immediately thereafter, it was all he could do to keep from weeping, but he couldn't allow the gnolls to think him a weakling.
He ended on a note of bitter anger akin to their own:
The gnolls stared at him for another moment, and then one, with a ruddy tinge to his fur and longer ears than the rest, laughed his piercing, crazy-sounding cackle.
For a moment, Bareris didn't understand. They were all in Delhumide, and what of it? Then he realized the gnoll wasn't speaking of the tharch but of the abandoned city of the same name.
Twenty-three centuries before, when Thay had been a Mulhorandi colony, Delhumide had been one of its greatest cities and bastions of power, and when the Red Wizards rebelled, they'd deemed it necessary to destroy the place. They'd evidently used the darkest sort of sorcery to accomplish their purpose, for by all accounts, the ground was still unclean today. Demons walked there, and a man could contract madness or leprosy just by venturing down the wrong street. No one visited Delhumide except the most reckless sort of treasure hunter, and few of those ever returned.
The gnolls exchanged looks, then one of them fetched the articles he'd requested from the shade beneath one of the lean-tos. As he'd expected, the gnoll removed his sword from its scabbard first, and when he looked inside the pigskin bag, the coins were gone.
But the gnolls hadn't discovered the secret pocket in the bottom of the purse. He lifted the bag to his mouth and exhaled into it. His breath activated a petty enchantment, and the hidden seam separated. He removed the sheets of parchment, unfolded them, and held them up for the gnolls to see.
Wesk snorted.
He brought out rubies, sapphires, and clear, smooth tapered king's tears. It was an absurd amount of wealth to purchase the services of half a dozen gnolls, yet for this moment anyway, he felt a sudden, unexpected spasm of loathing for the stones. If he'd never departed Bezantur to win them, he could have prevented Tammith from selling herself into slavery, and what good had they done him since? He had to resist a wild impulse to empty the belt entirely.
He spread the jewels on the ground with a flourish, like a juggler performing a trick.
The gnoll with the prominent ears laughed.
Bareris wondered if Wesk would take exception to his clan brother's assertion. He didn't, though, and perhaps it wasn't surprising. Bareris had claimed he was capable of leading the gnolls in a dangerous enterprise. If so, he should be competent to stand up for himself when a member of the band sought to intimidate him.
Or maybe the whim that had moved Wesk to rescue him originally had simply been a transient aberration, and now the towering creature was all gnoll again, feral and murderous as the foulest of his kin.
Either way, it scarcely mattered. Bareris had known that displaying the jewels was likely to provoke a crisis, and now he had to cope as best he could.
The gnoll with the long ears bared his fangs.
He picked up one of the king's tears and sang words of power. Tiny sparks flared and died within the crystal, and a sweet smell like incense suffused the air. Alarmed, some of the gnolls jumped up and snatched for their weapons or else lunged and grabbed for Bareris with their empty hands.
None of them acted in time, and light burned from within the jewel. It had no power to injure the gnolls. That would inevitably have resulted in a genuine battle, which was the last thing he wanted, but the hyenafolk were essentially nocturnal by nature, and the sudden flare dazzled and balked them. Coupled with the charms of influence Bareris had already spun, it might, with luck, even impress them more than it actually deserved to.
At once, while they were still recoiling, the bard sprang to his feet and punched as hard as ever in his life. The uppercut caught the gnoll with the long ears under the jaw. His teeth clicked together, and he stumbled backward.
He then brandished the luminous king's tear as if it were a talisman of extraordinary power, and as he spoke on, he infused his words with additional magic-not a spell of coercion, precisely, but an enchantment to bolster the courage and confidence of all who heard it.