll upon the hordes of humanoids and their human allies. Left in a battered and seriously weakened condition, they were ripe for attack by Ratik. The Lord Baron of that palatinate did just that, desiring to extend his territory southward. One of his armies sallied through the pass leading from Ratikhill to Spinecastle, laying siege to the latter town, while another force came secretly through Loftwood Forest and fell upon Johnsport, taking it almost immediately.
The current situation was that both Ratik and Blemu were attempting to gobble up as much land as possible before the chiefs of the humanoids and the petty human lords of Bone March were able to regroup, reinforce themselves, and act in concert to prevent further erosion of their holdings. Many of the Bone March’s raiding bands and tribes were still in the North Province, fighting and pillaging. There was some question as to whether these raiders would eventually return to their homeland, or whether the Herzog’s re-assembling army would manage to pick these bands off, one by one.
There was more, but what struck Gord as most interesting was the distance between Knurl and the Nyrondel capital city, Rel Mord, which was more than one hundred fifty leagues, and the fact that they were separated by the wilderness of the Flinty Hills. Could Dunstan be flirting with ideas of independence for Blemu? Allying with the northern realm of Ratik, and playing off Rel Mord against Rauxes, might enable a clever noble to gain sovereignty.