blankets.
'Same as before. I'd've given him Wyndor's, if I didn't think it would kill him. The wound hasn't festered; that's a good sign. They're tougher than us, I guess, when it comes to disease.'
'They'd have to be,' Dru replied, and asked the harder question, 'What about Tiep? Is he awake? Talking?'
Rozt'a shook her head. 'I gave him a smaller dose-what I'd give myself. He should have come through before you. It's as if he's fighting something. Reliving it. I've lost track of the number of times he's called your name.'
'No sign of trouble, though? No visitors?'
She stirred the soup for her answer and dribbled a cascade of meat back into the pot.
'Get some sleep,' Dru suggested. 'You're tired. I'll take the watches tonight.'
'I dozed. I'll be fine-read your scroll, if you can, Druhallen. I know better than to come between a magician and his magic. This way you won't have to divide your attention.'
He mumbled his thanks and retrieved the cloth-wrapped bundle from his gear. Midnight had passed hours ago. Dru could glance at the words of his light spell, cast it a moment later, and know he'd get another chance when midnight returned. He was impressed by the precautions Tiep had taken to protect the scroll with his shirt The better to impress Amarandaris and the unknown Zhentarim contact in Yarthrain?
Druhallen sighed. Though his anger was real and justified, he knew Tiep's slide into the Network fell short of conscious betrayal. Somewhere in one of the cities they visited or in Scornubel-which was more likely-the youth's luck had run out. He'd crossed a line that couldn't be crossed. Since the beginning in Berdusk, he, Rozt'a, and Galimer told their youngster to come to them when he got in trouble and tell them about his mistakes before they became flash point crises.
It was a rare boy who took that advice to heart. Dru thought of himself. He'd never willingly admitted an error to his father-why volunteer for a thrashing? And after he'd left Sunderath, when his situation with Ansoain hadn't been so very different from Tiep's, he'd have died before risking the future with an untimely confession to his foster parent. Of course, he'd also bent over backward to stay out of trouble.
He was a carpenter's son. Both his grandfathers had been carpenters, too. He was an odd seed in Sunderath, but he knew his roots. The gods knew what Tiep had for ancestors, and they weren't telling.
With a sigh, Druhallen unrolled the layers of shirt and scroll. The first, most obvious, thing he noticed was that scroll wasn't parchment backed with gold-leaf, as he'd expected, but gold throughout and polished to a sheen that sparkled in his light spell and hurt his eyes. He noticed the script next. Dense columns of Netherese script that floated on the gold. Dru could read the letters, but not casually, not without concentration, and there was no guarantee he'd make sense of the words. His dark glass disk slipped out next, warmer than it had ever been before.
Odd that it was the object which had brought him to this forsaken corner of Faerun only to become uninteresting once he'd arrived. Dru was almost certain now that the disk had nothing to do with Thayan circle- magic but, instead, had something to do with hiding objects-people-in plain sight. He guessed now that the Red Wizards had held onto it tightly until they were ready to begin their ambush, then they'd thrown it down. Why they hadn't retrieved it was, and might remain, a mystery, but a minor one compared with the meaning behind the words in front of him.
He picked the disk out of the grass and returned it to its silken sack and snug compartment within the folding box. There might be a use for it, yet. Amarandaris had told him to name his price. If the offer held, he could think of something the Zhentarim could return to him.
When the box was folded shut, Dru once again looked at the scroll. Twilight was passing quickly on this crisp, cloudless night and he'd had to dim his light spell. Dru wasn't sure he could trust his eyes, but yes-by means and magic he could not explain, the floating words on the scroll had become rusty marks across the back of Tiep's homespun linen shirt.
Too bad the boy didn't dress in silk as Galimer did. A more finely woven fabric would have recorded the ancient words more clearly, but they could still be read, albeit as reversed mirror-writing. Arc-Arcan-Arcanium-? The shirt's script was imprecise. Far easier to look at the floating script. The gold made its own light. Druhallen squelched his spell entirely and found the Netherese letters instantly clearer.
