requirement of
• Models: a list of examples of types that are models of this concept. Note that this list is not intended to be complete: in most cases a complete list would be impossible, because there are an infinite number of types that could model the concept.
• Notes: footnotes (if any) that are referred to by other parts of the page.
• See Also: links to other related pages.
A page that documents a
• Description. a summary of the type's properties.
• Example of use: a code fragment involving the type.
• Definition: a link to the source code where the type is defined.
• Template parameters: almost all stl structs and classes are templates. This section lists the name of each template parameter, its purpose, and its default value (if any).
• Model of: a list of the concepts that this type is a model of, and links to those concepts. Note that a type may be a model of more than one concept:
• Type requirements: the template parameters of a class template usually must satisfy a set of requirements. Many of these can simply be expressed by listing which concept a template parameter must conform to, but some type requirements are slightly more complicated, and involve a relationship between two different template parameters.
• Public base classes: if this class inherits from any other classes, they are listed in this section.
• Members: a list of this type's nested types, member functions, member variables, and associated non-member functions. In most cases these members are simply listed, rather than defined: since the type is a model of some concept, detailed definitions aren't usually necessary. For example,
• New Members: a type might have some members that are not part of the requirements of any of the concepts that it models. For example, vector has a member function called
• Notes: footnotes (if any) that are referred to by other parts of the page.
• See Also: links to other related pages.
A page that documents a
• Prototype: the function's declaration.
• Description: a summary of what the function does.
• Definition: a link to the source code where the function is defined.
• Requirements on types: most functions in the stl are function templates. This section lists the requirements that must be satisfied by the function's template parameters. Sometimes the requirements can simply be expressed by listing which concept a template parameter must conform to, but sometimes they are more complicated and involve a relationship between two different template parameters. In the case of
• Preconditions: functions usually aren't guaranteed to yield a well-defined result for any possible input, but only for valid input; it is an error to call a function with invalid input. This section describes the conditions for validity.
• Complexity: guarantees on the function's run-time complexity. For example,
• Example of use: a code fragment that illustrates how to use the function.
• Notes: footnotes (if any) that are referred to by other parts of the page.
• See Also: links to other related pages.
Containers
Concepts
General concepts
Container
Category: containers
Component type: concept
A Container is an object that stores other objects (its
There is no guarantee that the elements of a Container are stored in any definite order; the order might, in fact, be different upon each iteration through the Container. Nor is there a guarantee that more than one iterator into a Container may be active at any one time. (Specific types of Containers, such as Forward Container, do provide such guarantees.)
A Container 'owns' its elements: the lifetime of an element stored in a container cannot exceed that of the Container itself. [1]
Assignable