Arcanum Fundare Tiersus: Of fundamental or basic magic or mystery, the third lesson or chapter.
Druhallen translated the first line of the first column: Things are not as they seem. Seeming is illusion. Illusion is change. Things change.
He was disappointed: the wisdom of millennia reduced to a schoolboy's truism. Then it came to him that all magic was illusion and, more than that, a reagent was the illusion of magic: a thing that was not what it seemed to be. A spell was the destruction of illusion. A spell was the ultimate revelation of truth.
A spell was naked truth!
Dru sat up straight, stunned by the insight sweeping through his mind, changing the way he thought about magic. The sky was black, the stars were brilliant jewels; midnight had come and gone since he'd translated the first line. There were a thousand lines or more floating on the gold. He did the math then started on the second line. The words were there, but the magic-the truth within illusion-was not.
Some things did not change. Reading the Nether scroll was like studying spells. He could read or study at any time, but true learning happened only once each day. Disappointment singed Dru's spirit. In a few days time he would-he definitely would-trade the scroll for Galimer. Before then, he'd read another line, perhaps two more, not more than four. A far cry from a thousand.
Dru picked up the shirt and held it close. Things are not as they seem… The words, not the magic. Would the magic be there tomorrow? He folded Tiep's shirt carefully, separately from the scroll which rolled up tighter than his little finger. Then, because for a wizard thwarted curiosity hurt worse than any wound, Dru opened his folding box to the compartment where he kept powdered sulfur.
Light was a fast kindling spell that consumed its red or yellow reagent when he committed it to memory. Usually he balanced a bit of powder on a fingernail that had been black since he left Sunderath. Tonight he left the powder in the compartment and, rather than read the writ from the wooden panel, Dru closed his eyes and remembered it while holding a harmonic thought-the reagent is the illusion, the truth is light.
The power was in his mind. After decades of practice, Druhallen knew when he'd learned a spell after midnight. He remembered his simplest flame spell which had always required an ember before it would kindle. Like pure light, flames appeared in Dru's mind. It felt different, as if the ember were there also. He had to know…
A flaming streak shot from Druhallen's hand. It brought Rozt'a at a run.
Dru was exhilarated. He'd cast a spell by will alone, without literal study, reagents, or a kindling gesture. Reading-learning-a single line from the Nether scroll had ushered him across the threshold that separated good wizards from great ones.
Rozt'a was in a panic, fearing that the mind flayers, dead and alive, had returned to finish their feast. She had harsh words for a wizard who'd terrified her out of curiosity. Dru endured the tongue lashing, which did not dent his enthusiasm.
'One look at the Nether scroll and I've learned what a spell is. I've been collecting spells as if every one were different. That's illusion; Rozt'a, spells are all the same. They're all a path through illusion to truth. One look, and I've seen the fundamental truth of magic.'
She narrowed her eyes. 'All spells are the same? That's the fundamental truth of magic?'
'You'd have to see it from your mind. And if you could read the Netherese script, you would. This scroll-' He held it up '-could turn even you into a wizard.'
The prospect did not delight her. She snatched the scroll from his hand. 'One look you say, and you're casting spells from your mind. If you're not stark, raving mad then forget your glass disk. This is the thing that could unhinge Faerun. You say there are a hundred of them?' Rozt'a swore by Helm and Ilmater, her god of last resort.
She had a point. 'Even though there were only fifty, legend says Netheril was founded on two identical sets of golden scrolls. Both were lost before the Empire fell.'
'And good riddance. Magic shouldn't be easy.'
Another point. Dru purged his wild enthusiasm with a sigh. 'We're exchanging it for Galimer.'
'Solving our problem and giving the world a bigger one.'
'I doubt it. I don't think there's anything in that scroll that the bug lady doesn't already know.'